Man fängt immer bei 0 an!
Auto[0] = AddStaticVehicle(573,928.70001221,-1062.80004883,25.20000076,90.00000000,119,-1); //Duneride
Auto[1] = AddStaticVehicle(573,928.70001221,-1067.00000000,25.20000076,90.00000000,119,-1); //Duneride
Auto[2] = AddStaticVehicle(431,929.40002441,-1086.80004883,24.50000000,90.00000000,-1,-1); //Bus
Auto[3] = AddStaticVehicle(409,928.29998779,-1070.50000000,24.20000076,90.00000000,-1,-1); //Stretch
Auto[4] = AddStaticVehicle(409,928.29998779,-1074.59997559,24.20000076,90.00000000,-1,-1); //Stretch
Auto[5] = AddStaticVehicle(495,927.40002441,-1082.09997559,24.79999924,90.00000000,-1,-1); //Sandking
Auto[6] = AddStaticVehicle(495,927.40002441,-1078.40002441,24.79999924,90.00000000,-1,-1); //Sandking
Auto[7] = AddStaticVehicle(434,938.50000000,-1123.90002441,24.10000038,0.00000000,-1,-1); //Hotknife
Auto[8] = AddStaticVehicle(502,922.70001221,-1122.90002441,24.00000000,0.00000000,-1,-1); //Hotring Racer A
Auto[9] = AddStaticVehicle(568,934.40002441,-1123.50000000,24.00000000,0.00000000,-1,-1); //Bandito
Auto[10] = AddStaticVehicle(451,927.70001221,-1122.80004883,23.79999924,0.00000000,-1,-1); //Turismo