Beiträge von CesarSkyNET

    Wozu brauch man die? Ich habe die Standartprogramme und noch Skype, Origin und Steam. Sinnloses kram brauch ich nicht auf meinem PC.


    Und was für Autostartprogramme haste denn alles?


    MSN , Skype , Origin , Steam , Grafikkartetreiter , Soundtreiber, AntiVirus und und und

    Ich habe ein 450€ PC und bei mir läuft alles wunderbar. Kann MW3, BO2, Minecraft auf High-End zocken mit Shader + Optifine sehr hoch.. Und zocke Minecraft mit 70 FPS..



    aber Du hast keine 37 Autostartprogramme nebenbei laufen ;)



    Welches Plugin hast Du drinne MysQL r6 oder MysQL r7 ? :)

    Guten Tag,


    Und zwar werde ich mir in 1-2 Monate neuen PC zulegen.


    Info:


    Intel Core i7-3960X / ASUS P9X79 LE Mainboard Bundle 1.199,00 EUR
    Arbeitsspeicher: 65536 MB DDR3-RAM Kit, 2100 MHz 399,00 EUR
    Festplatte: 480 GB SSD 409,00 EUR
    Grafik: NVIDIA GeForce GTX 680, 2048 MB GDDR5 469,00 EUR
    Gehäuse: Cooler Master Storm Trooper 129,90 EUR
    Netzteil: 1000 Watt Xilence Redwing Netzteil 129,90 EUR
    Laufwerk: Blu-ray-Brenner 79,90 EUR
    Monitor: 61cm (24") ASUS VE248H 184,90 EUR


    Summe: 3.000,60 EUR


    Da ich nichts von Ratenzahlung halte spare ich lieber mein Geld und gebe es mit einen schlag aus :D
    Gespart: 4.500.00 EUR


    Für wievel Jahre bräuchte ich dann diesen PC nicht mehr aufrüsten ?



    Mit freundlichen Grüßen
    Yumex

    Hay BOMBER,


    Und zwar nettes Teil was Du da gescchrieben hast, ich find das Filterscript richtig klasse.
    Wir beide haben es ja richtig gut testet, aber mir fehlt noch im Dialog wieviele Spieler in der Arenen sind.
    Aber sonst 1a :D




    Mit freundlichen Grüßen
    Yumex

    Zitat

    Schreib mal unter OnGameModeInit folgendes: mysql_debug(1);


    Und dann connecte mal auf den Server und verlass ihn wieder. Dann muss im Server Ordner eine Datei Namens Mysql_log stehen (glaube die heißt so). Und dann postest du uns mal das Resultat hier.

    Spoiler anzeigen
    [02:43:50]
    [02:43:50] ---------------------------
    [02:43:50] MySQL Debugging activated (05/12/13)
    [02:43:50] ---------------------------
    [02:43:50]
    [02:43:50] >> mysql_connect( )
    [02:43:50] CMySQLHandler::CMySQLHandler() - constructor called.
    [02:43:50] CMySQLHandler::CMySQLHandler() - Connecting to "localhost" | DB: "samp2207_LC" | Username: "samp2207" ...
    [02:43:50] CMySQLHandler::Connect() - Connection was successful.
    [02:43:50] CMySQLHandler::Connect() - Auto-Reconnect has been enabled.
    [02:43:50] >> mysql_ping( Connection handle: 1 )
    [02:43:50] CMySQLHandler::Ping() - Connection is still alive.
    [02:44:17] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:17] CMySQLHandler::EscapeString(Yumex4355); - Escaped 9 characters to Yumex4355.
    [02:44:17] >> mysql_query( Connection handle: 1 )
    [02:44:17] CMySQLHandler::Query(SELECT * FROM accounts WHERE Name = 'Yumex4355') - Successfully executed.
    [02:44:17] >> mysql_store_result( Connection handle: 1 )
    [02:44:17] CMySQLHandler::StoreResult() - Result was stored.
    [02:44:17] >> mysql_num_rows( Connection handle: 1 )
    [02:44:17] CMySQLHandler::NumRows() - Returned 0 row(s)
    [02:44:26] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:26] CMySQLHandler::EscapeString(Yumex4355); - Escaped 9 characters to Yumex4355.
    [02:44:26] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:26] CMySQLHandler::EscapeString(test123); - Escaped 7 characters to test123.
    [02:44:26] >> mysql_query( Connection handle: 1 )
    [02:44:26] CMySQLHandler::Query(INSERT INTO accounts (Name, Passwort) VALUES ('Yumex4355', 'test123')) - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Level); - Escaped 5 characters to Level.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Level = '0' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Admin); - Escaped 5 characters to Admin.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Admin = '0' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Eingeloggt); - Escaped 10 characters to Eingeloggt.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Eingeloggt = '1' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Tut); - Escaped 3 characters to Tut.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Tut = '0' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Geschlecht); - Escaped 10 characters to Geschlecht.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Geschlecht = '2' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Skin); - Escaped 4 characters to Skin.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Skin = '7' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Premium); - Escaped 7 characters to Premium.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Premium = '0' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Money); - Escaped 5 characters to Money.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Money = '10000' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Bank); - Escaped 4 characters to Bank.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Bank = '11000' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Kills); - Escaped 5 characters to Kills.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Kills = '0' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Tode); - Escaped 4 characters to Tode.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Tode = '0' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Health); - Escaped 6 characters to Health.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Health = '0.0' WHERE Name = '') - Successfully executed.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(accounts); - Escaped 8 characters to accounts.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Spawnchange); - Escaped 11 characters to Spawnchange.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(Name); - Escaped 4 characters to Name.
    [02:44:38] >> mysql_real_escape_string( Connection handle: 1 )
    [02:44:38] CMySQLHandler::EscapeString(); - Escaped 0 characters to .
    [02:44:38] >> mysql_query( Connection handle: 1 )
    [02:44:38] CMySQLHandler::Query(UPDATE accounts SET Spawnchange = '0' WHERE Name = '') - Successfully executed.

    Zitat

    Poste doch einfach den Code vom Speichern und Laden?
    Kann es sein, das der Gamemode nicht mit MySQL verbunden ist? Überprüfe mal deine MySQL Daten.


    Das Script ist mit der Datenbank verbunden.


    SaveAccount:



    stock SavePlayer(playerid)
    {
    if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
    {
    if(Spieler[playerid][Eingeloggt] == 1)
    {
    mysql_SetInt("accounts", "Level", Spieler[playerid][Level], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Admin", Spieler[playerid][Admin], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Eingeloggt", Spieler[playerid][Eingeloggt], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Tut", Spieler[playerid][Tut], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Geschlecht", Spieler[playerid][Geschlecht], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Skin", Spieler[playerid][Skin], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Premium", Spieler[playerid][Premium], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Money", Spieler[playerid][Money], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Bank", Spieler[playerid][Bank], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Kills", Spieler[playerid][Kills], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Tode", Spieler[playerid][Tode], "Name", Spieler[playerid][pName]);
    mysql_SetFloat("accounts", "Health", Spieler[playerid][Health], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Spawnchange", Spieler[playerid][Spawnchange], "Name", Spieler[playerid][pName]);
    }
    }
    return 1;
    }

    LoadAccount:



    stock LoadPlayer(playerid)
    {
    if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
    {
    GetPlayerName(playerid, Spieler[playerid][pName], MAX_PLAYER_NAME);
    Spieler[playerid][Level] = mysql_GetInt("accounts", "Level", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Admin] = mysql_GetInt("accounts", "Admin", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Eingeloggt] = mysql_GetInt("accounts", "Eingeloggt", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Tut] = mysql_GetInt("accounts", "Tut", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Geschlecht] = mysql_GetInt("accounts", "Geschlecht", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Skin] = mysql_GetInt("accounts", "Skin", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Premium] = mysql_GetInt("accounts", "Premium", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Money] = mysql_GetInt("accounts", "Money", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Bank] = mysql_GetInt("accounts", "Bank", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Kills] = mysql_GetInt("accounts", "Kills", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Tode] = mysql_GetInt("accounts", "Tode", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Spawnchange] = mysql_GetInt("accounts", "Spawnchange", "Name", Spieler[playerid][pName]);
    }
    return 1;
    }


    Mfg

    zeig mal den aufbau der tabelle


    DROP TABLE IF EXISTS `accounts`;
    CREATE TABLE `accounts` (
    `id` int(11) NOT NULL AUTO_INCREMENT,
    `Name` varchar(24) NOT NULL,
    `Passwort` varchar(128) NOT NULL,
    `Level` int(11) NOT NULL DEFAULT '1',
    `Admin` int(11) NOT NULL DEFAULT '0',
    `Tut` int(11) NOT NULL DEFAULT '0',
    `Geschlecht` int(11) NOT NULL DEFAULT '0',
    `Skin` int(11) NOT NULL DEFAULT '0',
    `Premium` int(11) NOT NULL DEFAULT '0',
    `Money` int(11) NOT NULL DEFAULT '0',
    `Bank` int(11) NOT NULL DEFAULT '0',
    `Kills` int(11) NOT NULL DEFAULT '0',
    `Tode` int(11) NOT NULL DEFAULT '0',
    `Health` float NOT NULL DEFAULT '100',
    `Spawnchange` int(11) NOT NULL DEFAULT '0',
    PRIMARY KEY (`id`)
    ) ENGINE=MyISAM AUTO_INCREMENT=220 DEFAULT CHARSET=latin1;

    Den Code, wie du die Accounts speicherst / Laden lässt.


    stock LoadPlayer(playerid)
    {
    if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
    {
    GetPlayerName(playerid, Spieler[playerid][pName], MAX_PLAYER_NAME);
    Spieler[playerid][Level] = mysql_GetInt("accounts", "Level", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Admin] = mysql_GetInt("accounts", "Admin", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Eingeloggt] = mysql_GetInt("accounts", "Eingeloggt", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Tut] = mysql_GetInt("accounts", "Tut", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Geschlecht] = mysql_GetInt("accounts", "Geschlecht", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Skin] = mysql_GetInt("accounts", "Skin", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Premium] = mysql_GetInt("accounts", "Premium", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Money] = mysql_GetInt("accounts", "Money", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Bank] = mysql_GetInt("accounts", "Bank", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Kills] = mysql_GetInt("accounts", "Kills", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Tode] = mysql_GetInt("accounts", "Tode", "Name", Spieler[playerid][pName]);
    Spieler[playerid][Spawnchange] = mysql_GetInt("accounts", "Spawnchange", "Name", Spieler[playerid][pName]);
    }
    return 1;
    }



    stock SavePlayer(playerid)
    {
    if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
    {
    if(Spieler[playerid][Eingeloggt] == 1)
    {
    mysql_SetInt("accounts", "Level", Spieler[playerid][Level], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Admin", Spieler[playerid][Admin], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Eingeloggt", Spieler[playerid][Eingeloggt], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Tut", Spieler[playerid][Tut], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Geschlecht", Spieler[playerid][Geschlecht], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Skin", Spieler[playerid][Skin], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Premium", Spieler[playerid][Premium], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Money", Spieler[playerid][Money], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Bank", Spieler[playerid][Bank], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Kills", Spieler[playerid][Kills], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Tode", Spieler[playerid][Tode], "Name", Spieler[playerid][pName]);
    mysql_SetFloat("accounts", "Health", Spieler[playerid][Health], "Name", Spieler[playerid][pName]);
    mysql_SetInt("accounts", "Spawnchange", Spieler[playerid][Spawnchange], "Name", Spieler[playerid][pName]);
    }
    }
    return 1;
    }