Beiträge von 8PIXEL

    Danke aber wen ich ein Tor hin scripte,
    bekomme ich 4 errors :

    C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\Insel.PWN(140) : error 017: undefined symbol "PlayerInfo"
    C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\Insel.PWN(140) : warning 215: expression has no effect
    C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\Insel.PWN(140) : error 001: expected token: ";", but found "]"
    C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\Insel.PWN(140) : error 029: invalid expression, assumed zero
    C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\Insel.PWN(140) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.
    Kont ihr mir sagen wie ich die fixen kann? Es ist ein FS!

    Also Ich find bist ein Mapper bei den man Sagen kann schau machs wie er. Hab schon Lange Zeit kein guten mapper mehr gesehen der So Ordentlich arbeitet. Die Insel ist zwar klein aber ist Realistisch. Es ist nicht einfach Alles hingeklatscht mit 1 mill objecten sondern unter 100 Objecte. Und das ist fürn anfang schon mal Ok. Ich finde du solltest diesen Insel noch weiteraufbauen, allerdings so wie bisjetzt sorgfälltig und nicht denken ah hauptsach er ist big ^^. 9/10 fürs Saubere mappen

    Danke danke ;)
    Lies oben : Es wird eine andere Version kommen..
    Da wird es vllt. ein FS sein ,muss ich erstmall sehen..


    Mfg,
    CityLight

    Danke Danke..


    Also ich hate ein vorschlag,
    Das man da tanken kann,
    das man in den Burger Shot rein gehen kann,
    Das man die hauser kaufen kann,
    und das man da ein einkaufszentrum aufmachen kann..
    Ich denke das konte jeder Anfanger machen..


    Mfg,
    CityLight

    Tag,


    Also ich hatte langweile vor 2monate und hate ein insel gemappt..
    Eigentlich habe ich sie fur 2tage fertig gemacht..


    Also so der uberblick :


    • Insel name : New Island ^^
    • Objekte anzahl : 91 objekte
    • Location : nahe San Fierro
    • Ein Teleport zu der Insel
    • Spoiler anzeigen
      if(strcmp(cmd, "/gotoinsel", true) == 0)
      {
      if(IsPlayerConnected(playerid))
      {
      if(PlayerInfo[playerid][pAdmin] >= 3)
      {
      if (GetPlayerState(playerid) == 2)
      {
      new tmpcar = GetPlayerVehicleID(playerid);
      SetVehiclePos(tmpcar, -2870.3577,-847.2642,7.1681);
      TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
      }
      else
      {
      SetPlayerPos(playerid, -2870.3577,-847.2642,7.1681);
      }
      SendClientMessage(playerid, COLOR_GRAD1, " Du wurdest Teleportiert !");
      SetPlayerInterior(playerid,0);
      PlayerInfo[playerid][pInt] = 0;
      }
      else
      {
      SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Admin !");
      }
      }
      return 1;


    Hier die Objecte!


    Spoiler anzeigen
    CreateObject(5147, -2956.461914, -848.748413, 15.993082, 359.1406, 0.0000, 0.8594);
    CreateObject(5489, -3084.871582, -821.947449, 18.436607, 357.4217, 359.1406, 271.8735);
    CreateObject(13361, -3106.515869, -871.382263, 26.957941, 359.1406, 2.5783, 1.7189);
    CreateObject(8260, -3112.375977, -817.560242, 22.924635, 0.8594, 2.5783, 1.7190);
    CreateObject(1226, -3068.861084, -843.097778, 21.986698, 0.0000, 0.0000, 90.0000);
    CreateObject(1226, -3069.172852, -857.654968, 22.040400, 0.0000, 0.0000, 281.2500);
    CreateObject(1226, -3045.137207, -843.694153, 21.811031, 0.0000, 0.0000, 88.1265);
    CreateObject(1226, -3044.911377, -856.287659, 21.990997, 0.0000, 0.0000, 271.7962);
    CreateObject(1226, -3004.312256, -856.067261, 21.513277, 0.0000, 0.0000, 287.3434);
    CreateObject(1226, -3004.699707, -843.221680, 21.324987, 0.0000, 0.0000, 78.7500);
    CreateObject(1226, -2952.705078, -854.642822, 19.067072, 0.0000, 0.0000, 277.8123);
    CreateObject(1226, -2952.304443, -842.663330, 18.952187, 0.0000, 0.0000, 91.1003);
    CreateObject(1226, -2880.236572, -841.115234, 10.153760, 0.0000, 0.0000, 88.9086);
    CreateObject(1226, -2880.123779, -853.813965, 10.343432, 0.0000, 0.0000, 270.0000);
    CreateObject(1257, -3078.060791, -857.868469, 19.901543, 358.2811, 357.4217, 270.0000);
    CreateObject(1306, -3093.271973, -793.699097, 25.587725, 0.0000, 0.0000, 0.0000);
    CreateObject(5149, -3160.216064, -853.867737, 25.998127, 0.0000, 355.7028, 181.7189);
    CreateObject(3308, -3213.134277, -847.949951, 28.000593, 0.0000, 4.2972, 1.6416);
    CreateObject(3310, -3192.241455, -831.920471, 27.883579, 5.1566, 359.1406, 92.5783);
    CreateObject(3317, -3167.672607, -824.506592, 26.605682, 358.2811, 4.2972, 1.7189);
    CreateObject(3443, -3140.589355, -830.693481, 24.878086, 0.8594, 4.2972, 0.8594);
    CreateObject(669, -2882.172119, -860.497620, 6.639508, 0.0000, 0.0000, 0.0000);
    CreateObject(669, -2904.135498, -816.764038, 7.474801, 0.0000, 0.0000, 0.0000);
    CreateObject(669, -3085.217529, -881.796631, 19.330547, 0.0000, 0.0000, 0.0000);
    CreateObject(1408, -3204.049805, -848.881470, 27.093418, 0.0000, 359.1406, 90.8595);
    CreateObject(1408, -3204.254883, -843.689270, 27.118570, 0.0000, 0.0000, 93.5152);
    CreateObject(1408, -3204.486816, -838.472534, 27.154585, 0.0000, 359.1406, 91.7963);
    CreateObject(1408, -3204.679932, -833.285095, 27.262617, 0.0000, 359.1406, 92.5784);
    CreateObject(1408, -3162.632568, -842.771729, 24.034098, 0.0000, 2.5783, 0.0000);
    CreateObject(1408, -3157.828125, -842.777283, 23.724293, 0.0000, 3.4377, 0.0000);
    CreateObject(1211, -3125.008301, -858.801392, 21.488409, 0.0000, 0.0000, 180.0000);
    CreateObject(3446, -3145.313965, -871.449524, 25.711710, 355.7028, 0.0000, 270.8595);
    CreateObject(12853, -3070.259766, -815.781555, 19.612705, 359.1406, 2.5783, 1.7189);
    CreateObject(1676, -3081.670898, -809.979858, 19.729641, 0.0000, 0.0000, 92.5784);
    CreateObject(1676, -3081.460938, -822.554749, 19.933077, 0.0000, 0.0000, 271.7189);
    CreateObject(1408, -3134.207764, -862.310852, 22.007179, 0.0000, 357.4217, 182.5783);
    CreateObject(1408, -3139.427734, -862.454773, 22.314457, 0.0000, 356.5623, 180.8595);
    CreateObject(1408, -3144.634766, -862.499756, 22.752728, 3.4377, 353.9839, 180.0000);
    CreateObject(1408, -3151.912109, -862.379028, 23.303244, 0.0000, 354.8434, 180.0000);
    CreateObject(1408, -3157.162109, -862.449707, 23.585892, 0.0000, 357.4217, 180.8595);
    CreateObject(16605, -3179.686035, -870.108276, 24.696688, 0.0000, 356.5623, 182.5783);
    CreateObject(8417, -3087.059570, -790.502075, -1.472769, 270.6186, 12.8916, 15.4699);
    CreateObject(8417, -3065.346924, -839.247559, -2.242664, 89.3814, 91.1002, 0.0000);
    CreateObject(8417, -3066.120850, -809.616333, -2.609387, 0.0000, 90.2408, 0.8594);
    CreateObject(8417, -3102.990967, -790.737305, -1.647714, 357.4217, 271.4781, 271.8735);
    CreateObject(8417, -3084.758057, -860.123352, -1.724665, 358.2811, 90.2408, 270.9368);
    CreateObject(8417, -3080.855469, -866.394958, -1.721235, 359.1406, 86.8030, 1.7189);
    CreateObject(8417, -3100.882813, -887.259338, -0.746554, 359.1405, 271.5817, 92.8192);
    CreateObject(8417, -3151.558594, -880.370361, 2.286268, 356.5623, 91.9597, 271.7189);
    CreateObject(8417, -3201.887939, -882.728210, 5.961485, 355.7028, 90.2408, 271.7962);
    CreateObject(8417, -3221.911377, -863.435303, 7.357376, 0.0000, 273.1970, 1.7189);
    CreateObject(8417, -3123.306641, -810.527588, 0.619484, 0.8594, 273.1969, 359.2179);
    CreateObject(1363, -3097.403076, -843.272644, 20.229191, 0.0000, 0.0000, 0.0000);
    CreateObject(1346, -3160.037598, -861.252258, 24.704296, 0.0000, 0.0000, 180.0000);
    CreateObject(3516, -3078.739746, -845.370911, 21.434727, 1.7189, 0.0000, 92.6557);
    CreateObject(3853, -3096.873535, -801.411499, 22.386850, 0.0000, 0.0000, 180.0000);
    CreateObject(1226, -3124.290039, -856.729370, 24.521658, 0.0000, 0.0000, 258.7500);
    CreateObject(1226, -3124.539307, -847.948669, 24.388042, 0.0000, 0.0000, 101.2500);
    CreateObject(1226, -3154.933350, -848.606506, 26.549484, 0.0000, 0.0000, 106.4839);
    CreateObject(1226, -3154.888916, -857.525391, 26.566242, 0.0000, 0.0000, 270.0000);
    CreateObject(1226, -3198.401123, -859.645691, 30.105469, 0.0000, 0.0000, 213.7500);
    CreateObject(8417, -3112.295410, -888.073425, 0.124894, 357.4217, 85.9436, 271.7189);
    CreateObject(8417, -3131.918945, -868.553223, -0.382841, 356.5623, 271.2709, 1.5137);
    CreateObject(8417, -3223.423828, -849.224792, 7.400588, 0.0000, 275.7753, 1.7189);
    CreateObject(8417, -3178.003662, -881.439270, 3.345603, 355.7028, 91.1002, 272.3375);
    CreateObject(8417, -3203.998291, -828.604431, 5.780852, 355.7028, 268.8997, 273.1969);
    CreateObject(8417, -3137.453613, -813.608215, 1.893786, 355.7028, 274.0564, 271.4781);
    CreateObject(8417, -3175.126221, -822.344116, 3.920826, 355.7028, 275.7752, 294.6828);
    CreateObject(673, -3134.306885, -863.938721, 21.487530, 0.0000, 0.0000, 0.0000);
    CreateObject(634, -3204.113525, -844.902893, 27.349157, 0.0000, 0.0000, 0.0000);
    CreateObject(634, -3182.232666, -843.193298, 25.002939, 0.0000, 0.0000, 270.0000);
    CreateObject(669, -3157.562744, -839.866272, 23.580036, 0.0000, 0.0000, 292.5000);
    CreateObject(671, -3148.724365, -817.519104, 23.035408, 0.0000, 0.0000, 0.0000);
    CreateObject(672, -3159.697510, -867.080505, 24.196098, 0.0000, 0.0000, 270.0000);
    CreateObject(640, -3078.595215, -790.908325, 18.271223, 357.4217, 0.0000, 270.9368);
    CreateObject(640, -3083.912354, -790.979858, 18.527925, 357.4217, 2.5783, 270.0000);
    CreateObject(640, -3089.139404, -791.050293, 18.737463, 357.4217, 0.0000, 271.7962);
    CreateObject(640, -3094.349365, -791.143066, 18.971170, 357.4217, 357.4217, 270.0000);
    CreateObject(640, -3099.638672, -791.177490, 19.228123, 357.4217, 0.0000, 270.0000);
    CreateObject(1598, -3160.791748, -835.762451, 24.000710, 0.0000, 0.0000, 0.0000);
    CreateObject(646, -3116.571533, -861.541870, 21.791273, 0.0000, 0.0000, 0.0000);
    CreateObject(646, -3107.296631, -861.428589, 21.376085, 0.0000, 0.0000, 0.0000);
    CreateObject(640, -3093.226318, -885.800476, 20.349052, 357.4217, 2.5783, 270.8595);
    CreateObject(640, -3088.035889, -885.672485, 20.172434, 358.2811, 0.0000, 271.7189);
    CreateObject(640, -3084.107178, -885.612793, 20.010389, 357.4217, 0.8594, 270.0000);
    CreateObject(640, -3081.700928, -882.654175, 19.881855, 359.1406, 0.0000, 0.0000);
    CreateObject(640, -3081.753418, -877.432190, 19.776798, 358.2811, 0.0000, 0.8594);
    CreateObject(640, -3081.963623, -872.205994, 19.628778, 359.1406, 0.0000, 4.2972);
    CreateObject(640, -3082.268555, -867.335571, 19.642193, 0.8594, 0.0000, 2.5783);
    CreateObject(640, -3082.392578, -863.552734, 19.655344, 0.0000, 0.0000, 0.8594);
    CreateObject(640, -3084.781006, -861.295227, 19.775990, 356.5623, 358.2811, 270.0000);


    Screen`s :



    Aber alles rum ist nicht das beste und sieht nicht so schon aus..
    Aber naja..


    /EDIT
    AUF SEITE 5 IST DIE VERSION v2.0!


    Mfg,
    CityLight

    Wo hast du das Kopiert xD?


    if(strcmp(cmd, "/uniforma", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (!PlayerToPoint(20, playerid, XYZ))//Hier deine Cords
    {
    SendClientMessage(playerid, COLOR_GRAD2, " Du bist nicht am richtigen Platz !");
    return 1;
    }
    new x_nr[256];
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GREEN, "|____________ Uniforma____________|");
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /Uniforma [nummer]");
    SendClientMessage(playerid, COLOR_WHITE, "Nummern: 1,2,3,4");
    return 1;
    }
    if(strcmp(x_nr,"1",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    if(strcmp(x_nr,"2",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    if(strcmp(x_nr,"3",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    else if(strcmp(x_nr,"4",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Der Befehl existiert nciht!");
    return 1;
    }
    }
    return 1;
    }


    Habe nur das von Tuner hinzugefuhgt!


    So solte es gehen,versuche es !


    Mfg
    CityLight

    AddStaticPickup(..



    if(strcmp(cmd, "/uniforma", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (!PlayerToPoint(20, playerid, XYZ))//Hier deine Cords
    {
    SendClientMessage(playerid, COLOR_GRAD2, " Du bist nicht am richtigen Platz !");
    return 1;
    }
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GREEN, "|____________ Uniforma____________|");
    SendClientMessage(playerid, COLOR_WHITE, "Benutze: /Uniforma [nummer]");
    SendClientMessage(playerid, COLOR_WHITE, "Nummern: 1,2,3,4");
    return 1;
    }
    if(strcmp(x_nr,"1",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    if(strcmp(x_nr,"2",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    if(strcmp(x_nr,"3",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    else if(strcmp(x_nr,"4",true) == 0)
    {
    SetPlayerSkin(playerid, SKIN ID);//DEINE SKIN ID
    return 1;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Der Befehl existiert nciht!");
    return 1;
    }
    }
    return 1;
    }


    Ich hoffe es ist so richtig,also so habe ich das gemacht und es geht..


    Mfg,
    CityLight