Probier das mal:
if(dialogid == DIALOG_TELEPORTS)
{
if(!response)
return 0;
switch(listitem)
{
case 0:
{
SetPlayerPos(playerid,1541.2882,-1365.7985,329.7969);
SetPlayerFacingAngle(playerid,3.0567);
}
case 1:
{
SetPlayerPos(playerid,-922.5768,42.9258,192.0449);
SetPlayerFacingAngle(playerid,192.0449);
}
}
return 1;
}