Beiträge von lolska

    Hey ich habe Theos tuning system habe 3 errors weil mein script 0.3d ist aber ich will es nicht auf 0.3e machen....
    hier die Errors
    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(53) : error 017: undefined symbol "SetObjectMaterial"
    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(60) : error 017: undefined symbol "SetObjectMaterialText"
    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(65) : error 017: undefined symbol "SetObjectMaterialText"
    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(63) : warning 204: symbol is assigned a value that is never used: "schild2"
    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(58) : warning 204: symbol is assigned a value that is never used: "schild"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    3 Errors.
    Hat jemand ne ahnung wie icg das auf 0.3d mache?

    Hey Habe ein frage ich will mich mit einem kumpel besaufen aber immer wenn ich /drink Bier eingebe steht Server Unknow Command und ziehe mir geld ab aber ich habe den befehl drinne hier die Zeilen:
    [if(strcmp(cmd, "/drink", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(IsPlayerInRangeOfPoint(playerid,3.0,499.4521,-20.6484,1000.6797))
    {
    new local = PlayerInfo[playerid][pLocal];
    if(PlayerDrunk[playerid] < 10)
    {
    new Float:health;
    new x_nr[256];
    x_nr = strtok(cmdtext, idx);
    if(!strlen(x_nr))
    {
    SendClientMessage(playerid, COLOR_WHITE, "|__________________ Bar __________________|");
    SendClientMessage(playerid, COLOR_WHITE, "Benutzung: /drink [Drink]");
    SendClientMessage(playerid, COLOR_GREY, "Verfügbare Drinks: Bier ($60), Vodka ($100), V+Energy ($100), Wasser ($20), Soda($10)");
    SendClientMessage(playerid, COLOR_GREY, "Verfügbare Drinks: Mixery (20$), Grapefruit (20$), Cola (10$), Fanta (10$)");
    SendClientMessage(playerid, COLOR_WHITE, "|________________________________________________|");
    return 1;
    }
    if(strcmp(x_nr,"Bier",true) == 0)
    {
    GivePlayerMoney(playerid, - 60);
    BizzInfo[local-99][bProducts] -= 1;
    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
    PlayerDrunk[playerid] += 1;
    if(PlayerDrunk[playerid] >= 5)
    {
    GameTextForPlayer(playerid, "~w~Du bist~n~~p~betrunken", 3500, 1);
    BizzInfo[local-99][bTill] += 60;
    }
    SetPlayerTime(playerid,22,10);
    SetPlayerDrunkLevel(playerid,50000);
    SetPlayerWeather(playerid,-66);
    PlayerStoned[playerid] += 1;
    if(GetPlayerHealth(playerid, health) < 100)
    {
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
    {
    PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
    hp += 15; SetPlayerHealth(playerid, health + hp);
    }
    else
    {
    SetPlayerHealth(playerid, health + 15.0);
    }
    }
    }
    else if(strcmp(x_nr,"Mixery", true) == 0)
    {
    GivePlayerMoney(playerid, -10);
    BizzInfo[local-99][bProducts] -= 1;
    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
    PlayerDrunk[playerid] += 2;
    if(PlayerDrunk[playerid] >= 5)
    {
    GameTextForPlayer(playerid, "~w~Du bist~n~~p~betrunken", 3500, 1);
    BizzInfo[local-99][bTill] += 10;
    }
    SetPlayerTime(playerid,22,10);
    SetPlayerDrunkLevel(playerid,50000);
    SetPlayerWeather(playerid,-66);
    PlayerStoned[playerid] += 1;
    if(GetPlayerHealth(playerid, health) < 100)
    {
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
    {
    PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 25;
    SetPlayerHealth(playerid, health + hp);
    }
    else
    {
    SetPlayerHealth(playerid, health + 25.0);
    }
    }
    }
    else if(strcmp(x_nr,"Grapefruit", true) == 0)
    {
    GivePlayerMoney(playerid, -20);
    BizzInfo[local-99][bProducts] -= 1;
    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
    PlayerDrunk[playerid] += 2;
    if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Du bist~n~~p~betrunken", 3500, 1);
    BizzInfo[local-99][bTill] += 20; }
    if(GetPlayerHealth(playerid, health) < 100)
    {
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
    {
    PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
    hp += 25; SetPlayerHealth(playerid, health + hp);
    }
    else
    {
    SetPlayerHealth(playerid, health + 25.0);
    }
    }
    }
    else if(strcmp(x_nr,"Cola", true) == 0)
    {
    GivePlayerMoney(playerid, -10);
    BizzInfo[local-99][bProducts] -= 1;
    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
    PlayerDrunk[playerid] += 2;
    BizzInfo[local-99][bTill] += 10;
    if(GetPlayerHealth(playerid, health) < 100)
    {
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
    {
    PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
    hp += 25; SetPlayerHealth(playerid, health + hp);
    }
    else
    {
    SetPlayerHealth(playerid, health + 25.0);
    }
    }
    }
    else if(strcmp(x_nr,"Fanta", true) == 0)
    {
    GivePlayerMoney(playerid, -20);
    BizzInfo[local-99][bProducts] -= 1;
    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
    PlayerDrunk[playerid] += 2;
    BizzInfo[local-99][bTill] += 20;
    if(GetPlayerHealth(playerid, health) < 100)
    {
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
    {
    PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
    hp += 25; SetPlayerHealth(playerid, health + hp);
    }
    else
    {
    SetPlayerHealth(playerid, health + 25.0);
    }
    }
    }
    else if(strcmp(x_nr,"Vodka",true) == 0)
    {
    GivePlayerMoney(playerid, - 10);
    BizzInfo[local-99][bProducts] -= 1;
    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
    PlayerDrunk[playerid] += 2;
    if(PlayerDrunk[playerid] >= 5)
    {
    GameTextForPlayer(playerid, "~w~Du bist~n~~p~betrunken", 3500, 1);
    BizzInfo[local-99][bTill] += 100;
    }
    SetPlayerTime(playerid,22,10);
    SetPlayerDrunkLevel(playerid,50000);
    SetPlayerWeather(playerid,-66);
    PlayerStoned[playerid] += 1;
    if(GetPlayerHealth(playerid, health) < 100)
    {
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
    {
    PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
    hp += 25; SetPlayerHealth(playerid, health + hp);
    }
    else
    {
    SetPlayerHealth(playerid, health + 25.0);
    }
    }
    }
    else if(strcmp(x_nr,"V+Energy",true) == 0)
    {
    GivePlayerMoney(playerid, - 100);
    BizzInfo[local-99][bProducts] -= 1;
    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
    PlayerDrunk[playerid] += 3;
    if(PlayerDrunk[playerid] >= 5)
    {
    GameTextForPlayer(playerid, "~w~Du bist~n~~p~betrunken", 3500, 1);
    BizzInfo[local-99][bTill] += 100;
    }
    SetPlayerTime(playerid,22,10);
    SetPlayerDrunkLevel(playerid,50000);
    SetPlayerWeather(playerid,-66);
    PlayerStoned[playerid] += 1;
    if(GetPlayerHealth(playerid, health) < 100)
    {
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
    {
    PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
    hp += 27; SetPlayerHealth(playerid, health + hp);
    }
    else
    {
    SetPlayerHealth(playerid, health + 27.0);
    }
    }
    }
    }
    }
    return 1;

    Hey ich habe 3 errors bei Theos Tuning system


    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(53) : error 017: undefined symbol "SetObjectMaterial"
    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(60) : error 017: undefined symbol "SetObjectMaterialText"
    C:\Users\Kevin\Desktop\GTA SERVER\German Next Era Life - v2.5\filterscripts\GNE5.pwn(65) : error 017: undefined symbol "SetObjectMaterialText"


    Hier die Zeilen
    SetObjectMaterial(hebe,0,19467,"speed_bumps","vehicle_barrier01",0);


    SetObjectMaterialText(schild, "{FFFFFF}Tuning Garge in 10m", 0, OBJECT_MATERIAL_SIZE_256x128,\
    "Arial", 28, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);


    SetObjectMaterialText(schild2, "{FFFFFF}Tuning Garge in 10m", 0, OBJECT_MATERIAL_SIZE_256x128,\
    "Arial", 28, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);