Beiträge von KinG.

    Haii,
    Kann mir einer die neuen 0.3e Pickups geben, bzw. ich will solche kleine weiße Pickups.
    Oder gibs ne Liste mit den IDs?
    MfG
    //push

    Hallo,
    Ich habe mir das gangwar eingebaut alles geht no bugs aber habe früher immer ein anderes Fightzone.cfg eingefügt und das ging dan und jetzt finde ich das nicht wo ich das her hatte
    Standart:

    5 -255 0 0 0 0
    17 -255 0 0 0 0
    17 -255 0 0 0 0
    14 -255 0 0 0 0
    13 -255 0 0 0 0
    17 -255 0 0 0 0
    17 -255 0 0 0 0
    17 -255 0 0 0 0

    Danke geht alles perfekt außer /flock aber glaub das hat immer gebugt oder?
    #if defined FACTION_CARS_LOCKABLE
    if(strcmp(cmdtext,"/flock",true)==0){
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
    for(new fc;fc<sizeof(FactionCars);fc++){
    if(FactionCars[fc][fVehid] >= 400 && FactionCars[fc][fVehid] <= 611){
    if(GetPlayerVehicleID(playerid) == FactionCars[fc][fCarid]){
    for(new f;f<5;f++){
    if(GetPlayerAdminLevel(playerid) >= NEEDED_ADMINLEVEL || GetPlayerFaction(playerid) == FactionCars[fc][fFaction][f]){
    PlayerPlaySound(playerid,1145,0.0,0.0,0.0);
    if(FactionCars[fc][fLock] == true){
    FactionCars[fc][fLock] = false;
    fUnlockCar(FactionCars[fc][fCarid]);
    GameTextForPlayer(playerid,"~w~Fahrzeug~n~~g~Aufgeschlossen",5000,3);
    }
    else if(FactionCars[fc][fLock] == false){
    fLockCar(FactionCars[fc][fCarid]);
    FactionCars[fc][fLock] = true;
    GameTextForPlayer(playerid,"~w~Fahrzeug~n~~r~Abgeschlossen",5000,3);
    }break;
    }
    }return true;
    }
    }
    }SendClientMessage(playerid,FACTION_COL_GREY,"Du sitzt in keinem Fraktionsfahrzeug!");
    }else{
    if(GetPlayerState(playerid)==PLAYER_STATE_PASSENGER)
    SendClientMessage(playerid,FACTION_COL_GREY,"Du musst der Fahrer dieses Fahrzeuges sein.");
    else
    SendClientMessage(playerid,FACTION_COL_GREY,"Du muss in einem Fahrzeug sitzen.");
    }return true;
    }
    #endif

    Hallo,
    ich habe ein Problem den ich habe ein fraktionautohaus eingefügt 0errors 0warnings aber die autos stehen nicht da,
    pwn code:
    new FactionBuylist[][fBuylist] ={
    {405,2200.0046,1821.8365,10.6953,180.1339,20000}, // Sentinal
    {580,2196.0549,1822.1482,10.5474,179.6817,50000}, // Stafford
    {554,2192.4875,1821.5337,10.6579,179.9011,40000}, // Yosemite
    {468,2188.7815,1821.4534,10.5922,180.0302,30000}, // Sanchez
    {458,2185.2620,1821.8615,10.4851,178.8818,20000}, // Solair
    {439,2198.7529,1810.0166,10.7163,0.0000,30000},// Stallion
    {445,2194.7490,1810.1672,10.6959,359.1388,30000}, // Admiral
    {482,2190.9434,1810.0555,10.5283,1.9355,60000}, // Burrito
    {475,2187.2234,1810.2006,10.6214,358.3507,50000}, // Sabre
    {422,2183.0347,1810.1511,10.5540,357.1669,30000}, // Bobcat
    {479,2181.4387,1821.9315,10.6170,178.7798,10000}, // Regina
    {426,2179.1223,1810.4153,10.5942,0.4972,40000},// Premier
    {478,2177.9680,1821.8871,10.5242,178.1735,10000},// Walton
    {461,2175.2061,1810.0375,10.4080,0.2581,70000}, // PCJ- 600
    {600,2174.3159,1822.1412,10.4445,177.5041,40000},// Picador
    {535,2171.5540,1809.7844,10.4772,0.4063,110000}, // Slamvan
    {471,2170.5535,1822.1173,10.4806,181.1203,90000}, // Quad
    {579,2167.6057,1809.9331,10.6346,359.0768,120000}, // Huntley
    {565,2164.0598,1809.7257,10.4436,1.5480,70000}, // Flash
    {587,2166.9128,1822.2062,10.4439,179.0869,55000}, // Euros
    {589,2163.1138,1822.1086,10.4827,180.0243,90000}, // Club
    {560,2159.8228,1809.5835,10.5259,0.4070,300000}, // Sultan
    {487,2150.6265,1794.7690,10.9686,5.1125,1000000}, // Maverik
    {581,2159.7080,1822.2767,10.4104,182.3669,200000}, // BF-400
    {409,2150.0928,1813.5107,10.6203,332.2461,2000000}, // LIMO
    {411,2199.1306,1799.9541,10.5252,178.8439,2000000}, //
    {451,2195.1108,1800.0304,10.5276,181.3756,1500000}, //
    {522,2191.2878,1800.0354,10.3942,181.4847,1800000}, //
    {402,2187.2783,1799.7572,10.6519,179.8330,50000}, //
    {412,2183.3857,1799.6484,10.6568,180.2283,20000}, //
    {418,2179.5715,1799.9318,10.9136,179.1169,60000}, //
    {419,2175.6848,1799.7870,10.6178,179.7140,30000}, //
    {429,2171.7437,1799.7695,10.5000,180.8773,60000}, //
    {463,2167.8667,1800.0599,10.3605,178.1759,60000}, //
    {466,2163.8496,1799.7058,10.5621,179.4219,10000}, //
    {474,2199.0244,1787.7810,10.5828,2.5650,30000}, //
    {477,2194.5627,1787.8256,10.5746,2.3065,80000}, //
    {483,2190.4309,1787.5948,10.8141,0.2093,90000}, //
    {491,2185.7859,1787.5767,10.5765,359.6608,40000}, //
    {506,2181.7195,1787.9236,10.5248,0.1591,130000}, //
    {536,2177.4602,1787.7688,10.5579,1.2812,30000}, //
    {542,2173.0513,1788.0392,10.5639,359.5102,90000}, //
    {545,2168.8691,1787.6427,10.6313,358.7681,500000}, //
    {549,2164.5542,1788.1239,10.5175,359.2426,70000}, //
    {567,2203.2141,1787.8171,10.6860,3.0837,50000}, //
    {575,2207.4121,1787.8029,10.4238,0.4394,15000}, //
    {586,2211.7117,1787.8818,10.3401,1.7176,10000}, //
    {603,2216.0483,1787.6302,10.6585,1.1465,300000}, //
    {578,2227.9602,1787.6194,11.4463,90.4031,5000000}
    };
    new Float:FactionBuySpawn[4]={2223.8447,1798.3033,10.5474,85.9114};


    Danke im vorraus

    Wie mans einfügt hab ich nun :DD Ich gucke gleich tutorials. Und wie dreht man die Objecte wen man sie eingefügt hat? kann sie nur schieben X(


    //edit: Habs nun raus, und wie mach ich, damit sie leise sich bewegen wie bei MTA mit Alt?

    Hallo,
    Ich suche den 0.3e Map editor, womit ich Häuser entfernen kann, und Neue Objecte sind.
    Und sagt bitte nicht googelt mal..


    Ich habs schon gesucht ;)