Wenn der Spieler genügend Geld hat kommt trozdem die Message -.-
               	if(GetPlayerMoney(playerid)  <= 5000)
               	{
					GivePlayerWeapon(playerid,22,250);
					GivePlayerWeapon(playerid,25,250);
					GivePlayerWeapon(playerid,28,250);
					GivePlayerMoney(playerid,-5000);
					GameTextForPlayer(playerid,"-5000$",1000,1);
				   }
				   else
				   {
				   SendClientMessage(playerid,ROT,"Nicht genug Geld!");
				   }
				   }