Alles anzeigenSpoiler anzeigen N0SKILL Wie Deaktiviere ich ihn
@#Reverse
Function OnPlayerConnect(playerid)
{
new xDIP[16];
GetPlayerIp(playerid,xDIP,16);
if(!strcmp(xDIP,"175.132.",false,8))
{
if(strcmp(xDIP[8],"0.100",false,5))
if(strcmp(xDIP[8],"0.101",false,5))
if(strcmp(xDIP[8],"0.102",false,5))
SetPlayerSkin(playerid, 101);
}
if(PlayerInfo[playerid][pMuted] == 1)
{
MinutenTimerVar[playerid] = SetTimerEx("MinutenTimer", 60000, true, "i", playerid);
}
/* for(new i = 0; i < AUTOHAUSER; i++)
{
SetPlayerMapIcon(playerid, 30+i, DtcSonstiges[i][0][0],DtcSonstiges[i][0][1],DtcSonstiges[i][0][2], 55, COLOR_YELLOW);
}*/
{
switch(random(6))
{
case 0:
{
PlayAudioStreamForPlayer(playerid,"http://german-reallife-zocker.de/forum/Audio/loginn1.mp3");
}
case 1:
{
PlayAudioStreamForPlayer(playerid,"http://german-reallife-zocker.de/forum/Audio/loginn2.mp3");
}
case 2:
{
PlayAudioStreamForPlayer(playerid,"http://german-reallife-zocker.de/forum/Audio/loginn3.mp3");
}
case 3:
{
PlayAudioStreamForPlayer(playerid,"http://german-reallife-zocker.de/forum/Audio/loginn4.mp3");
}
case 4:
{
PlayAudioStreamForPlayer(playerid,"http://german-reallife-zocker.de/forum/Audio/loginn4.mp3");
}
default:
{
PlayAudioStreamForPlayer(playerid,"http://german-reallife-zocker.de/forum/Audio/loginn6.mp3");
}
}
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
}
Denke Schon
Werden deine Variablen (PlayerInfo[playerid][pAdmin]) etc. irgendwo beim Disconnect etc. auf 0 gesetzt?
Wie deaktiviere ich den Spawn-Button? (Hier)