Beiträge von Jeffry

    if(strcmp(cmd, "/unban", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "FEHLER: /unban [playername]");
    return 1;
    }
    if (PlayerInfo[playerid][pAdmin] >= 1)
    {
    new string3[64];
    format(string3, sizeof(string3), "/Accounts/%s.ini", tmp);
    if(!fexist(string3)) return SendClientMessage(playerid, COLOR_GRAD2, "Error: Spieler existiert nicht.");
    if(dini_Int(string3, "Banned") == 0) return SendClientMessage(playerid, COLOR_GRAD2, "Error: Spieler ist nicht gesperrt.");
    dini_Set(string3, "Banned", "0");
    SendClientMessage(playerid, 0xFF6347AA, "Entbannt.");
    return 1;
    }
    }
    return 1;
    }

    Mache es so:
    Unter den Includes:
    new weapon[MAX_PLAYERS][14];
    new ammo[MAX_PLAYERS][14];


    Beim Laden:
    for(new i = 1;i< 14;i++)
    {
    new tmpstring[128];
    format(tmpstring,sizeof tmpstring, "waffenslot%d",i);
    weapon[playerid][i-1] = cache_get_field_content_int(0, tmpstring, handle);
    format(tmpstring,sizeof tmpstring, "ammoslot%d",i);
    ammo[playerid][i-1] = cache_get_field_content_int(0, tmpstring, handle);
    printf("i: %d | weapon: %d | ammo: %d", i, weapon[playerid][i-1],ammo[playerid][i-1]);
    }

    Und bei OnPlayerSpawn:
    for(new i = 1;i< 14;i++) GivePlayerWeapon(playerid,weapon[playerid][i-1],ammo[playerid][i-1]);

    Debugge es mal so und poste dann was im Server Log steht, wenn du dich einloggst.
    Beachte, dass Waffen-Daten in der Datenbank stehen, sonst ist natürlich alles 0, wenn in der Datenbank nur Nullen stehen.


    new weapon[14];
    new ammo[14];
    for(new i = 1;i< 14;i++)
    {
    new tmpstring[128];
    format(tmpstring,sizeof tmpstring, "waffenslot%d",i);
    weapon[i-1] = cache_get_field_content_int(0, tmpstring, handle);
    format(tmpstring,sizeof tmpstring, "ammoslot%d",i);
    ammo[i-1] = cache_get_field_content_int(0, tmpstring, handle);
    GivePlayerWeapon(playerid,weapon[i-1],ammo[i-1]);
    printf("i: %d | weapon: %d | ammo: %d", i, weapon[i-1],ammo[i-1]);
    }

    format(tmpstring,sizeof tmpstring, "UPDATE `users` SET `waffenslot%d`='%d', `ammoslot%d`='%d' WHERE `id`='%d'",i, weapon[i], i, ammo[i], PlayerInfo[playerid][p_id]);
    zu:
    format(tmpstring,sizeof tmpstring, "UPDATE `users` SET `waffenslot%d`='%d', `ammoslot%d`='%d' WHERE `id`='%d'",i, weapon[i-1], i, ammo[i-1], PlayerInfo[playerid][p_id]);


    Wahrscheinlich war das schon alles, im Log sieht nämlich sonst alles gut aus.

    stock GetFreeHotel(playerid)
    {
    for(new i = 0; i<MaxHaus; i++)
    {
    if(Haus[i][hArt] == 1)continue;
    if(Haus[i][hZimmerA] >= Haus[i][hZimmerM]) //>= oder < ? Kommt drauf an was die bedeuten. Gegebenenfalls ändern.
    {
    SetPlayerPos(playerid,Haus[i][hX],Haus[i][hY],Haus[i][hZ]);
    return 1;
    }
    }
    SendClientMessage(playerid, 0xFF0000FF, "[SERGEY] {FFFFFF}Es gibt keine freie Hotelszimmer mehr.");
    SendClientMessage(playerid, 0xFF0000FF, "[SERGEY] {FFFFFF}Deshalb wirst du jetzt wohl in ein Miethaus.");
    GetFreeMietHaus(playerid);
    return 1;
    }

    public timebancheck(playerid)
    {
    new query[256],data[255],ergebnis,timestamp;
    format(query,sizeof(query),"SELECT * FROM `timeban` WHERE `Ip`='%s' OR `name`='%s'",gPlayerIp[playerid],gPlayerName[playerid]);
    mysql_query(dbhandle,query);
    mysql_store_result();
    if(mysql_num_rows())
    {
    mysql_fetch_field("id",data);
    ergebnis=strval(data);
    mysql_fetch_field("datum",data);
    timestamp=strval(data);
    if(ergebnis!=0)
    {
    if(gettime()<timestamp)
    {
    new string[128];
    new zahl=timestamp-gettime();
    zahl=zahl/60;
    format(string,128,"Du bist noch %d Minuten gebannt.",zahl);
    SendClientMessage(playerid,0xFF0000FF,string);
    return Kick(playerid);
    }
    else
    {
    format(query,sizeof(query),"DELETE FROM `timeban` WHERE `Ip`='%s' OR `name`='%s'",gPlayerIp[playerid],gPlayerName[playerid]);
    mysql_query(dbhandle,query);
    }
    }
    }
    mysql_free_result();
    return 1;
    }


    Nochmals: Nutze bitte den PAWN Tag.

    stock mktime(hour,minute,second,day,month,year)
    {
    new timestamp2;
    timestamp2 = second + (minute * 60) + hour * (3600);
    new days_of_month[12];


    if ( ((year % 4 == 0) && (year % 100 != 0)) || (year % 400 == 0) )
    {
    days_of_month = { 31,29,31,30,31,30,31,31,30,31,30,31 };
    }
    else
    {
    days_of_month = { 31,28,31,30,31,30,31,31,30,31,30,31 };
    }
    new days_this_year = 0;
    days_this_year = day;
    if(month > 1)
    {
    for(new i=0; i<month-1;i++)
    {
    days_this_year += days_of_month[i];
    }
    }
    timestamp2 += days_this_year * 86400;


    for(new j=1970;j<year;j++)
    {
    timestamp2 += 31536000;
    if( ((year % 4 == 0) && (year % 100 != 0)) || (year % 400 == 0) ) timestamp2 += 86400;
    }
    return timestamp2;
    }