Also erstma Lool
public OnPlayerExitedMenuRow //=schwachsinn
so hier hastes:
#include <a_samp>
//Filterscript made by Tobsen
//Credits to Tobsen
//Credits to o.o
//Credits to Tobsen
//Credits to o.o
#define FILTERSCRIPT
#define Rot 0xFF0000FF
#if defined FILTERSCRIPT
new Menu:Skaten;
new pickupEmo;
new pickupEmo;
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
Skaten = CreateMenu("Informationen zu ...",2,200.0,100.0,150.0,150.0);
AddMenuItem(Skaten,0, "Scheine");//Die 0 steht dafür das es immer unter dem vorherigem steht
AddMenuItem(Skaten,0, "Jobs");
AddMenuItem(Skaten,0, "Pässe");
AddMenuItem(Skaten,0, "Verlassen");
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
Skaten = CreateMenu("Informationen zu ...",2,200.0,100.0,150.0,150.0);
AddMenuItem(Skaten,0, "Scheine");//Die 0 steht dafür das es immer unter dem vorherigem steht
AddMenuItem(Skaten,0, "Jobs");
AddMenuItem(Skaten,0, "Pässe");
AddMenuItem(Skaten,0, "Verlassen");
pickupEmo = CreatePickup(1239,23,1210.3668,-917.5967,43.0351);
return 1;
}
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
{
return 1;
}
}
public OnGameModeExit()
{
return 1;
}
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == pickupEmo)//wenn der Spieler pickup1 aufnimmt
{
ShowMenuForPlayer(Skaten,playerid);
TogglePlayerControllable(playerid, false);
}
{
if(pickupid == pickupEmo)//wenn der Spieler pickup1 aufnimmt
{
ShowMenuForPlayer(Skaten,playerid);
TogglePlayerControllable(playerid, false);
}
return 1;
}
}
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == Skaten)
{
switch(row)
{
case 0:
{
SendClientMessage(playerid,Rot, "DeinTextDeinTextDeinText");
TogglePlayerControllable(playerid, true);
}
case 1:
{
SendClientMessage(playerid,Rot, "DeinTextDeinTextDeinText");
TogglePlayerControllable(playerid, true);
}
case 2:
{
SendClientMessage(playerid,Rot, "DeinTextDeinTextDeinText");
TogglePlayerControllable(playerid, true);
}
case 3:
{
TogglePlayerControllable(playerid, true);
}
}
}
return 1;
}
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == Skaten)
{
switch(row)
{
case 0:
{
SendClientMessage(playerid,Rot, "DeinTextDeinTextDeinText");
TogglePlayerControllable(playerid, true);
}
case 1:
{
SendClientMessage(playerid,Rot, "DeinTextDeinTextDeinText");
TogglePlayerControllable(playerid, true);
}
case 2:
{
SendClientMessage(playerid,Rot, "DeinTextDeinTextDeinText");
TogglePlayerControllable(playerid, true);
}
case 3:
{
TogglePlayerControllable(playerid, true);
}
}
}
return 1;
}