Beiträge von ÉSMaticx

    max. 5 Tage der Server ist wieder down ;)
    lern Scripten udn mach ein eigenes Selfmade dauert zwar eine gewisse Zeit aber es wird sich später auszahlen.
    Bei hilfe oder sowas kannst du dich bei mir melden sitze auch schon seit ca. 2 Monaten an einem Selfmade ;)


    Gruß
    Selfmade


    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,10);
    GivePlayerMoney(playerid,-10);



    immer bei den case setzten oder wie ?
    also so ?



    case 5:
    {
    SetTimer("bsn6",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Big Mac kommt gleich");
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,10);
    GivePlayerMoney(playerid,-10);
    }


    wie meinst du das ?


    der ganze code sicht bei mir so aus :



    #define DIALOG_BSN 1



    new kauf;



    forward bsn1(playerid);
    forward bsn2(playerid);
    forward bsn3(playerid);
    forward bsn4(playerid);
    forward bsn5(playerid);
    forward bsn6(playerid);
    forward bsn7(playerid);
    forward bsn8(playerid);
    forward bsn9(playerid);




    #if defined FILTERSCRIPT





    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");


    kauf=CreatePickup(1317,1,376.4373,-67.7915,1001.5151,0);
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }


    #endif



    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {


    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    if(pickupid==kauf)
    {
    ShowPlayerDialog(playerid,DIALOG_BSN,DIALOG_STYLE_LIST,"Bürger Shot Shop","Chicken Bürger 10$ (10HP)\r\n.Cheese Bürger 10$(10HP)\r\n.Chicken Wings 15$ (15HP)\r\n.Hamburger 5$(5HP)\r\n.Big Mac 50$ (25HP)\r\n.Royal TS 60$ (30HP)\r\n.Happy Meal 70$ (40HP)\r\n.Cola 5$ (5HP)\r\n.Saftiges Steak 100$ (50HP)\r","Kaufen","Verlassen");
    return 1;
    }
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public bsn1(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,10);
    GivePlayerMoney(playerid,-10);
    return 1;
    }


    public bsn2(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,10);
    GivePlayerMoney(playerid,-10);
    return 1;
    }


    public bsn3(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,15);
    GivePlayerMoney(playerid,-15);
    return 1;
    }


    public bsn4(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,5);
    GivePlayerMoney(playerid,-5);
    return 1;
    }


    public bsn5(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,25);
    GivePlayerMoney(playerid,-50);
    return 1;
    }


    public bsn6(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,30);
    GivePlayerMoney(playerid,-60);
    return 1;
    }


    public bsn7(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,40);
    GivePlayerMoney(playerid,-70);
    return 1;
    }


    public bsn8(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,5);
    GivePlayerMoney(playerid,-2);
    return 1;
    }


    public bsn9(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,50);
    GivePlayerMoney(playerid,-100);
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid==DIALOG_BSN)
    {
    if(response==1)
    {
    switch(listitem)
    {
    case 0:
    {
    SetTimer("bsn1",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Chicken Burger kommt gleich");
    }
    case 1:
    {
    SetTimer("bsn2",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Cheese Burger kommt gleich");
    }
    case 2:
    {
    SetTimer("bsn3",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Chicken Wings kommt gleich");
    }
    case 3:
    {
    SetTimer("bsn4",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Hamburger kommt gleich");
    }
    case 4:
    {
    SetTimer("bsn5",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Chicken Burger kommt gleich");
    }
    case 5:
    {
    SetTimer("bsn6",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Big Mac kommt gleich");
    }
    case 6:
    {
    SetTimer("bsn7",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Royal TS kommt gleich");
    }
    case 7:
    {
    SetTimer("bsn8",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Deine Cola kommt gleich");
    }
    case 8:
    {
    SetTimer("bsn9",1000*2,false);
    SendClientMessage(playerid,0xD48B00FF,"Dein Saftiges Steak kommt gleich");
    }
    }


    return 1;
    }
    if(response==0)
    {
    SendClientMessage(playerid,0x4BFF00FF,"Du hast den Kauf Vorgang abgebrochen");
    return 1;
    }
    }
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }


    Guten Abend Community,


    ich wollte euch mal fragen:
    Kann man diesen Code:



    forward bsn1(playerid);
    forward bsn2(playerid);forward bsn3(playerid);
    forward bsn4(playerid);
    forward bsn5(playerid);
    forward bsn6(playerid);
    forward bsn7(playerid);
    forward bsn8(playerid);
    forward bsn9(playerid);



    public bsn1(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,10);
    GivePlayerMoney(playerid,-10);
    return 1;
    }


    public bsn2(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,10);
    GivePlayerMoney(playerid,-10);
    return 1;
    }


    public bsn3(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,15);
    GivePlayerMoney(playerid,-15);
    return 1;
    }


    public bsn4(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,5);
    GivePlayerMoney(playerid,-5);
    return 1;
    }


    public bsn5(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,25);
    GivePlayerMoney(playerid,-50);
    return 1;
    }


    public bsn6(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,30);
    GivePlayerMoney(playerid,-60);
    return 1;
    }


    public bsn7(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,40);
    GivePlayerMoney(playerid,-70);
    return 1;
    }


    public bsn8(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,5);
    GivePlayerMoney(playerid,-2);
    return 1;
    }


    public bsn9(playerid)
    {
    SendClientMessage(playerid,0x0037FFFF,"Guten Appitet");
    SetPlayerHealth(playerid,50);
    GivePlayerMoney(playerid,-100);
    return 1;
    }


    irgendwie resourcend freundlicher scripten ?

    mach das zu dem:




    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)



    Guten Abend Community,


    ich wollte al fragen wie erstelle ich eine log funktion: zb: das alle CMD die durch Admins ausgeführt werden geligt werden
    unter einem Ordner in den Scriptfiles der den Namen Logs trägt ?