Beiträge von Source

    ocmd:invite(playerid,params[])
    {
    new pID, nameplayerid[MAX_PLAYERS], namepID[MAX_PLAYERS], string[64];
    if(GetPVarInt(playerid,"Leader")!=1)return SendClientMessage(playerid, ROT, "Du bist nicht Leader einer Fraktion!"); //Da ist die Abfrage in welcher Fraktion der Spieler ist du kannst es auch als Admin ausführen (if(!isPlayerAnAdmin(playerid,3))return SendClientMessage(playerid,RED,"* Du bist kein Administrator/Supporter!");)
    if(sscanf(params,"ui", pID))return SendClientMessage(playerid, MEINS, "Benutze: /invite [SpielerID/TeilDesNamens]");
    GetPlayerName(playerid, nameplayerid, MAX_PLAYER_NAME);
    format(string, sizeof(string), "Du hast %s in deine Fraktion eingeladen.", namepID);
    SendClientMessage(playerid, MEINS, string);
    format(string, sizeof(string), "Du wurdest von Leader %s f in seine Fraktion eingeladen.", nameplayerid);
    SendClientMessage(pID, MEINS, string);
    return 1;
    }
    Das ist mein Befehl aber er zeigt mir immer die Benutzung InGame an, weiß einer ne Lösung?

    Ich hätte hier einen Beispielbefehl für dich:
    if(strcmp(cmdtext,"/gotols",true)==0)
    {
    if(isPlayerAnAdmin(playerid,3))
    SetPlayerPos(playerid,1532.7876,-1673.6499,13.3828);
    SetVehiclePos(playerid,1532.7876,-1673.6499,13.3828);
    return 1;
    }
    Bei dem SetVehiclePos und SetPlayerPos einfach deine Koords einsetzen.

    Hey Leute wie kann ich in diesem Code die Namen der Fraktionen eintragen:
    ocmd:makeleader(playerid,params[])
    {
    if(!isPlayerAnAdmin(playerid,3))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
    new pID,fID;
    if(sscanf(params,"ui",pID,fID))return SendClientMessage(playerid,BLAU,"/makeleader [Spieler/ID] [Fraktion 1-15]");
    SetPVarInt(pID,"Fraktion",fID);
    SendClientMessage(playerid,BLAU,"Du hast den Spieler zum Leader der Fraktion gemacht.");
    return 1;
    }
    Die Fraktionen wären diese:
    new fraktname[64];
    switch(GetPVarInt(playerid,"Fraktion"))
    {
    case 0:{fraktname="Keine";}
    case 1:{fraktname=fraktname1;}
    case 2:{fraktname=fraktname2;}
    case 3:{fraktname=fraktname3;}
    case 4:{fraktname=fraktname4;}
    case 5:{fraktname=fraktname5;}
    case 6:{fraktname=fraktname6;}
    case 7:{fraktname=fraktname7;}
    case 8:{fraktname=fraktname8;}
    case 9:{fraktname=fraktname9;}
    case 10:{fraktname=fraktname10;}
    case 11:{fraktname=fraktname11;}
    case 12:{fraktname=fraktname12;}
    case 13:{fraktname=fraktname13;}
    case 14:{fraktname=fraktname14;}
    case 15:{fraktname=fraktname15;}


    }
    Kann mir jemand helfen?

    Hey Leute,
    wollte mal fragen wie man beim Führerschein die Car ID´s einfügen kann, also das man mit Führerschein nur Autos fahren kann mit Bikeschein nur Bikes usw


    MfG Larso99

    Hallo Leute oben die Frage wie ich die Farbe der Autos die im Autohaus stehen und beim Spawn kommen Weiß oder so mache hier der Pawn Code:
    enum ahCar
    {
    Typ,
    Float:X,
    Float:Y,
    Float:Z,
    Float:Rotation,
    Status,
    Lock,
    Carid,
    Paintjob,
    Farbe1,
    Farbe2,
    mod1,
    mod2,
    mod3,
    mod4,
    mod5,
    mod6,
    mod7,
    mod8,
    mod9,
    mod10,
    mod11,
    mod12,
    mod13,
    mod14,
    mod15,
    mod16,
    mod17,
    };
    new Carlist[MAX_PLAYERS][ahCar];


    enum ahSpawn
    {
    Float:X,
    Float:Y,
    Float:Z,
    Float:Rotation,
    Farbe1,
    Farbe2,
    };
    new Autospawns[3][ahSpawn] = {
    {-1990.3116,256.7853,34.7590,271.3362,1,1},//WangCars
    {743.3328,-1344.1455,13.2989,270.2528,1,1},//Billigautohaus
    {-1634.5931,1196.2853,7.1875,256.5849,1,1}//Ottos
    };


    enum ahModell
    {
    Name[128],
    Autohaus,
    Modelid,
    Carid,
    Preis,
    Reparatur,
    Float:X,
    Float:Y,
    Float:Z,
    Float:Rotation,
    Farbe1,
    Farbe2,
    };
    new Kaufliste[45][ahModell] = {
    {"Cheetah",2,415,1,400000,40000,-1653.7113,1212.3820,20.9288,41.3721,1,1},//Ottos
    {"Banshee",2,429,1,100000,10000,-1659.0656,1205.6851,20.8359,41.6773,1,1},//Ottos
    {"Sultan",2,560,1,2500000,25000,-1647.4949,1205.8306,20.8600,41.1916,1,1},//Ottos
    {"Elegy",2,562,1,2500000,25000,-1653.8823,1206.3394,20.8123,42.1967,1,1},//Ottos
    {"Bullet",2,541,1,120000,3000,-1664.6187,1224.1819,20.7813,200.2194,1,1},//Ottos
    {"Turismo",2,451,1,16000000,160000,-1667.8508,1204.5337,20.8625,270.2015,1,1},//Ottos
    {"Infernus",2,411,1,18000000,180000,-1681.4181,1209.1088,20.8833,226.3404,1,1},//Ottos
    {"Super GT",2,506,1,1700000,170000,-1677.6606,1209.6753,13.2368,232.6764,1,1},//Ottos
    {"Jester",2,559,1,6000000,30000,-1648.0800,1206.6381,13.2475,39.2287,1,1},//Ottos
    {"Nrg-500",2,522,1,15000000,3000,-1657.2261,1211.2939,13.2394,106.7334,1,1},//Ottos
    {"Buffalo",2,402,1,10000000,30000,-1663.2734,1222.8125,13.2500,241.3098,1,1},//Ottos
    {"Phoenix",2,603,1,600000,6000,-1668.3252,1207.2729,6.9818,321.7266,1,1},//Ottos
    {"Landstalker",1,400,1,50000,7000,783.7986,-1381.3740,13.7759,91.8838,1,1},//BilligCars1
    {"Pony",1,413,1,150000,6000,783.7125,-1377.5649,13.7145,93.3882,1,1},//BilligCars2
    {"Bobcat",1,422,1,150000,6000,783.4233,-1374.2266,13.5748,95.3007,1,1},//BilligCars3
    {"Walton",1,478,1,150000,6000,783.0467,-1367.0795,13.5329,98.0973,1,1},//BilligCars4
    {"Club",1,589,1,35000,6000,783.5323,-1370.6439,13.5445,97.4003,1,1},//BilligCars5
    {"Rancher",1,489,1,60000,6000,782.7017,-1362.9673,13.6815,98.6735,1,1},//BilligCars6
    {"Mesa",1,500,1,25000,3000,1741.4919,1975.2114,10.9406,270.1144,1,1},//BilligCars7
    {"Clover",1,542,1,5000,500,783.7271,-1354.6265,13.2835,100.7509,1,1},//BilligCars8
    {"Sadler",1,543,1,30000,500,783.0004,-1350.7267,13.3641,103.3728,1,1},//BilligCars9
    {"Yosemite",1,554,1,150000,6000,782.7932,-1346.7649,13.6248,105.0920,1,1},//BilligCars10
    {"Huntley",1,579,1,200000,6000,782.7795,-1341.7456,13.4718,108.7884,1,1},//BilligCars11
    {"Picador",1,600,1,200000,2000,783.1000,-1336.3964,13.2561,110.1257,1,1},//BilligCars12
    {"Glendale Shit",1,604,1,2000,200,770.9219,-1333.9500,13.2833,182.1113,1,1},//BilligCars13
    {"Sadler Shit",1,605,1,2500,250,766.2501,-1334.2045,13.3638,184.6203,1,1},//BilligCars14
    {"Bravura",1,401,1,10000,1000,761.8510,-1333.5302,13.3240,186.6080,1,1},//BilligCars15
    {"Manana",1,410,1,200000,6000,758.1130,-1333.6486,13.1951,191.4382,1,1},//BilligCars16
    {"Moonbeam",1,418,1,200000,6000,752.9655,-1334.1335,13.6343,194.2864,1,1},//BilligCars17
    {"Previon",1,436,1,200000,6000,748.5705,-1334.9202,13.3072,194.2546,1,1},//BilligCars18
    {"PCJ-600",1,461,1,40000,4000,760.2179,-1378.1654,13.2069,273.0470,1,1},//BilligBike1
    {"Faggio",1,462,1,10000,1000,760.7037,-1373.7533,13.1612,282.0853,1,1},//BilligBike2
    {"Freeway",1,463,1,20000,2000,760.6012,-1370.6869,13.0578,286.3306,1,1},//BilligBike3
    {"Sanchez",1,468,1,20000,2000,760.3768,-1367.1364,13.1837,283.0223,1,1},//BilligBike4
    {"Quad",1,471,1,30000,3000,760.3065,-1363.6147,13.0003,285.1873,1,1},//BilligBike5
    {"FCR-900",1,521,1,45000,4500,760.1493,-1359.9988,13.0830,287.43,1,1},//BilligBike6
    {"Patroit",0,470,1,7500000,75000,-1948.4995,255.5272,35.4619,89.8053,1,1},//WangCars1
    {"ZR-350",0,477,1,850000,8500,-1948.0942,261.6151,35.2252,88.0557,1,1},//WangCars2
    {"Comet",0,480,1,60000,6000,-1948.4146,268.3039,35.2476,91.5560,1,1},//WangCars3
    {"Vincent",0,540,1,550000,5500,-1948.7213,272.9785,35.3290,89.0764,1,1},//WangCars4
    {"Sunrise",0,550,1,600000,6000,-1954.4005,301.4303,35.2850,159.5649,1,1},//WangCars5
    {"Windsor",0,555,1,350000,3500,-1958.6940,302.6392,35.1551,161.8100,1,1},//WangCars6
    {"Flash",0,565,1,2500000,25000,-1955.1818,257.4017,40.6719,50.6737,1,1},//WangCars7
    {"Stratum",0,561,1,2500000,25000,-1950.0410,257.3871,40.8620,37.7923,1,1},//WangCars8
    {"Uranus",0,558,1,2500000,25000,-1945.9426,259.9632,40.6786,43.2260,1,1}//WangCars9
    };


    Ich hoffe das hilft.

    Hey Leute, kann mir jemand erkläre wie ich Checkpoints für Jobs erstelle? Ich habe schon viele Tuts gesehen aber wenn ich dann das Navigationssystem benutze werden mir dann die anderen Checkpoints angezeigt kann mir vielleicht jemand helfen?


    MfG Larso99