dies klappt leider auch nicht
auf jeden fall sieht es so aus :
};new FactionBuylist[][fBuylist] = { {560,2132.2815,-2436.3318,13.2522,87.8244,200000}, {451,2131.9492,-2441.5657,13.2523,88.0187,4000000}, {411,2131.7642,-2446.9487,13.2517,85.7267,1500000}, {402,2131.3323,-2451.8728,13.2519,85.7984,700000}, {496,2130.9915,-2457.1660,13.2523,87.0207,60000}, {562,2130.7563,-2462.4626,13.2524,86.6470,1800000}, {565,2130.3740,-2467.8093,13.2523,86.3297,80000}, {579,2130.2156,-2473.5168,13.2516,86.8476,45000}, {522,2122.7241,-2428.6855,13.1223,177.2535,1500000}, {409,2117.7205,-2428.1240,13.3469,178.7017,8000000}, {461,2125.9631,-2428.4783,13.1385,181.6284,1000000}, {521,2120.6406,-2428.5884,13.1172,180.8447,1200000}, {482,2112.3435,-2427.9741,13.6708,180.8693,550000}, {567,2106.6941,-2427.9868,13.4206,180.4506,780000}, {575,2101.0437,-2427.9536,13.1511,180.5319,830000}};new Float:FactionBuySpawn[4]={ {2120.7715, -2446.0920, 13.2516}};enum fCar{ fCarid, fVehid, Float:fPos[4], fCol[2], fFaction[5], fTuning[14], fPrice, #if defined FACTION_CARS_LOCKABLE bool:fLock #endif};
Hat jemand vllt. kontakt zu : [My]Kevin < ??
weil es sein selfmade ist und ich ihn nicht erreichen kann
MfG
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