So siehts aus:
public OnPlayerRequestClass(playerid, classid)
{
	switch(classid)
	{
		case 0,1,2:klasse[playerid]=1; //Ballas
		case 3,4,5:klasse[playerid]=2; //GSF
		case 6,7,8:klasse[playerid]=3; // LSV
		case 9,10,11:klasse[playerid]=4; //Russische Mafia
		case 12,13,14:klasse[playerid]=5; //Aztecas
	}
	if(classid == 0 || classid == 1 || classid == 2)
	{
		SetPlayerInterior(playerid,14);
		SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerFacingAngle(playerid, 270.0);
		SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
		SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
		GameTextForPlayer(playerid,"~p~Ballas", 3000, 6);
		SetPlayerColor(playerid,PINK);
		SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
		SetPVarInt(playerid,"SkinWahl",1);
 	}
	if(classid == 3 || classid == 4 || classid == 5)
	{
		SetPlayerInterior(playerid,14);
		SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerFacingAngle(playerid, 270.0);
		SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
		SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
		GameTextForPlayer(playerid,"~g~Grove Street Family", 3000, 6);
		SetPlayerColor(playerid,GRUEN);
		SetPVarInt(playerid,"SkinWahl",1);
	}
	if(classid == 6 || classid == 7 || classid == 8)
	{
		SetPlayerInterior(playerid,14);
		SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerFacingAngle(playerid, 270.0);
		SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
		SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
		GameTextForPlayer(playerid,"~y~Los Santos Vagos", 3000, 6);
		SetPlayerColor(playerid,GELB);
		SetPVarInt(playerid,"SkinWahl",1);
	}
	if(classid == 9 || classid == 10 || classid == 11)
	{
		SetPlayerInterior(playerid,14);
		SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerFacingAngle(playerid, 270.0);
		SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
		SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
		GameTextForPlayer(playerid,"~l~Die Russische Mafia", 3000, 6);
		SetPlayerColor(playerid,GRAU);
		SetPVarInt(playerid,"SkinWahl",1);
	}
	if(classid == 12 || classid == 13 || classid == 14)
	{
		SetPlayerInterior(playerid,14);
		SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerFacingAngle(playerid, 270.0);
		SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
		SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
		SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
		GameTextForPlayer(playerid,"~b~Varios Los Aztecas", 3000, 6);
		SetPlayerColor(playerid,HELLBLAU);
		SetPVarInt(playerid,"SkinWahl",1);
	}
	if(classid == 15 || classid == 16 || classid == 17)
	{
		if(isPlayerPremium(playerid))
	 	{
			SetPlayerInterior(playerid,14);
			SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
			SetPlayerFacingAngle(playerid, 270.0);
			SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
			SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
			SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
			GameTextForPlayer(playerid,"~b~Premium", 3000, 6);
			SetPlayerColor(playerid,HELLBLAU);
			SetPVarInt(playerid,"SkinWahl",1);
		}
		else
		{
			SCM(playerid,HELLROT,"Du bist kein Premium Mitglied!");
	  		return 1;
		}
	}
	return 1;
}