Beiträge von SexyPawnoStyle

In 10 Minuten startet der nächtliche Backupvorgang! Es kann währenddessen (ca. 10 Minuten) zu Einschränkungen bei der Nutzung des Forums kommen
Weitere Infos findet ihr im Thema Backup des Forums

    Ja es wir immer noch cniht gespeichert hier der neue Text



    stock SaveAcc(playerid)
    {
    new Spielerdatei[64];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(Spielerdatei,sizeof(Spielerdatei),"/Acc/%s.txt",name);
    dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid));
    dini_IntSet(Spielerdatei,"Geld",GetPlayerMoney(playerid));
    dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
    dini_IntSet(Spielerdatei,"warns",GetPVarInt(playerid,"warns"));
    dini_IntSet(Spielerdatei,"mute",GetPVarInt(playerid,"mute"));
    return 1;
    }
    stock LoadAcc(playerid)
    {


    new Spielerdatei[64];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(Spielerdatei,sizeof(Spielerdatei),"/Acc/%s.txt",name);
    SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
    GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Geld"));
    SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel"));
    SetPVarInt(playerid,"warns",dini_Int(Spielerdatei,"warns"));
    SetPVarInt(playerid,"Mute",dini_Int(Spielerdatei,"Mute"));
    //SpielerInfo[playerid][Adminlevel]=dini_Int(Spielerdatei,"Adminlevel");
    return 1;

    Hallo cih will mute und warn speicher hier
    ocmd:mute(playerid,params[])
    {
    if(IstSpielerAdmin(playerid,1))
    {
    new pID,string[128];
    if(sscanf(params,"u",pID))return SendClientMessage(playerid,Rot,"/mute [Spielername/ID]");
    if(!IsPlayerConnected(pID)) return SendClientMessage(playerid,Rot,"Der Spieler ist nicht online");
    SetPVarInt(pID,"Mute",1);
    format(string,sizeof(string),"AdmCmd: Du wurdest von Admin %s gemutet",SpielerName(playerid));
    SendClientMessage(pID,Rot,string);
    format(string,sizeof(string),"AdmCmd: Du hast erfolgreich User %s gemutet",SpielerName(pID));
    SendClientMessage(playerid,Rot,string);
    return 1;
    }
    return 1;
    }
    ocmd:unmute(playerid,params[])
    {
    if(IstSpielerAdmin(playerid,1))
    {
    new string[128];
    new pID;
    if(sscanf(params,"u",pID))return SendClientMessage(playerid,Rot,"/unmute [Spielername/ID]");
    if(!IsPlayerConnected(pID)) return SendClientMessage(playerid,Rot,"Der Spieler ist nicht online");
    SetPVarInt(pID,"Mute",0);
    format(string,sizeof(string),"AdmCmd: Du wurdest von Admin %s entmutet",SpielerName(playerid));
    SendClientMessage(pID,Rot,string);
    format(string,sizeof(string),"AdmCmd: Du hast erfolgreich User %s entmutet",SpielerName(pID));
    SendClientMessage(playerid,Rot,string);
    return 1;
    }
    return 1;
    }
    ocmd:unwarn(playerid,params[])
    {
    if(IstSpielerAdmin(playerid,1))
    {
    new pID,warns,reason[128],string[128],string1[128];
    if(sscanf(params,"uds",pID,warns,reason))return SendClientMessage(playerid,Rot,"/unwarn [Spielername/ID] [Anzahl] [Grund]");
    if(!IsPlayerConnected(pID)) return SendClientMessage(playerid,Rot,"Der Spieler ist nicht online");
    format(string,sizeof(string),"AdmCmd: Du hast erfolgreich User %s Warn(s) entfernt (%i)",SpielerName(pID),warns);
    SendClientMessage(playerid,Rot,string);
    SetPVarInt(pID,"warns",GetPVarInt(pID,"warns")-warns);
    format(string1,sizeof(string1),"AdmCmd: Admin %s hat dir %i Warns entfernt. Grund: %s",SpielerName(playerid),warns,reason);
    SendClientMessage(pID,Rot,string1);
    return 1;
    }
    return 1;
    }
    ocmd:warn(playerid,params[])
    {
    if(IstSpielerAdmin(playerid,1))
    {
    new pID,warns,reason[128],string[128],string1[128],ban[128];
    if(sscanf(params,"uds",pID,warns,reason))return SendClientMessage(playerid,Rot,"/warn [Spielername/ID] [Anzahl] [Grund]");
    if(!IsPlayerConnected(pID)) return SendClientMessage(playerid,Rot,"Der Spieler ist nicht online");
    if(warns<1||warns>5)return SendClientMessage(playerid, Rot, "Bitte gültige Anzahl der Verwarnungen angeben(1-5)!");
    format(string,sizeof(string),"AdmCmd: Du hast erfolgreich User %s mit %i Warns verwarnt",SpielerName(pID),warns);
    SendClientMessage(playerid,Rot,string);
    SetPVarInt(pID,"warns",GetPVarInt(pID,"warns")+warns);
    //Text der an pID gesendet wird
    format(string1,sizeof(string1),"------------ Verwarnung ------------");
    SendClientMessage(pID,Rot,string1);
    format(string1,sizeof(string1),"Erhalten von: %s",SpielerName(playerid));
    SendClientMessage(pID,Rot,string1);
    format(string1,sizeof(string1),"Anzahl: %i",warns);
    SendClientMessage(pID,Rot,string1);
    format(string1,sizeof(string1),"Verwarnungen: %i/5",GetPVarInt(pID,"warns"));
    SendClientMessage(pID,Rot,string1);
    format(string1,sizeof(string1),"Grund: %s",reason);
    SendClientMessage(pID,Rot,string1);
    format(string1,sizeof(string1),"------------ Verwarnung ------------");
    SendClientMessage(pID,Rot,string1);
    if(GetPVarInt(pID,"warns")==5)
    {
    SendClientMessage(pID,Rot,"AdmCmd: Du hast fünf oder mehr Verwarnungen erhalten und wirst deswegen gebannt");
    format(ban,sizeof(ban),"AdmCmd: %s wurde aufgrund seiner Verwarnungen gebannt (5/5)",SpielerName(pID));
    SendClientMessageToAll(Rot,ban);
    SetPVarInt(pID,"Banned",1);
    Kick(pID);
    }
    return 1;
    }
    return 1;
    }




    stocks
    stock SaveAcc(playerid)
    {
    new Spielerdatei[64];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(Spielerdatei,sizeof(Spielerdatei),"/Acc/%s.txt",name);
    dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid));
    dini_IntSet(Spielerdatei,"Geld",GetPlayerMoney(playerid));
    dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
    SetPVarInt(playerid,"warns",dini_Int(Spielerdatei,"warns"));
    SetPVarInt(playerid,"Mute",dini_Int(Spielerdatei,"Mute"));
    return 1;
    }
    stock LoadAcc(playerid)
    {


    new Spielerdatei[64];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(Spielerdatei,sizeof(Spielerdatei),"/Acc/%s.txt",name);
    SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
    GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Geld"));
    SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel"));
    SetPVarInt(playerid,"warns",dini_Int(Spielerdatei,"warns"));
    SetPVarInt(playerid,"Mute",dini_Int(Spielerdatei,"Mute"));
    //SpielerInfo[playerid][Adminlevel]=dini_Int(Spielerdatei,"Adminlevel");
    return 1;
    }

    Zeile (25) : error 003: declaration of a local variable must appear in a compound block
    Zeile (25) : error 017: undefined symbol "pID"
    Zeile (25) : warning 215: expression has no effect
    Zeile (26) : error 017: undefined symbol "pID"
    Zeile (27) : error 017: undefined symbol "rang"
    Zeile (28) : error 017: undefined symbol "pID"
    Zeile (29) : error 017: undefined symbol "pID"


    6 Errors, 1 Warnungen
    Du hast Errors im Skript. Kompilierung abgebrochen


    PWNMod Compiler Version 1.2
    (c) Trooper[Y]
    In Kooperation mit GTA-Servers.de


    Befel
    ocmd:makeadmin(playerid,params[])
    {
    if(IstSpielerAdmin(playerid,5))
    new pID,rang;
    if(sscanf(params,"ui",pID,rang))return SendClientMessage(playerid,Rot,"SERVER:/makeadmin [Name/ID] [Rang]");
    if(rang<1||rang>5)return SendClientMessage(playerid,Rot,"Bitte gib ein rang von 1-5 an!");
    SetPVarInt(pID,"Adminlevel",rang);
    SaveAcc(pID);
    SendClientMessageToAll(Rot,"A new Admin was Born");
    return 1;
    }

    Zeile (35) : error 017: undefined symbol "string"
    Zeile (35) : error 017: undefined symbol "string"
    Zeile (35) : error 029: invalid expression, assumed zero
    Zeile (35) : fatal error 107: too many error messages on one line


    5 Errors, 0 Warnungen
    Du hast Errors im Skript. Kompilierung abgebrochen


    PWNMod Compiler Version 1.2
    (c) Trooper[Y]
    In Kooperation mit GTA-Servers.de


    Das ist die Zeile 35


    format(string,sizeof(string),"AdmCmd: Du wurdest von Admin %s entmutet",SpielerName(playerid));

    Zeile (296) : error 036: empty statement
    Zeile (302) : warning 225: unreachable code
    Zeile (302) : error 029: invalid expression, assumed zero
    Zeile (308) : warning 225: unreachable code


    2 Errors, 2 Warnungen
    Du hast Errors im Skript. Kompilierung abgebrochen


    PWNMod Compiler Version 1.2
    (c) Trooper[Y]
    In Kooperation mit GTA-Servers.de



    Kriege die Errors im Login Stock
    stock Login(playerid,Key[])
    {
    new Spielerdatei[64];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(Spielerdatei,sizeof(Spielerdatei),"/Acc/%s.txt",name);
    if(!strcmp(Key,dini_Get(Spielerdatei,"Passwort"),true)); //Zeile 296
    {
    SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
    SendClientMessage(playerid,0x1400FFFF,"Successfully Loggingin.");
    return 1;
    }
    else // Zeile 302
    {
    ShowPlayerDialog(playerid,Dialog_Login,DIALOG_STYLE_INPUT,"Login","Input a Passwort","Register","Abort");
    SendClientMessage(playerid,0xFF4600FF,"Input your right Password!");
    return 1;
    }
    return 1;// Zeile 308
    }

    Jetz hab ich das Problem meine Pickups spawn nicht hier Code


    new rep;
    new nitro;


    public OnGameModeInit()
    {

    SetGameModeText("Map");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddStaticVehicle(405,1783.19995117,-8985.40039062,2.50000000,0.00000000,98,68); //Sentinel
    CreateObject(8838,1795.69995117,-8982.70019531,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (1)
    CreateObject(3458,1793.59997559,-8987.09960938,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (1)
    CreateObject(3458,1768.90002441,-8987.09960938,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (2)
    CreateObject(3458,1831.90002441,-8987.09960938,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (3)
    CreateObject(1407,1851.90002441,-8987.09960938,2.29999995,0.00000000,0.00000000,270.00000000); //object(dyn_f_r_wood_1) (1)
    CreateObject(1407,1849.40002441,-8989.50000000,2.29999995,0.00000000,0.00000000,0.00000000); //object(dyn_f_r_wood_1) (2)
    CreateObject(1407,1849.59997559,-8984.59960938,2.29999995,0.00000000,0.00000000,0.00000000); //object(dyn_f_r_wood_1) (3)
    CreateObject(1407,1751.00000000,-8989.59960938,2.29999995,0.00000000,0.00000000,0.00000000); //object(dyn_f_r_wood_1) (4)
    CreateObject(1407,1751.00000000,-8984.59960938,2.29999995,0.00000000,0.00000000,0.00000000); //object(dyn_f_r_wood_1) (5)
    CreateObject(1407,1748.80004883,-8987.00000000,2.29999995,0.00000000,0.00000000,270.00000000); //object(dyn_f_r_wood_1) (6)
    CreateObject(3458,1801.00000000,-8999.50000000,0.00000000,0.00000000,0.00000000,318.00000000); //object(vgncarshade1) (4)
    CreateObject(3458,1796.30004883,-8997.50000000,0.00000000,0.00000000,0.00000000,34.00000000); //object(vgncarshade1) (5)
    CreateObject(3458,1796.59997559,-9013.09960938,0.00000000,0.00000000,0.00000000,354.00000000); //object(vgncarshade1) (6)
    CreateObject(3458,1760.40002441,-9008.70019531,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (7)
    CreateObject(3458,1752.80004883,-9026.79980469,0.00000000,0.00000000,0.00000000,300.00000000); //object(vgncarshade1) (8)
    CreateObject(3458,1780.50000000,-9044.40039062,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (9)
    CreateObject(3458,1819.69995117,-9044.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgncarshade1) (10)
    CreateObject(8838,1804.00000000,-9047.79980469,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (2)
    CreateObject(3458,1840.19995117,-9044.50000000,0.00000000,0.00000000,328.00000000,0.00000000); //object(vgncarshade1) (11)
    CreateObject(1407,1841.00000000,-9041.79980469,2.90000010,0.00000000,322.00000000,0.00000000); //object(dyn_f_r_wood_1) (7)
    CreateObject(1407,1844.59997559,-9042.00000000,5.09999990,0.00000000,324.00000000,0.00000000); //object(dyn_f_r_wood_1) (8)
    CreateObject(1407,1848.19995117,-9042.09960938,7.59999990,0.00000000,324.00000000,358.00000000); //object(dyn_f_r_wood_1) (9)
    CreateObject(1407,1841.40002441,-9047.00000000,3.40000010,0.00000000,328.00000000,0.00000000); //object(dyn_f_r_wood_1) (10)
    CreateObject(1407,1845.30004883,-9047.00000000,5.80000019,0.00000000,328.00000000,2.00000000); //object(dyn_f_r_wood_1) (11)
    CreateObject(1407,1848.30004883,-9047.00000000,7.59999990,0.00000000,334.00000000,6.00000000); //object(dyn_f_r_wood_1) (12)
    CreateObject(8838,1775.69995117,-9047.79980469,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (3)
    CreateObject(8838,1858.80004883,-9035.50000000,10.60000038,0.00000000,2.00000000,270.00000000); //object(vgehshade01_lvs) (4)
    CreateObject(3458,1842.69995117,-9021.59960938,0.00000000,0.00000000,328.00000000,358.00000000); //object(vgncarshade1) (12)
    CreateObject(3458,1827.40002441,-9017.20019531,0.00000000,0.00000000,0.00000000,344.00000000); //object(vgncarshade1) (13)
    rep = CreatePickup(1239,1,1858.8531,-9021.0557,13.6359,1);
    nitro=CreatePickup(1239,1,1859.0742,-9049.2002,12.6531,1);
    Create3DTextLabel("{#00FF1E}[{#000000}Repair{#00FF1E}]", 0x008080FF, 1858.8531,-9021.0557,13.6359,1,0);
    return 1;
    }


    OnPlayerPickup


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    if(pickupid == rep)
    {
    RepairVehicle(GetPlayerVehicleID(playerid));
    return 1;
    }

    if(pickupid==nitro)
    {
    AddVehicleComponent(1010);
    return 1;
    }
    return 1;
    }