public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == OttoMenu)
{
switch(row)
{
case 0: //Bullet
{
if (IsPlayerConnected(playerid))
{
if (GetPlayerMoney(playerid) >= 65000)
{
new c[20];
vehicleid10 = CreateVehicle(541,-2218.0332,2426.9214,1.7144,135.2682,-1,-1,-1);
for(new i=0; i<1000; i++)
{
format(c,sizeof(c),"cars/%d.ini",i);
if(!dini_Exists(c))
{
dini_Create(c);
dini_IntSet(c,"id",id);
dini_FloatSet(c,"x",-2218.0332);
dini_FloatSet(c,"y",2426.9214);
dini_FloatSet(c,"z",1.7144);
dini_FloatSet(c,"angel",135.2682);
dini_FloatSet(c,"health",1000.0000);
dini_IntSet(c,"cid",-1);
dini_IntSet(c,"cid2",-1);
dini_Set(c,"besitzer",name);
dini_IntSet(c,name,2);
dini_IntSet(c,"benzin",maxbenzin[id]-(maxbenzin[id]/5));
dini_Set(c, "plate", "OttoCars");
SetVehicleNumberPlate(vehicleid10, "OttoCars");
format(string,sizeof(string),"Vehicle (ID: %d) Gekauft",id);
SendClientMessage(playerid,green,string);
format(vehicle[vehicleid10],20,"%s",c);
GivePlayerMoney(playerid, -65000);
SendClientMessage(playerid, INFORMATION, "Du hast ein Auto gekauft! Hole es ab!");
}
}
}
}
}
else
{
SendClientMessage(playerid, ERROR, "Du hast nicht genügend Geld!");
}
case 1: //Banshee
{
if (IsPlayerConnected(playerid))
{
if (GetPlayerMoney(playerid) >= 80000)
{
new c[20];
vehicleid10 = CreateVehicle(429,-2218.0332,2426.9214,1.7144,135.2682,-1,-1,-1);
for(new i=0; i<1000; i++){
format(c,sizeof(c),"cars/%d.ini",i);
if(!dini_Exists(c))
{
dini_Create(c);
dini_IntSet(c,"id",id);
dini_FloatSet(c,"x",-2218.0332);
dini_FloatSet(c,"y",2426.9214);
dini_FloatSet(c,"z",1.7144);
dini_FloatSet(c,"angel",135.2682);
dini_FloatSet(c,"health",1000.0000);
dini_IntSet(c,"cid",-1);
dini_IntSet(c,"cid2",-1);
dini_Set(c,"besitzer",name);
dini_IntSet(c,name,2);
dini_IntSet(c,"benzin",maxbenzin[id]-(maxbenzin[id]/5));
dini_Set(c, "plate", "OttoCars");
SetVehicleNumberPlate(vehicleid10, "OttoCars");
format(string,sizeof(string),"Vehicle (ID: %d) Gekauft",id);
SendClientMessage(playerid,green,string);
format(vehicle[vehicleid10],20,"%s",c);
GivePlayerMoney(playerid, -80000);
SendClientMessage(playerid, INFORMATION, "Du hast ein Auto gekauft! Hole es ab!");
}
}
}
}
else
{
SendClientMessage(playerid, ERROR, "Du hast nicht genügend Geld!");
}
case 2: //Infernur
{
if (IsPlayerConnected(playerid))
{
if (GetPlayerMoney(playerid) >= 115000)
{
new c[20];
vehicleid10 = CreateVehicle(411,-2218.0332,2426.9214,1.7144,135.2682,-1,-1,-1);
for(new i=0; i<1000; i++)
{
format(c,sizeof(c),"cars/%d.ini",i);
if(!dini_Exists(c))
{
dini_Create(c);
dini_IntSet(c,"id",id);
dini_FloatSet(c,"x",-2218.0332);
dini_FloatSet(c,"y",2426.9214);
dini_FloatSet(c,"z",1.7144);
dini_FloatSet(c,"angel",135.2682);
dini_FloatSet(c,"health",1000.0000);
dini_IntSet(c,"cid",-1);
dini_IntSet(c,"cid2",-1);
dini_Set(c,"besitzer",name);
dini_IntSet(c,name,2);
dini_IntSet(c,"benzin",maxbenzin[id]-(maxbenzin[id]/5));
dini_Set(c, "plate", "OttoCars");
SetVehicleNumberPlate(vehicleid10, "OttoCars");
format(string,sizeof(string),"Vehicle (ID: %d) Gekauft",id);
SendClientMessage(playerid,green,string);
format(vehicle[vehicleid10],20,"%s",c);
GivePlayerMoney(playerid, -115000);
SendClientMessage(playerid, INFORMATION, "Du hast ein Auto gekauft! Hole es ab!");
}
}
}
}
}
else
{
SendClientMessage(playerid, ERROR, "Du hast nicht genügend Geld!");
}
case 3: //Cheetah
{
if (IsPlayerConnected(playerid))
{
if (GetPlayerMoney(playerid) >= 135000)
{
new c[20];
vehicleid10 = CreateVehicle(415,-2218.0332,2426.9214,1.7144,135.2682,-1,-1,-1);
for(new i=0; i<1000; i++)
{
format(c,sizeof(c),"cars/%d.ini",i);
if(!dini_Exists(c))
{
dini_Create(c);
dini_IntSet(c,"id",id);
dini_FloatSet(c,"x",-2218.0332);
dini_FloatSet(c,"y",2426.9214);
dini_FloatSet(c,"z",1.7144);
dini_FloatSet(c,"angel",135.2682);
dini_FloatSet(c,"health",1000.0000);
dini_IntSet(c,"cid",-1);
dini_IntSet(c,"cid2",-1);
dini_Set(c,"besitzer",name);
dini_IntSet(c,name,2);
dini_IntSet(c,"benzin",maxbenzin[id]-(maxbenzin[id]/5));
dini_Set(c, "plate", "OttoCars");
SetVehicleNumberPlate(vehicleid10, "OttoCars");
format(string,sizeof(string),"Vehicle (ID: %d) Gekauft",id);
SendClientMessage(playerid,green,string);
format(vehicle[vehicleid10],20,"%s",c);
GivePlayerMoney(playerid, -135000);
SendClientMessage(playerid, INFORMATION, "Du hast ein Auto gekauft! Hole es ab!");
}
}
}
}
}
else
{
SendClientMessage(playerid, ERROR, "Du hast nicht genügend Geld!");
}
case 4: //Turismo
{
if (IsPlayerConnected(playerid))
{
if (GetPlayerMoney(playerid) >= 140000)
{
new c[20];
vehicleid10 = CreateVehicle(451,-2218.0332,2426.9214,1.7144,135.2682,-1,-1,-1);
for(new i=0; i<1000; i++)
{
format(c,sizeof(c),"cars/%d.ini",i);
if(!dini_Exists(c))
{
dini_Create(c);
dini_IntSet(c,"id",id);
dini_FloatSet(c,"x",-2218.0332);
dini_FloatSet(c,"y",2426.9214);
dini_FloatSet(c,"z",1.7144);
dini_FloatSet(c,"angel",135.2682);
dini_FloatSet(c,"health",1000.0000);
dini_IntSet(c,"cid",-1);
dini_IntSet(c,"cid2",-1);
dini_Set(c,"besitzer",name);
dini_IntSet(c,name,2);
dini_IntSet(c,"benzin",maxbenzin[id]-(maxbenzin[id]/5));
dini_Set(c, "plate", "OttoCars");
SetVehicleNumberPlate(vehicleid10, "OttoCars");
format(string,sizeof(string),"Vehicle (ID: %d) Gekauft",id);
SendClientMessage(playerid,green,string);
format(vehicle[vehicleid10],20,"%s",c);
GivePlayerMoney(playerid, -140000);
SendClientMessage(playerid, INFORMATION, "Du hast ein Auto gekauft! Hole es ab!");
}
}
}
}
}
else
{
SendClientMessage(playerid, ERROR, "Du hast nicht genügend Geld!");
}
case 5: //Super GT
{
if (IsPlayerConnected(playerid))
{
if (GetPlayerMoney(playerid) >= 150000)
{
new c[20];
vehicleid10 = CreateVehicle(506,-2218.0332,2426.9214,1.7144,135.2682,-1,-1,-1);
for(new i=0; i<1000; i++)
{
format(c,sizeof(c),"cars/%d.ini",i);
if(!dini_Exists(c))
{
dini_Create(c);
dini_IntSet(c,"id",id);
dini_FloatSet(c,"x",-2218.0332);
dini_FloatSet(c,"y",2426.9214);
dini_FloatSet(c,"z",1.7144);
dini_FloatSet(c,"angel",135.2682);
dini_FloatSet(c,"health",1000.0000);
dini_IntSet(c,"cid",-1);
dini_IntSet(c,"cid2",-1);
dini_Set(c,"besitzer",name);
dini_IntSet(c,name,2);
dini_IntSet(c,"benzin",maxbenzin[id]-(maxbenzin[id]/5));
dini_Set(c, "plate", "OttoCars");
SetVehicleNumberPlate(vehicleid10, "OttoCars");
format(string,sizeof(string),"Vehicle (ID: %d) Gekauft",id);
SendClientMessage(playerid,green,string);
format(vehicle[vehicleid10],20,"%s",c);
GivePlayerMoney(playerid, -150000);
SendClientMessage(playerid, INFORMATION, "Du hast ein Auto gekauft! Hole es ab!");
}
}
}
}
}
else
{
SendClientMessage(playerid, ERROR, "Du hast nicht genügend Geld!");
}
}
}
return 1;
}
habe nochmal nach dem von eben geguckt, kannst das ja mal versuchen..