Beiträge von oliver55555

    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(100) : warning 204: symbol is assigned a value that is never used: "string"
    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(188) : warning 203: symbol is never used: "BigEar"
    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(188) : warning 203: symbol is never used: "sendername"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    3 Warnings.


    jetzt habe ich nur noch die warnings

    habe 5 errors



    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(128) : error 035: argument type mismatch (argument 2)
    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(139) : error 017: undefined symbol "PlayerExitAble"
    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(139) : warning 215: expression has no effect
    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(139) : error 001: expected token: ";", but found "]"
    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(139) : error 029: invalid expression, assumed zero
    C:\Dokumente und Einstellungen\Admin\Desktop\Loyal (c) All rights Reserved\Engine.pwn(139) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    5 Errors.

    //========Includes=============================================
    #include <a_samp>
    //Created By Loyal (c) All right Reserved



    //=========forward===========================================================
    forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
    forward Startup(playerid, vehicleid);


    //========Colors=========================================================
    #define COLOR_RED 0xCC0000AA
    #define COLOR_YELLOW 0xFFFF00AA
    #define COLOR_GREEN 0x33FF00AA
    #define COLOR_CYAN 0x33FFFFAA
    #define COLOR_BLUE 0x0000FFAA
    #define COLOR_ORANGE 0xFFCC00AA
    #define COLOR_PINK 0xFF66FFAA
    #define COLOR_PURPLE 0xC2A2DAAA
    #define COLOR_WHITE 0xFFFFFFAA
    #define COLOR_BLACK 0x000000AA
    #define COLOR_GREY 0xCCCCCCAA


    //========="new"==========================================================================
    new sendername[MAX_PLAYER_NAME];
    new BigEar[MAX_PLAYERS];
    new engineOn[MAX_VEHICLES];
    new vehicleEntered[MAX_PLAYERS][MAX_VEHICLES];


    //==========Rest==============================================================================


    #define FILTERSCRIPT


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Engine Filterscript By Loyal");
    print("--------------------------------------\n");
    return true;
    }


    public OnFilterScriptExit()
    {
    return true;
    }


    #else



    #endif


    public OnPlayerRequestClass(playerid, classid)
    {
    return true;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return true;
    }


    public OnPlayerConnect(playerid)
    {
    return true;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return true;
    }


    public OnPlayerSpawn(playerid)
    {
    return true;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return true;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
    new vehicle = GetPlayerVehicleID(playerid);
    if(newstate == PLAYER_STATE_DRIVER && (pveh == 522 || pveh == 581 || pveh == 462 || pveh == 521 || pveh == 463 || pveh == 461 || pveh == 448 || pveh == 471 || pveh == 468 || pveh == 586) && (pveh != 509 && pveh != 481 && pveh != 510))
    {
    SetTimerEx("Startup", 1, false, "ii", playerid, vehicle);
    }
    else if(newstate == PLAYER_STATE_DRIVER)
    {
    SetTimerEx("Startup", 1, false, "ii", playerid, vehicle);
    }
    return true;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    new cmd[256], idx;
    new string[256];
    cmd = strtok(cmdtext, idx);

    if(!strcmp(cmd, "/Startcar", true))
    {
    if(engineOn[GetPlayerVehicleID(playerid)]) return SendClientMessage(playerid, COLOR_RED, "Engine already started!");
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "Do you think that you can start an engine which you don't have?");
    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return SendClientMessage(playerid, COLOR_RED, "Only the driver can do this!");


    engineOn[GetPlayerVehicleID(playerid)] = true;
    TogglePlayerControllable(playerid, true);
    new playerveh = GetPlayerVehicleID(playerid);
    PutPlayerInVehicle(playerid, playerveh, 0);
    SendClientMessage(playerid, COLOR_GREEN, "Engine started!");
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* %s starts the Engine.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    return true;
    }
    if(!strcmp(cmd, "/getoff", true))
    {
    if(engineOn[GetPlayerVehicleID(playerid)]) return SendClientMessage(playerid, COLOR_RED, "this command is used for when the engine is off!!");
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "What are you getting off?");
    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return SendClientMessage(playerid, COLOR_RED, "Only the driver can do this!");


    engineOn[GetPlayerVehicleID(playerid)] = false;
    TogglePlayerControllable(playerid, true);
    RemovePlayerFromVehicle(playerid);
    new playerveh = GetPlayerVehicleID(playerid);
    PutPlayerInVehicle(playerid, playerveh, 0);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* %s gets out of his vehicle.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    return true;
    }
    if(!strcmp(cmd, "/Stopcar", true))
    {
    if(!engineOn[GetPlayerVehicleID(playerid)]) return SendClientMessage(playerid, COLOR_RED, "Engine not started!");
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "Do you think that you can start an engine which you don't have?");
    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return SendClientMessage(playerid, COLOR_RED, "Only the driver can do this!");


    engineOn[GetPlayerVehicleID(playerid)] = false;
    TogglePlayerControllable(playerid, false);
    SendClientMessage(playerid, COLOR_GREEN, "Engine stopped!");
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* %s switches off the Engine.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    return true;
    }
    return false;
    }


    public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
    {
    if(IsPlayerConnected(playerid))
    {
    new Float:posx, Float:posy, Float:posz;
    new Float:oldposx, Float:oldposy, Float:oldposz;
    new Float:tempposx, Float:tempposy, Float:tempposz;
    GetPlayerPos(playerid, oldposx, oldposy, oldposz);
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    if(!BigEar[i])
    {
    GetPlayerPos(i, posx, posy, posz);
    tempposx = (oldposx -posx);
    tempposy = (oldposy -posy);
    tempposz = (oldposz -posz);
    if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
    {
    SendClientMessage(i, col1, string);
    }
    else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
    {
    SendClientMessage(i, col2, string);
    }
    else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
    {
    SendClientMessage(i, col3, string);
    }
    else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
    {
    SendClientMessage(i, col4, string);
    }
    else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
    {
    SendClientMessage(i, col5, string);
    }
    }
    else
    {
    SendClientMessage(i, col1, string);
    }
    }
    }
    }
    return 1;
    }


    public Startup(playerid, vehicleid)
    {
    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER || engineOn[vehicleid])
    {
    }
    else if(!engineOn[vehicleid] && !vehicleEntered[playerid][vehicleid] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "/startcar to start your engine!");
    TogglePlayerControllable(playerid, false);
    vehicleEntered[playerid][vehicleid] = true;
    }
    else if(!engineOn[vehicleid] && vehicleEntered[playerid][vehicleid] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "/startcar to start your engine!");
    TogglePlayerControllable(playerid, false);
    }
    }


    strtok(const string[], &index, const seperator[] = " ")
    {
    new index2, result[30];
    index2 = strfind(string, seperator, false, index);


    if(index2 == -1)
    {
    if(strlen(string) > index)
    {
    strmid(result, string, index, strlen(string), 30);
    index = strlen(string);
    }
    return result;
    }
    if(index2 > (index + 29))
    {
    index2 = index + 29;
    strmid(result, string, index, index2, 30);
    index = index2;
    return result;
    }
    strmid(result, string, index, index2, 30);
    index = index2 + 1;
    return result;
    }



    wie kann man dan so machen das nur derjenige der das auto startet den text lesen kann im mom kann das noch jeder sehen
    &
    kann das wer ändern das wenn mann den motor ausmacht das mann den auch austeigen kann