new Text:TKText[MAX_PLAYERS];
in OnGameModeInit
for(new i = 0; i < MAX_PLAYERS; i++)
{
TKText[i] = TextDrawCreate(500.000000, 118.000000, " ");
TextDrawBackgroundColor(TKText[i], 255);
TextDrawFont(TKText[i], 1);
TextDrawLetterSize(TKText[i], 0.259999, 1.300000);
TextDrawColor(TKText[i], -1);
TextDrawSetOutline(TKText[i], 1);
TextDrawSetProportional(TKText[i], 1);
TextDrawUseBox(TKText[i], 1);
TextDrawBoxColor(TKText[i],50);
TextDrawTextSize(TKText[i], 606.000000, 146.000000);
TextDrawShowForPlayer(i,TKText[i]);
}
dann irgendwo z.B im Timer
new dertext[25];
format(dertext,25,"Kills: %d Tode: %d",PlayerInfo[playerid][pKills],PlayerInfo[playerid][pTode]);
TextDrawSetString(TKText[playerid],dertext);