Beiträge von KTM

    Habe es jetzt gelöscht das Include a_mysql


    Jetzt bekomme ich noch 1 Warning:


    D:\Daten von Luca\Desktop\NaMe oF LiFe\gamemodes\Nol.pwn(50984) : warning 213: tag mismatch
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Warning.



    forward Float:mysql_GetFloat(Table[], Field[], Where[], Is[]);
    stock Float:mysql_GetFloat(Table[], Field[], Where[], Is[])
    {
    new query[128], Float:sqlfloat;
    mysql_real_escape_string(Table, Table);
    mysql_real_escape_string(Field, Field);
    mysql_real_escape_string(Where, Where);
    mysql_real_escape_string(Is, Is);
    format(query, 128, "SELECT `%s` FROM `%s` WHERE `%s` = '%s'", Field, Table, Where, Is);
    mysql_query(query);
    mysql_store_result();
    mysql_fetch_float(sqlfloat); //Das ist die Zeile
    mysql_free_result();
    return sqlfloat;
    }

    Kann mir einer Erklären wo hier der Fehler liegt?


    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\pawno\include\mysql.inc(124) : error 021: symbol already defined: "mysql_connect"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\pawno\include\mysql.inc(124) : error 025: function heading differs from prototype
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\pawno\include\mysql.inc(124) : error 025: function heading differs from prototype
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\pawno\include\mysql.inc(124) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.



    Die Zeile ist komischerweise das da hier:


    #define COL_BLACK "{0E0101}"

    Klammer Fehler behoben jetzt kommt noch das:


    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(51719) : warning 219: local variable "SupCar" shadows a variable at a preceding level
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(51719) : error 008: must be a constant expression; assumed zero
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(51719) : error 008: must be a constant expression; assumed zero
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(51719) : error 036: empty statement
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(51719) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.




    if(dialogid == DIALOG_SUPCAR)
    {
    if(response)
    {
    if(listitem == 0)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(505, X,Y,Z, 194.1, 0x050000FF, 0x050000FF, 60000); //Zeile (51719)
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 1)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(560, X,Y,Z, 194.1, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 2)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(522, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 3)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(487, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 4)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(495, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 5)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(573, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    }
    }

    if(strcmp(cmd, "/supcar", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (SupCar[playerid])DestroyVehicle(SupCar[playerid]);
    {
    if (PlayerInfo[playerid][pAdmin] >= 1||PlayerInfo[playerid][pSupporter] >= 1)
    {
    ShowPlayerDialog(playerid,DIALOG_SUPCAR, DIALOG_STYLE_LIST,"{FFFFFF}Sup Cars Auswahl","Rancher\nSultan\nNRG-500\nMaverick\nSandking\nDune","Auswählen", "Abbrechen");
    }
    }
    }


    if(dialogid == DIALOG_SUPCAR)
    {
    if(response)
    {
    if(listitem == 0)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new sup_car = CreateVehicle(505, X,Y,Z, 194.1, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 1)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new sup_car = CreateVehicle(560, X,Y,Z, 194.1, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 2)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new sup_car = CreateVehicle(522, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 3)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new sup_car = CreateVehicle(487, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 4)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new sup_car = CreateVehicle(495, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    if(listitem == 5)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new sup_car = CreateVehicle(573, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (SupCar[playerid], "{0000FF}Admin");
    SetVehicleToRespawn(SupCar[playerid]);
    PutPlayerInVehicle(playerid,SupCar[playerid],0);
    }
    }
    }


    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\pawno\include\M_Bot.inc(164) : error 017: undefined symbol "IsAnAdmin"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(3381) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(3391) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(3401) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(3419) : error 017: undefined symbol "IsAFahrschulVeh"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(3432) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(3442) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(3452) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(4000) : error 017: undefined symbol "GetZoneColorOfFaction"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(4109) : error 017: undefined symbol "OnPlayerCarLogin"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(4772) : error 017: undefined symbol "GetPlayerFaction"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(4784) : error 017: undefined symbol "GetPlayerFaction"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(4824) : error 017: undefined symbol "RemoveBlitzer"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(4839) : error 017: undefined symbol "OnPlayerCarUpdate"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5020) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5033) : error 017: undefined symbol "RemoveRoadblock"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5045) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5118) : error 017: undefined symbol "SetPlayerToKnast"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5430) : error 017: undefined symbol "IsPlayerInFrac"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5793) : error 004: function "ClearBlack" is not implemented
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5798) : error 017: undefined symbol "IsAFightFaction"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5800) : error 017: undefined symbol "GetPlayerFightzone"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5805) : error 017: undefined symbol "GetPlayerFaction"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5807) : error 017: undefined symbol "IsAFightFaction"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5810) : error 017: undefined symbol "GetPlayerFaction"
    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(5818) : error 017: undefined symbol "GetFactionNameOfFaction"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.

    Wenn man es ohne Include machen will :D


    Bei mir geht es ja eigentlich, ich möchte einfach das die Schranke sich beim ersten eingeben öffnet und nicht erst beim zweiten mal.

    Bei mir gibt das einen Error bitte um Hilfe



    if(!strcmp(cmdtext,"/changeplate",true, 14))
    {
    if(IsPlayerInRangeOfPoint(playerid, 5.0, 2324.6418,-1135.9731,1051.3047))
    {
    new vehiclefid = GetPlayerVehicleID(playerid);
    if(!cmdtext[12])return SendClientMessage(playerid,COLOR_YELLOW,"Du musst mindestens eine Zahl, oder einen Buchstaben eingeben!(Z.b /changeplate XGF 113)");
    if(IsPlayerInAnyVehicle(playerid) == 1)
    {
    new string[9];
    format(string,sizeof(string),"%s",cmdtext[14]);
    SetVehicleNumberPlate(vehiclefid, string);
    SetVehicleToRespawn(vehiclefid);
    new Float: X,Float: Y,Float: Z;
    GetPlayerPos(playerid,X,Y,Z);
    SetVehiclePos(vehiclefid,X,Y,Z);
    PutPlayerInVehicle(playerid,vehiclefid,0);
    }
    else
    {
    SendClientMessage(playerid,COLOR_GREEN,"Du musst dafür in einem Auto sitzen.");
    }
    return 1;
    }
    }


    D:\Daten von Luca\Desktop\Luca\NeoN SkyLine RealLife\gamemodes\NSR.pwn(21329) : warning 219: local variable "string" shadows a variable at a preceding level
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    Header size: 13336 bytes
    Code size: 2676620 bytes
    Data size: 8006436 bytes
    Stack/heap size: 32768 bytes; estimated max. usage: unknown, due to recursion
    Total requirements:10729160 bytes


    1 Warning.

    D:\Daten von \Desktop\\NeoN SkyLine RealLife\gamemodes\NSR.pwn(57524) : error 017: undefined symbol "GetPlayerVehicleModel"
    D:\Daten von\Desktop\\NeoN SkyLine RealLife\gamemodes\NSR.pwn(57525) : error 017: undefined symbol "string"
    D:\Daten von \Desktop\\NeoN SkyLine RealLife\gamemodes\NSR.pwn(57525) : error 017: undefined symbol "string"
    D:\Daten von \Desktop\\NeoN SkyLine RealLife\gamemodes\NSR.pwn(57525) : warning 215: expression has no effect
    D:\Daten von \Desktop\\NeoN SkyLine RealLife\gamemodes\NSR.pwn(57525) : error 001: expected token: ";", but found "]"
    D:\Daten von \Desktop\\NeoN SkyLine RealLife\gamemodes\NSR.pwn(57525) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    5 Errors.





    new VehicleNamen = GetPlayerVehicleModel(GetPlayerVehicleID(playerid));
    format(string,sizeof(string),"Fahrzeug: %s",VehicleNamen[VehicleNamen-400]); // hier formatierst du den string, damit er den fahrzeugnamen beinhaltet
    TextDrawSetString(fahrzeug[i], string);

    Guten Tag,


    Meine Schranke ist ein wenig Buggy sie geht zwar aber erst beim zweiten mal. Also wenn ich ein mal den Befehl eingebe kommt nur der Sound sonst Passiert nichts -.-



    if(strcmp(cmd,"/mv", true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
    {
    if(IsPlayerInRangeOfPoint(playerid,8.0,1185.589609375, -1363.49015625, 13.325004577637))
    {
    if(Medicschrankebefehl == 0)
    {
    MoveObject(Medicschranke,1185.589609375, -1363.49015625, 13.325004577637-0.01,0.01, 0.0000, 269.24981689453,270.99951171875);
    PlaySoundForPlayer(playerid,1035);
    SetTimerEx("PlaySoundForPlayer",4050,0,"id",playerid,1036);
    Medicschrankebefehl = 1;
    }
    else
    {
    MoveObject(Medicschranke,1185.599609375, -1363.41015625, 13.325004577637+0.01,0.01, 0.0000, 358.25015258789,270.99951171875);
    PlaySoundForPlayer(playerid,1035);
    SetTimerEx("PlaySoundForPlayer",4050,0,"id",playerid,1036);
    Medicschrankebefehl = 0;
    }
    }
    }
    else
    return 1;
    }

    Guten Tag,


    Ich habe gerade den Befehl /carbomb mit einem Timer ausgebaut nur weiss ich aber nicht wieso das es nicht geht...


    Also ich kann so oft wie ich will das Car in die Luft jagen. Wenn ich if (Autobombe == 0) mache kann ich es gar nicht mehr in die Luft jagen.



    new Autobombe;
    Function Autobtimer(playerid)
    {
    Autobombe = 0;
    }







    if (strcmp(cmd, "/carbomb", true) == 0) //Wenn man /carbomb eingibt
    {
    if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20)
    {
    if(Autobombe == 1)
    {
    SendClientMessage(playerid, COLOR_WHITE, "Du kannst dein Auto nur alle 10 Minuten Hochjagen.");
    }
    else
    {
    if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid, ROT,"Du musst dich dafür in einem Fahrzeug befinden!"); //Fragt ab ob er in einem Fahrzeug ist
    new Float:x,Float:y,Float:z; //Difiniert die Koadinaten [Floats] x,y,z
    GetPlayerPos(playerid,x,y,z); //Fragt er die Position des Spielers ab in dem falle x,y,z
    CreateExplosion(x,y,z,7,10.10); // erstellt eine Explosion an x,y,z
    SetTimer("Autobtimer",600000,0);
    SendClientMessage(playerid, GREEN,"Bombe erfolgreich gezündet!");//Erklärt sich von selber
    Autobombe = 0;
    return 1;
    }
    }
    }

    if(dialogid == DIALOG_SUPCAR)
    {
    if(SupCar[playerid])DestroyVehicle(SupCar[playerid]);
    {
    if(response)
    {
    if(listitem == 0)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(505, X,Y,Z, 194.1, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (sup_car, "{0000FF}Admin");
    SetVehicleToRespawn(sup_car);
    PutPlayerInVehicle(playerid,sup_car,0);
    }
    if(listitem == 1)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(560, X,Y,Z, 194.1, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (sup_car, "{0000FF}Admin");
    SetVehicleToRespawn(sup_car);
    PutPlayerInVehicle(playerid,sup_car,0);
    }
    if(listitem == 2)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(522, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (sup_car, "{0000FF}Admin");
    SetVehicleToRespawn(sup_car);
    PutPlayerInVehicle(playerid,sup_car,0);
    }
    if(listitem == 3)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(487, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (sup_car, "{0000FF}Admin");
    SetVehicleToRespawn(sup_car);
    PutPlayerInVehicle(playerid,sup_car,0);
    }
    if(listitem == 4)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(495, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (sup_car, "{0000FF}Admin");
    SetVehicleToRespawn(sup_car);
    PutPlayerInVehicle(playerid,sup_car,0);
    }
    if(listitem == 5)
    {
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new SupCar[playerid] = CreateVehicle(573, X,Y,Z, 0.0, 0x050000FF, 0x050000FF, 60000);
    SetVehicleNumberPlate (sup_car, "{0000FF}Admin");
    SetVehicleToRespawn(sup_car);
    PutPlayerInVehicle(playerid,sup_car,0);
    }
    }
    }
    }




    Habe es Ober eingefügt und alles überschrieben und die if abfrage reingehauen


    bekomme aber Errors


    D:\Daten von Luca\Desktop\Luca\RealLife\gamemodes\NSR.pwn(52465) : warning 219: local variable "SupCar" shadows a variable at a preceding level
    D:\Daten von Luca\Desktop\Luca\RealLife\gamemodes\NSR.pwn(52465) : error 008: must be a constant expression; assumed zero
    D:\Daten von Luca\Desktop\Luca\RealLife\gamemodes\NSR.pwn(52465) : error 008: must be a constant expression; assumed zero
    D:\Daten von Luca\Desktop\Luca\RealLife\gamemodes\NSR.pwn(52465) : error 036: empty statement
    D:\Daten von Luca\Desktop\Luca\RealLife\gamemodes\NSR.pwn(52465) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.

    Oben steht aber #define DIALOG_SUPCAR 131


    Weill es ja in einem Dialog aus geführt werden soll das ist ja auch mein Problem...