Jetzt sieht es so aus
public OnPlayerCommandText(cmdtext[])
{
new idx,cmd[64]; //Da bei dir anscheinend cmd global definiert ist, kannst/musst du das "cmd" hier dann auch weglassen, oder die globale Definition löschen
cmd = strtok(cmdtext, idx);
}
new string[256];
new playermoney;
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new playername[MAX_PLAYER_NAME];
new tmp[256];
new giveplayerid, moneys, idx;
new dancestyle;
dcmd(w, 1, cmdtext);
dcmd(kill, 4, cmdtext);
dcmd(fc, 2, cmdtext);
dcmd(sc, 2, cmdtext);
dcmd(ac, 2, cmdtext);
dcmd(find, 4, cmdtext);
dcmd(pay, 3, cmdtext);
dcmd(cuff, 4, cmdtext);
dcmd(uncuff, 6, cmdtext);
dcmd(spenden, 7, cmdtext);
dcmd(seestats, 8, cmdtext);
dcmd(ticket, 6, cmdtext);
dcmd(sellfisch, 9, cmdtext);
dcmd(showfinanzen, 12, cmdtext);
dcmd(giveweapon, 10, cmdtext);
dcmd(car, 3, cmdtext);
dcmd(showlicenses, 12, cmdtext);
dcmd(setheal, 7, cmdtext);
dcmd(setwanted, 9, cmdtext);
dcmd(durchsuchen, 11, cmdtext);
dcmd(setarmour, 9, cmdtext);
dcmd(me, 2, cmdtext);
dcmd(ueberfallen, 11, cmdtext);
dcmd(tphere, 6, cmdtext);
dcmd(repair, 6, cmdtext);
dcmd(refill, 6, cmdtext);
dcmd(goto, 4, cmdtext);
dcmd(createhouse, 11, cmdtext);
dcmd(takeweapon, 10, cmdtext);
dcmd(afk, 3, cmdtext);
dcmd(warnen, 9, cmdtext);
dcmd(clearwanted, 11, cmdtext);
dcmd(clearverwarnungen, 17, cmdtext);
dcmd(kick, 6, cmdtext);
dcmd(ban, 6, cmdtext);
dcmd(ad, 2, cmdtext);
dcmd(buyhouse, 8,cmdtext);
dcmd(makesupport, 11,cmdtext);
dcmd(heal, 4, cmdtext);
dcmd(exit,4,cmdtext);
dcmd(fdeposit, 8, cmdtext);
dcmd(invite, 6, cmdtext);
dcmd(fwithdraw, 9, cmdtext);
dcmd(uninvite, 8 ,cmdtext);
dcmd(giverang, 8, cmdtext);
dcmd(setskin, 7, cmdtext);
dcmd(makewaffenschein, 16, cmdtext);
dcmd(makewaffenscheinK1, 18, cmdtext);
dcmd(makewaffenscheinK2, 18, cmdtext);
dcmd(makewaffenscheinK3, 18, cmdtext);
dcmd(makejob, 7, cmdtext);
dcmd(makeadmin, 9, cmdtext);
dcmd(makeleader, 10, cmdtext);
dcmd(makerang, 8, cmdtext);
dcmd(arrest, 6, cmdtext);
dcmd(reinziehen, 10, cmdtext);
dcmd(service, 7, cmdtext);
if(strcmp(cmd, "/licht", true) == 0)
{
new vid = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
if(licht[vid] == 0)
{
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
licht[vid] = 1;
SendClientMessage(playerid,COLOR_WHITE,"Du hast das Licht angeschaltet!");
}
else
{
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
licht[vid] = 0;
SendClientMessage(playerid,COLOR_WHITE,"Du hast das Licht ausgeschaltet!");
}
return 1;
}
aber wenn ich Compile probiere dann ladet der sau lange hattest du das schonmal ...? das is bei mir immer irgndwie naja passt es jetzt