Beiträge von Straight

    if(GetPlayerMoney(playerid) >= 5000)


    {


    GivePlayerWeapon(playerid,22,250);


    GivePlayerWeapon(playerid,25,250);


    GivePlayerWeapon(playerid,28,250);


    GivePlayerMoney(playerid,-5000);


    GameTextForPlayer(playerid,"-5000$",1000,1);


    }


    else


    {


    SendClientMessage(playerid,ROT,"Nicht genug Geld!");


    }


    }
    Gruss Shadow


    #include


    new schwarzmartk;


    #define DIALOG_SMARKT 999


    #define ROT 0xE10000FF




    public OnFilterScriptInit()


    {


    schwarzmartk = CreatePickup(1239,2,2787.6399,-2426.0586,13.6337,-1);


    Create3DTextLabel("Schwarz Markt",ROT,2787.6399,-2426.0586,13.6337,15,0);


    return 1;


    }




    public OnFilterScriptExit()


    {


    return 1;


    }












    public OnPlayerCommandText(playerid, cmdtext[])


    {


    if(strcmp("/smarkt",cmdtext, true, 10) == 0)


    {


    if(IsPlayerInRangeOfPoint(playerid, 7.0,2787.6399,-2426.0586,13.6337))


    ShowPlayerDialog(playerid,DIALOG_SMARKT,DIALOG_STYLE_LIST,"Schwarz Markt","M4 400Schuss\nAK47 400Schuss\nMP5 400Schuss\nArmor\nMesser","Kaufen","Exit");


    }


    return 0;


    }








    public OnPlayerPickUpPickup(playerid, pickupid)


    {


    if(pickupid == schwarzmartk)


    {


    SendClientMessage(playerid,ROT,"Willkommen in Schwarz Markt");


    SendClientMessage(playerid,ROT,"mit /smarkt öffnest du das Menü");


    }


    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])


    {


    switch(dialogid == DIALOG_SMARKT)


    {


    case DIALOG_SMARKT:


    {


    {


    if(response == 0)


    return 1;


    }


    switch(listitem == 999)


    {


    case 0:


    {


    if(GetPlayerMoney(playerid) <3400) return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld.");


    GivePlayerMoney(playerid,-3400);


    GivePlayerWeapon(playerid,31,400);


    }


    case 1:


    {


    if(GetPlayerMoney(playerid) <3250) return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld.");


    GivePlayerMoney(playerid,-3250);


    GivePlayerWeapon(playerid,30,400);


    }


    case 2:


    {


    if(GetPlayerMoney(playerid) <2400) return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld.");


    GivePlayerMoney(playerid,-2400);


    GivePlayerWeapon(playerid,29,400);


    }


    case 3:


    {


    if(GetPlayerMoney(playerid) <350) return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld.");


    GivePlayerMoney(playerid,-350);


    SetPlayerArmour(playerid,100);


    }


    case 4:


    {


    if(GetPlayerMoney(playerid) <400) return SendClientMessage(playerid,ROT,"Du hast nicht genug Geld.");


    GivePlayerMoney(playerid,-400);


    GivePlayerWeapon(playerid,4,1);


    }


    }


    }


    }




    return 0;


    }</a_samp>
    was ist falsch?

    Ich finde es passt garnicht an den Strand.
    Und es sieht aus wie ein gefängis .


    6 1/2 Fische ,weil es deine erste Map ist.