Beiträge von 8PIXEL

    Abend,


    Wen du "/Save" machst,
    speichert er die Daten in deinem "GTA San Andreas" ordner!
    Da gehste rein druckst auf savepositions.txt ,da schtet sowas wie
    z.B. AddPlayerClass(137,1098.8795,-1520.0770,22.7516,315.0000,0,0,0,0,0,0); //
    Das ROTE sind die Krodinaten!
    Ich hoffe ich konte dir i-wie helfen!
    Wen nicht gib mir deine Cord`s.


    Mfg,
    CityLight

    gut, genau sowas meinte ich citylight. :thumbup:

    Jo jetzt ist die map datei noch ohne den landeplatz!
    Erst wen Update kommt dan ist er auch drin :D


    Mfg
    CityLight
    So und hier die Aktuelen object`s:

    Spoiler anzeigen
    CreateObject(5147, -2956.461914, -848.748413, 15.993082, 359.1406, 0.0000, 0.8594);
    CreateObject(5489, -3084.871582, -821.947449, 18.436607, 357.4217, 359.1406, 271.8735);
    CreateObject(13361, -3106.515869, -871.382263, 26.957941, 359.1406, 2.5783, 1.7189);
    CreateObject(8260, -3112.375977, -817.560242, 22.924635, 0.8594, 2.5783, 1.7190);
    CreateObject(1226, -3068.861084, -843.097778, 21.986698, 0.0000, 0.0000, 90.0000);
    CreateObject(1226, -3069.172852, -857.654968, 22.040400, 0.0000, 0.0000, 281.2500);
    CreateObject(1226, -3045.137207, -843.694153, 21.811031, 0.0000, 0.0000, 88.1265);
    CreateObject(1226, -3044.911377, -856.287659, 21.990997, 0.0000, 0.0000, 271.7962);
    CreateObject(1226, -3004.312256, -856.067261, 21.513277, 0.0000, 0.0000, 287.3434);
    CreateObject(1226, -3004.699707, -843.221680, 21.324987, 0.0000, 0.0000, 78.7500);
    CreateObject(1226, -2952.705078, -854.642822, 19.067072, 0.0000, 0.0000, 277.8123);
    CreateObject(1226, -2952.304443, -842.663330, 18.952187, 0.0000, 0.0000, 91.1003);
    CreateObject(1226, -2880.236572, -841.115234, 10.153760, 0.0000, 0.0000, 88.9086);
    CreateObject(1226, -2880.123779, -853.813965, 10.343432, 0.0000, 0.0000, 270.0000);
    CreateObject(1257, -3078.060791, -857.868469, 19.901543, 358.2811, 357.4217, 270.0000);
    CreateObject(1306, -3093.271973, -793.699097, 25.587725, 0.0000, 0.0000, 0.0000);
    CreateObject(5149, -3160.216064, -853.867737, 25.998127, 0.0000, 355.7028, 181.7189);
    CreateObject(3308, -3213.134277, -847.949951, 28.000593, 0.0000, 4.2972, 1.6416);
    CreateObject(3310, -3192.241455, -831.920471, 27.883579, 5.1566, 359.1406, 92.5783);
    CreateObject(3317, -3167.672607, -824.506592, 26.605682, 358.2811, 4.2972, 1.7189);
    CreateObject(3443, -3140.589355, -830.693481, 24.878086, 0.8594, 4.2972, 0.8594);
    CreateObject(669, -2882.172119, -860.497620, 6.639508, 0.0000, 0.0000, 0.0000);
    CreateObject(669, -2904.135498, -816.764038, 7.474801, 0.0000, 0.0000, 0.0000);
    CreateObject(669, -3085.217529, -881.796631, 19.330547, 0.0000, 0.0000, 0.0000);
    CreateObject(1408, -3204.049805, -848.881470, 27.093418, 0.0000, 359.1406, 90.8595);
    CreateObject(1408, -3204.254883, -843.689270, 27.118570, 0.0000, 0.0000, 93.5152);
    CreateObject(1408, -3204.486816, -838.472534, 27.154585, 0.0000, 359.1406, 91.7963);
    CreateObject(1408, -3204.679932, -833.285095, 27.262617, 0.0000, 359.1406, 92.5784);
    CreateObject(1408, -3162.632568, -842.771729, 24.034098, 0.0000, 2.5783, 0.0000);
    CreateObject(1408, -3157.828125, -842.777283, 23.724293, 0.0000, 3.4377, 0.0000);
    CreateObject(1211, -3125.008301, -858.801392, 21.488409, 0.0000, 0.0000, 180.0000);
    CreateObject(3446, -3145.313965, -871.449524, 25.711710, 355.7028, 0.0000, 270.8595);
    CreateObject(12853, -3070.259766, -815.781555, 19.612705, 359.1406, 2.5783, 1.7189);
    CreateObject(1676, -3081.670898, -809.979858, 19.729641, 0.0000, 0.0000, 92.5784);
    CreateObject(1676, -3081.460938, -822.554749, 19.933077, 0.0000, 0.0000, 271.7189);
    CreateObject(1408, -3134.207764, -862.310852, 22.007179, 0.0000, 357.4217, 182.5783);
    CreateObject(1408, -3139.427734, -862.454773, 22.314457, 0.0000, 356.5623, 180.8595);
    CreateObject(1408, -3144.634766, -862.499756, 22.752728, 3.4377, 353.9839, 180.0000);
    CreateObject(1408, -3151.912109, -862.379028, 23.303244, 0.0000, 354.8434, 180.0000);
    CreateObject(1408, -3157.162109, -862.449707, 23.585892, 0.0000, 357.4217, 180.8595);
    CreateObject(16605, -3179.686035, -870.108276, 24.696688, 0.0000, 356.5623, 182.5783);
    CreateObject(8417, -3087.059570, -790.502075, -1.472769, 270.6186, 12.8916, 15.4699);
    CreateObject(8417, -3065.346924, -839.247559, -2.242664, 89.3814, 91.1002, 0.0000);
    CreateObject(8417, -3066.120850, -809.616333, -2.609387, 0.0000, 90.2408, 0.8594);
    CreateObject(8417, -3102.990967, -790.737305, -1.647714, 357.4217, 271.4781, 271.8735);
    CreateObject(8417, -3084.758057, -860.123352, -1.724665, 358.2811, 90.2408, 270.9368);
    CreateObject(8417, -3080.855469, -866.394958, -1.721235, 359.1406, 86.8030, 1.7189);
    CreateObject(8417, -3100.882813, -887.259338, -0.746554, 359.1405, 271.5817, 92.8192);
    CreateObject(8417, -3151.558594, -880.370361, 2.286268, 356.5623, 91.9597, 271.7189);
    CreateObject(8417, -3201.887939, -882.728210, 5.961485, 355.7028, 90.2408, 271.7962);
    CreateObject(8417, -3221.911377, -863.435303, 7.357376, 0.0000, 273.1970, 1.7189);
    CreateObject(8417, -3123.306641, -810.527588, 0.619484, 0.8594, 273.1969, 359.2179);
    CreateObject(1363, -3097.403076, -843.272644, 20.229191, 0.0000, 0.0000, 0.0000);
    CreateObject(1346, -3160.037598, -861.252258, 24.704296, 0.0000, 0.0000, 180.0000);
    CreateObject(3516, -3078.739746, -845.370911, 21.434727, 1.7189, 0.0000, 92.6557);
    CreateObject(3853, -3096.873535, -801.411499, 22.386850, 0.0000, 0.0000, 180.0000);
    CreateObject(1226, -3124.290039, -856.729370, 24.521658, 0.0000, 0.0000, 258.7500);
    CreateObject(1226, -3124.539307, -847.948669, 24.388042, 0.0000, 0.0000, 101.2500);
    CreateObject(1226, -3154.933350, -848.606506, 26.549484, 0.0000, 0.0000, 106.4839);
    CreateObject(1226, -3154.888916, -857.525391, 26.566242, 0.0000, 0.0000, 270.0000);
    CreateObject(1226, -3201.825439, -846.546082, 30.105469, 0.0000, 0.0000, 138.9787);
    CreateObject(8417, -3112.295410, -888.073425, 0.124894, 357.4217, 85.9436, 271.7189);
    CreateObject(8417, -3131.918945, -868.553223, -0.382841, 356.5623, 271.2709, 1.5137);
    CreateObject(8417, -3223.423828, -849.224792, 7.400588, 0.0000, 275.7753, 1.7189);
    CreateObject(8417, -3178.003662, -881.439270, 3.345603, 355.7028, 91.1002, 272.3375);
    CreateObject(8417, -3203.998291, -828.604431, 5.780852, 355.7028, 268.8997, 273.1969);
    CreateObject(8417, -3137.453613, -813.608215, 1.893786, 355.7028, 274.0564, 271.4781);
    CreateObject(8417, -3175.126221, -822.344116, 3.920826, 355.7028, 275.7752, 294.6828);
    CreateObject(673, -3134.306885, -863.938721, 21.487530, 0.0000, 0.0000, 0.0000);
    CreateObject(634, -3204.113525, -844.902893, 27.349157, 0.0000, 0.0000, 0.0000);
    CreateObject(634, -3182.232666, -843.193298, 25.002939, 0.0000, 0.0000, 270.0000);
    CreateObject(669, -3157.562744, -839.866272, 23.580036, 0.0000, 0.0000, 292.5000);
    CreateObject(671, -3148.724365, -817.519104, 23.035408, 0.0000, 0.0000, 0.0000);
    CreateObject(672, -3159.697510, -867.080505, 24.196098, 0.0000, 0.0000, 270.0000);
    CreateObject(640, -3078.595215, -790.908325, 18.271223, 357.4217, 0.0000, 270.9368);
    CreateObject(640, -3083.912354, -790.979858, 18.527925, 357.4217, 2.5783, 270.0000);
    CreateObject(640, -3089.139404, -791.050293, 18.737463, 357.4217, 0.0000, 271.7962);
    CreateObject(640, -3094.349365, -791.143066, 18.971170, 357.4217, 357.4217, 270.0000);
    CreateObject(640, -3099.638672, -791.177490, 19.228123, 357.4217, 0.0000, 270.0000);
    CreateObject(1598, -3160.791748, -835.762451, 24.000710, 0.0000, 0.0000, 0.0000);
    CreateObject(646, -3116.571533, -861.541870, 21.791273, 0.0000, 0.0000, 0.0000);
    CreateObject(646, -3107.296631, -861.428589, 21.376085, 0.0000, 0.0000, 0.0000);
    CreateObject(640, -3093.226318, -885.800476, 20.349052, 357.4217, 2.5783, 270.8595);
    CreateObject(640, -3088.035889, -885.672485, 20.172434, 358.2811, 0.0000, 271.7189);
    CreateObject(640, -3084.107178, -885.612793, 20.010389, 357.4217, 0.8594, 270.0000);
    CreateObject(640, -3081.700928, -882.654175, 19.881855, 359.1406, 0.0000, 0.0000);
    CreateObject(640, -3081.753418, -877.432190, 19.776798, 358.2811, 0.0000, 0.8594);
    CreateObject(640, -3081.963623, -872.205994, 19.628778, 359.1406, 0.0000, 4.2972);
    CreateObject(640, -3082.268555, -867.335571, 19.642193, 0.8594, 0.0000, 2.5783);
    CreateObject(640, -3082.392578, -863.552734, 19.655344, 0.0000, 0.0000, 0.8594);
    CreateObject(640, -3084.781006, -861.295227, 19.775990, 356.5623, 358.2811, 270.0000);
    CreateObject(9241, -3207.264893, -871.705688, 26.276499, 0.0000, 5.1566, 0.0000);
    CreateObject(1215, -3079.437256, -840.837524, 19.067268, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -3074.176514, -840.592407, 18.779039, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -3069.137695, -840.500366, 18.600872, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -3099.769287, -824.508301, 19.753237, 0.0000, 0.0000, 0.0000);
    CreateObject(1215, -3100.135498, -817.965881, 19.499685, 0.0000, 0.0000, 0.0000);



    Jemand sagte mal diese hier wär das selbe:
    http://community.woltlab.com/d…age=Project&projectID=322
    Ich werde es gleich mal probieren..
    MfG
    Maxx

    Jo wen du das Plugin wilst,muste das einstellen,ich wuste auch net wie dan habe ich PW und so anderem mann gegeben und der hat mir das gemacht :D Frag einfach bei http://www.wbblite2.de/ aub dir das jemand macht ,das macht dir dan ganzbeschtimt jemand..


    I Love Rechtschreibfehler xD!

    Hahah ist ja geil..Mich hat einer bei Wbb Lite so angst getan dan muste ich das forum schliesen*scherz*xDD..
    Ps: GW zum gebustag LiL(hoffe er ist heute :P)

    Tag leute,


    Ich habe grad ein Object_Streamer in ein Script eingebaut,
    aber dan kommen 6 warning`s :
    C:\Documents and Settings\Administrator\Desktop\Script,Farbe\pawno scripten\pawno\include\morphinc.inc(3) : warning 219: local variable "x2" shadows a variable at a preceding level
    C:\Documents and Settings\Administrator\Desktop\Script,Farbe\pawno scripten\pawno\include\morphinc.inc(3) : warning 219: local variable "y2" shadows a variable at a preceding level
    C:\Documents and Settings\Administrator\Desktop\Script,Farbe\pawno scripten\pawno\include\morphinc.inc(3) : warning 219: local variable "z2" shadows a variable at a preceding level
    C:\ACINES~1\GODFAH~1\GFF.pwn(507) : warning 219: local variable "x2" shadows a variable at a preceding level
    C:\ACINES~1\GODFAH~1\GFF.pwn(507) : warning 219: local variable "y2" shadows a variable at a preceding level
    C:\ACINES~1\GODFAH~1\GFF.pwn(507) : warning 219: local variable "z2" shadows a variable at a preceding level
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    6 Warnings.


    Kennt ihr den Grund?


    Mfg,
    CityLight

    Tag,


    Meine Company hat ein WBB3 Forum,
    jezt wollen wir das Spam vermeiden,
    Wie?Also das nur Registrierte benutzer
    ein Thema offnen konnen oder auf ein Thema
    Antworten konnen.


    Ich hoffe ihr kennt eine Losung!


    Mfg,
    CityLight

    geile map, 10/10 :D was hast du denn für Objekte für die Halter der Map genommen (diese Grauen Flächen wo die Map drauf steht ;) ), also welche Objekt ID :D

    Jo das Object ist irgendwo bei sports object...Das ist ein Basketball spielplatz :)
    Da mein MTA ebend abgekackt hat kenne ich die ID nicht..
    Aber naja..Ich weiss nur das es bei Sport object`s ist!


    @ MR_Andy
    Das ist eine kleine Holyday insel zum Chillen!


    Ich hoffe du findest das Object!


    Mfg,
    CityLight