Oh, das wusste ich noch gar nicht.
Die Angle, ist bei jedem Auto, gegeben.
PWN - CODE
stock createFrakCars()
{
FrakCars[FRAK_GROVE][0] = AddStaticVehicleEx(411, 2471.7305, -1653.9286, 13.1295, 91.1799,234,234, 600); // gs_infernus_1
FrakCars[FRAK_GROVE][1] = AddStaticVehicleEx(411, 2481.5835, -1653.9379, 13.1157, 89.6524,234,234, 600); // gs_infernus_2
FrakCars[FRAK_GROVE][2] = AddStaticVehicleEx(560, 2499.8689, -1654.9833, 13.1318, 73.3367,234,234, 600); // gs_sultan_1
FrakCars[FRAK_GROVE][3] = AddStaticVehicleEx(560, 2510.4358, -1667.5021, 13.2139, 21.7674,234,234, 600); // gs_sultan_2
FrakCars[FRAK_GROVE][4] = AddStaticVehicleEx(560, 2507.5120, -1678.3459, 13.2111, 339.8317,234,234, 600); // gs_sultan_3
FrakCars[FRAK_GROVE][5] = AddStaticVehicleEx(522, 2493.8193, -1685.6548, 13.0816, 331.9830,234,234, 600); // gs_nrg_1
FrakCars[FRAK_GROVE][6] = AddStaticVehicleEx(522, 2492.7583, -1685.1547, 13.0816, 328.6006,234,234, 600); // gs_nrg_2
FrakCars[FRAK_GROVE][7] = AddStaticVehicleEx(522, 2491.5410, -1684.7617, 13.0328, 333.8896,234,234, 600); // gs_nrg_3
FrakCars[FRAK_GROVE][8] = AddStaticVehicleEx(522, 2490.1418, -1684.4767, 13.0153, 333.2024,234,234, 600); // gs_nrg_4
FrakCars[FRAK_GROVE][9] = AddStaticVehicleEx(541, 2476.0457, -1697.8132, 13.1443, 359.1874,234,234, 600); // gs_bullet_1
FrakCars[FRAK_GROVE][10] = AddStaticVehicleEx(541, 2472.0601, -1697.9293, 13.1414, 0.7579,234,234, 600); // gs_bullet_2
FrakCars[FRAK_GROVE][11] = AddStaticVehicleEx(451, 2482.9082, -1683.9436, 13.1213, 90.0109,234,234, 600); // gs_turismo_1
FrakCars[FRAK_GROVE][12] = AddStaticVehicleEx(482, 2469.0544, -1671.6486, 13.5166, 10.8241,234,234, 600); // gs_burrito_1
for(new i;i<20;i++){
if(FrakCars[FRAK_GROVE][i] == INVALID_VEHICLE_ID)continue;
SetVehicleVirtualWorld(FrakCars[FRAK_GROVE][i], 15);
}
return 1;
}