Was für Objekt Packs ?
Finde die Objekte bei mir nicht.
Was für Objekt Packs ?
Finde die Objekte bei mir nicht.
IDE : 18762 (mit Textur!)
Wand :
IDE : 19379 (mit Textur!)
Welche Objekt Packs?
Hey
Da ich gerade dabei bin mein PC neuaufzusetzen kam ich auf ein Problem da ich Windows 8.1 habe kann ich nun nicht mehr über die CD neuaufsetzen.
Kann mir jemand sagen wie ich das auf Windows 8 normal downgrade?
Danke im vorraus.
Mfg,
Zeig Mal deinen Code den du jetzt da hast.
Grüße
Dominik
new exp = PlayerInfo[i][pRespekt], nxtlevel = PlayerInfo[i][pLevel]+1, expamount = nxtlevel*levelexp;
new NextLevel = PlayerInfo[i][pLevel]+=1;
if(exp >= expamount)
{
SendClientMessage(i, COLOR_WHITE, "* INFO: Du Bist nun Level UP");
PlayerInfo[i][pLevel]+=1;
}
Jetzt bekommt man 2 Level hoch.
Hey
Eigentlich sollte sich das Level beim Payday erhöhen jedoch wird es nicht erhöht.
new exp = PlayerInfo[i][pRespekt], nxtlevel = PlayerInfo[i][pLevel]+1, expamount = nxtlevel*levelexp;
new NextLevel = PlayerInfo[i][pLevel]+1;
if(exp >= expamount)
{
SendClientMessage(i, COLOR_WHITE, "* INFO: Du Bist nun Level UP");
PlayerInfo[i][pLevel]+1;
}
if(strcmp("/buylevel", cmd, true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] != 0)
{
playermoney = PlayerInfo[playerid][pCash];
if(PlayerInfo[playerid][pLevel] > 0)
{
new NextLevel = PlayerInfo[playerid][pLevel]+1;
new LevelKosten = NextLevel*levelcost;
new RespektKosten = NextLevel*levelexp;
if(PlayerInfo[playerid][pDonatorRank] == 2)
{
LevelKosten = LevelKosten/2;
}
if(playermoney < LevelKosten)
{
format(string, sizeof(string), " Du hast nicht genug Geld ($%d) !", LevelKosten);
SendClientMessage(playerid, COLOR_ERRORTEXT, string);
return 1;
}
else if(PlayerInfo[playerid][pRespekt] < RespektKosten)
{
format(string, sizeof(string), " Du benötigst mindestens %d Respekt Punkte, du hast aber erst %d !", RespektKosten, PlayerInfo[playerid][pRespekt]);
SendClientMessage(playerid, COLOR_ERRORTEXT, string);
return 1;
}
else
{
PlayerPlayMusic(playerid);
GivePlayerMoneys(playerid, (-LevelKosten));
PlayerInfo[playerid][pLevel]++;
if(PlayerInfo[playerid][pDonatorRank] > 0)
{
PlayerInfo[playerid][pRespekt] -= RespektKosten;
new total = PlayerInfo[playerid][pRespekt];
if(total > 0)
{
PlayerInfo[playerid][pRespekt] = total;
}
else
{
PlayerInfo[playerid][pRespekt] = 0;
}
}
else
{
PlayerInfo[playerid][pRespekt] = 0;
}
PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+2;
format(string, sizeof(string), "~g~LEVEL UP~n~~w~Du bist nun Level %d", NextLevel);
GameTextForPlayer(playerid, string, 5000, 1);
format(string, sizeof(string), " Du hast Level %d für $%d gekauft! Tippe /upgrade", NextLevel, LevelKosten);
SendClientMessage(playerid, COLOR_GRAD1, string);
format(string, sizeof(string), " Du hast nun %d Upgrade Punkte.", PlayerInfo[playerid][gPupgrade]);
SendClientMessage(playerid, COLOR_GRAD2, string);
SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
format(string,sizeof(string)," %s hat sich ein lvl gekauft",sendername);
EnterToLog("buylevel",string);
if(PlayerInfo[playerid][pLevel] == 15)
{
if(PlayerInfo[playerid][pSex] == 1)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(SHOWME_COLOR_GOLD, "==========================================================================");
format(string, sizeof(string), "%s hat soeben Level 15 erreicht, er ist nun offiziell ein Stammuser.", sendername);
SendClientMessageToAll(SHOWME_COLOR_GOLD, string);
SendClientMessageToAll(SHOWME_COLOR_GOLD, "==========================================================================");
}
else
{
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(SHOWME_COLOR_GOLD, "==========================================================================");
format(string, sizeof(string), "%s hat soeben Level 15 erreicht, sie ist nun offiziell eine Stammuserin.", sendername);
SendClientMessageToAll(SHOWME_COLOR_GOLD, string);
SendClientMessageToAll(SHOWME_COLOR_GOLD, "==========================================================================");
}
}
if(PlayerInfo[playerid][pLevel] == 25)
{
if(PlayerInfo[playerid][pSex] == 1)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(0x0087FFFF, "==========================================================================");
format(string, sizeof(string), "%s hat soeben Level 25 erreicht, er ist nun offiziell ein Ehrenmitglied.", sendername);
SendClientMessageToAll(0x0087FFFF, string);
SendClientMessageToAll(0x0087FFFF, "==========================================================================");
}
else
{
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(0x0087FFFF, "==========================================================================");
format(string, sizeof(string), "%s hat soeben Level 25 erreicht, sie ist nun offiziell ein Ehrenmitglied.", sendername);
SendClientMessageToAll(0x0087FFFF, string);
SendClientMessageToAll(0x0087FFFF, "==========================================================================");
}
}
}
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_ERRORTEXT, " Du bist nicht eingeloggt !");
}
}
return 1;
}
Danke im vorraus.
Machst du das noch?
Hey
Suche einen professionielen Scripter für ein Paar System.
Bezahlung liegt bei 50€.
Folgende Systeme:
Gang Missionen
Ausruesten System erweitern.
Für mehr Infos bitte per PN.
Mfg, Dome_
Ich glaube es liegt an dem:
[00:07:32] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:32] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:32] [MySQL] Error (0): Function: mysql_num_rows called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:32] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:32] OnPlayerConnect - Debug 03
[00:07:32] OnPlayerConnect - Debug 04
[00:07:32] OnPlayerConnect - Debug 40
[00:07:32] OnPlayerConnect - Debug 41
[00:07:32] OnPlayerConnect - Debug 42
[00:07:32] OnPlayerConnect - Debug 43
[00:07:32] OnPlayerConnect - Debug 44
[00:07:32] OnPlayerConnect - Debug 45
[00:07:32] OnPlayerConnect - Debug 46
[00:07:32] OnPlayerConnect - Debug 47
[00:07:32] OnPlayerConnect - Debug 48
[00:07:32] OnPlayerConnect - Debug 49
[00:07:32] OnPlayerConnect - Debug 41
[00:07:32] OnPlayerConnect - Debug 42
[00:07:32] OnPlayerConnect - Debug 43
[00:07:32] OnPlayerConnect - Debug 44
[00:07:32] OnPlayerConnect - Debug 45
[00:07:32] OnPlayerConnect - Debug 46
[00:07:32] OnPlayerConnect - Debug 47
[00:07:32] OnPlayerConnect - Debug 48
[00:07:32] OnPlayerConnect - Debug 05
[00:07:32] OnPlayerConnect - Debug 06
[00:07:32] OnPlayerconect (Dome_Alva) dauert 6ms
[00:07:32] [MySQL] Error (3): Function: mysql_query called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:54] OnPlayerSpawn - Debug 01
[00:07:54] OnPlayerSpawn - Debug 02
[00:07:54] OnPlayerSpawn - Debug 03
[00:07:54] OnPlayerSpawn - Debug 04
[00:07:54] OnPlayerSpawn - Debug 05
[00:07:54] OnPlayerSpawn - Debug 06
[00:07:54] OnPlayerSpawn - Debug 07
[00:07:54] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:54] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:54] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:54] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:07:54] [MySQL] Error (3): Function: mysql_query called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:08:09] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:08:09] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:08:09] [MySQL] Error (0): Function: mysql_num_rows called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:08:09] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:08:09] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
[00:08:09] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to MySQL server on 'localhost' (10061).
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3z, (C)2005-2014 SA-MP Team
[00:14:52]bind 5.175.226.140
[00:14:52]bind 5.175.226.140 Server Plugins
[00:14:52]bind 5.175.226.140 --------------
[00:14:52]bind 5.175.226.140 Loading plugin: mysql
[00:14:52]bind 5.175.226.140 Failed (plugins/mysql: cannot open shared object file: No such file or directory)
[00:14:52]bind 5.175.226.140 Loading plugin: sscanf
[00:14:52]bind 5.175.226.140 Failed (plugins/sscanf: cannot open shared object file: No such file or directory)
[00:14:52]bind 5.175.226.140 Loading plugin: streamer
[00:14:52]bind 5.175.226.140 Failed (plugins/streamer: cannot open shared object file: No such file or directory)
[00:14:52]bind 5.175.226.140 Loading plugin: filemanager
[00:14:52]bind 5.175.226.140 Failed (plugins/filemanager: cannot open shared object file: No such file or directory)
[00:14:52]bind 5.175.226.140 Loaded 0 plugins.
[00:14:52]bind 5.175.226.140
[00:14:52]bind 5.175.226.140 Filterscripts
[00:14:52]bind 5.175.226.140 ---------------
[00:14:52]bind 5.175.226.140 Loading filterscript 't.amx'...
[00:14:52]bind 5.175.226.140 Unable to load filterscript 't.amx'.
[00:14:52]bind 5.175.226.140 Loaded 0 filterscripts.
[00:14:52]bind 5.175.226.140 Script[gamemodes/mrm-selfmade.amx]: Run time error 19: "File or function is not found"
[00:14:52]bind 5.175.226.140 Number of vehicle models: 0
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3z, (C)2005-2014 SA-MP Team
[00:16:19]bind 5.175.226.140
[00:16:19]bind 5.175.226.140 Server Plugins
[00:16:19]bind 5.175.226.140 --------------
[00:16:19]bind 5.175.226.140 Loading plugin: mysql.so
[00:16:19]bind 5.175.226.140 SA:MP MySQL Plugin v2.1.1 Loaded.
[00:16:19]bind 5.175.226.140 Loaded.
[00:16:19]bind 5.175.226.140 Loading plugin: sscanf.so
[00:16:19]bind 5.175.226.140
[00:16:19]bind 5.175.226.140 ===============================
[00:16:19]bind 5.175.226.140 sscanf plugin loaded.
[00:16:19]bind 5.175.226.140 Version: 2.8.1
[00:16:19]bind 5.175.226.140 (c) 2012 Alex "Y_Less" Cole
[00:16:19]bind 5.175.226.140 ===============================
[00:16:19]bind 5.175.226.140 Loaded.
[00:16:19]bind 5.175.226.140 Loading plugin: streamer.so
[00:16:19]bind 5.175.226.140
*** Streamer Plugin v2.6.1 by Incognito loaded ***
[00:16:19]bind 5.175.226.140 Loaded.
[00:16:19]bind 5.175.226.140 Loading plugin: filemanager.so
[00:16:19]bind 5.175.226.140 Failed (plugins/filemanager.so: cannot open shared object file: No such file or directory)
[00:16:19]bind 5.175.226.140 Loaded 3 plugins.
[00:16:19]bind 5.175.226.140 [MySQL] Thread running. Threadsafe: Yes.
[00:16:19]bind 5.175.226.140
[00:16:19]bind 5.175.226.140 Filterscripts
[00:16:19]bind 5.175.226.140 ---------------
[00:16:19]bind 5.175.226.140 Loading filterscript 't.amx'...
[00:16:19]bind 5.175.226.140 Unable to load filterscript 't.amx'.
[00:16:19]bind 5.175.226.140 Loaded 0 filterscripts.
[00:16:19]bind 5.175.226.140 Script[gamemodes/mrm-selfmade.amx]: Run time error 19: "File or function is not found"
[00:16:19]bind 5.175.226.140 Number of vehicle models: 0
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3z, (C)2005-2014 SA-MP Team
[00:17:04] password = "" (string)
[00:17:04] gamemode1 = "" (string)
[00:17:04] gamemode2 = "" (string)
[00:17:04]
[00:17:04] Server Plugins
[00:17:04] --------------
[00:17:04] Loading plugin: mysql.so
[00:17:04] SA:MP MySQL Plugin v2.1.1 Loaded.
[00:17:04] Loaded.
[00:17:04] Loading plugin: sscanf.so
[00:17:04]
[00:17:04] ===============================
[00:17:04] sscanf plugin loaded.
[00:17:04] Version: 2.8.1
[00:17:04] (c) 2012 Alex "Y_Less" Cole
[00:17:04] ===============================
[00:17:04] Loaded.
[00:17:04] Loading plugin: streamer.so
[00:17:04]
*** Streamer Plugin v2.6.1 by Incognito loaded ***
[00:17:04] Loaded.
[00:17:04] Loading plugin: FileManager.so
[00:17:04] ******************
[00:17:04] ** FILE MANAGER **
[00:17:04] ** Loaded **
[00:17:04] ** Version 1.5 **
[00:17:04] ******************
[00:17:04] Loaded.
[00:17:04] Loaded 4 plugins.
[00:17:04] [MySQL] Thread running. Threadsafe: Yes.
[00:17:04]
[00:17:04] Filterscripts
[00:17:04] ---------------
[00:17:04] Loading filterscript 't.amx'...
[00:17:04] Unable to load filterscript 't.amx'.
[00:17:04] Loaded 0 filterscripts.
[00:17:04] [MySQL] Error (0): Failed to connect. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (1): Failed to connect. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (2): Failed to connect. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (3): Failed to connect. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] DummyQuery wurde aufgerufen.
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (1): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (2): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (3): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [SERVER] Das Wetter wurde geändert.
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_fetch_field called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_num_rows called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_num_rows called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_num_rows called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_free_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_query called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:04] [MySQL] Error (0): Function: mysql_store_result called when not connected to any database. Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2).
[00:17:06]
[00:17:06] Ordner Vorgänge erfolgreich abgeschlossen
Wie bekomme ich das weg?
Du musst dich erst einloggen bevor du spawnen kannst.
Schick mal code unter OnPlayerConnect
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, TutBalken1);
TextDrawShowForPlayer(playerid, TutBalken2);
print("OnPlayerConnect - Debug 00");
new now_time=GetTickCount();
// Lebensanzeige!
lebensanzeige[playerid] = TextDrawCreate(110.0000,337.0000,"100.000");
TextDrawSetShadow(lebensanzeige[playerid],1);
TextDrawFont(lebensanzeige[playerid],2);
TextDrawColor(lebensanzeige[playerid], COLOR_RED);
TextDrawSetProportional(lebensanzeige[playerid],1);
TextDrawLetterSize(lebensanzeige[playerid],0.5000,1.0000);
SetTimerEx("hpanzeige",10*1,true,"i",playerid);
/* Tutpalken like pRP */
TutBalken1 = TextDrawCreate(0.000000, 2.000000, "Balken1 Rockstar Presentiert");
TextDrawBackgroundColor(TutBalken1, 255);
TextDrawFont(TutBalken1, 1);
TextDrawLetterSize(TutBalken1, 0.100000, 8.100000);
TextDrawColor(TutBalken1, 255);
TextDrawSetOutline(TutBalken1, 0);
TextDrawSetProportional(TutBalken1, 1);
TextDrawSetShadow(TutBalken1, 1);
TextDrawUseBox(TutBalken1, 1);
TextDrawBoxColor(TutBalken1, 255);
TextDrawTextSize(TutBalken1, 638.000000, 0.000000);
TutBalken2 = TextDrawCreate(-2.000000, 451.000000, "RockstarGamesbacklen2");
TextDrawBackgroundColor(TutBalken2, 255);
TextDrawFont(TutBalken2, 1);
TextDrawLetterSize(TutBalken2, 0.500000, -12.899999);
TextDrawColor(TutBalken2, 255);
TextDrawSetOutline(TutBalken2, 0);
TextDrawSetProportional(TutBalken2, 1);
TextDrawSetShadow(TutBalken2, 1);
TextDrawUseBox(TutBalken2, 1);
TextDrawBoxColor(TutBalken2, 255);
TextDrawTextSize(TutBalken2, 641.000000, 1.000000);
//Armor Anzeige:
armoranzeige[playerid] = TextDrawCreate(128.0000,350.0000,"100.000");
TextDrawSetShadow(armoranzeige[playerid],0);
TextDrawFont(armoranzeige[playerid],1);
TextDrawLetterSize(armoranzeige[playerid],0.5000,1.0000);
SetTimerEx("armorsanzeige",10*1,true,"i",playerid);
//NICE
TextDrawShowForPlayer(playerid, GTALifeofSun);
//Noobspawn
RemoveBuildingForPlayer(playerid, 5544, 1873.7422, -1682.4766, 34.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1524, 1837.6641, -1640.3828, 13.7578, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1741.5391, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1741.4844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1741.4844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1736.9063, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1726.3281, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1832.3828, -1694.3125, 9.7188, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1683.9688, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1683.9531, 12.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1686.9844, 12.3125, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1832.8984, -1670.7656, 9.7188, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1677.9219, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1680.9531, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1680.9375, 12.2969, 0.25);
RemoveBuildingForPlayer(playerid, 5408, 1873.7422, -1682.4766, 34.7969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1702.2891, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1694.4609, 21.3906, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1667.0313, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1637.8984, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1855.7188, -1623.2813, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1623.1016, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1908.2188, -1622.9844, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1627.6250, 21.3906, 0.25);
//Karbahntorweg
RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
//GS Aufgeräumt
RemoveBuildingForPlayer(playerid, 1265, 2488.8047, -1684.7891, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2532.9844, -1719.4297, 13.1797, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2537.9688, -1700.7109, 13.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2491.2344, -1653.9609, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1211, 2495.2656, -1653.6719, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2501.9297, -1650.5078, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 3594, 2514.3906, -1658.6016, 13.1406, 0.25);
RemoveBuildingForPlayer(playerid, 3694, 2461.8594, -1715.1484, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2468.3516, -1680.9844, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 3593, 2457.8672, -1679.6719, 12.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2465.6953, -1676.4453, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1468, 2463.8672, -1671.5156, 13.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2415.2031, -1653.1328, 12.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2453.9609, -1653.6953, 12.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 2475.0000, -1653.6094, 12.7891, 0.25);
RemoveBuildingForPlayer(playerid, 3593, 2437.4844, -1644.1172, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25);
RemoveBuildingForPlayer(playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.8125, -263.8438, 1.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 195.4609, -271.8203, 1.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 200.7422, -271.8203, 1.8516, 0.25);
RemoveBuildingForPlayer(playerid, 781, 196.7734, -267.6016, 0.4531, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.9063, -269.1250, 1.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 209.5703, -271.8359, 1.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.8125, -254.8047, 1.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 192.8125, -249.5313, 1.8281, 0.25);
//Getränkeautomaten
RemoveBuildingForPlayer(playerid,955,0.0,0.0,0.0,3000.0);
RemoveBuildingForPlayer(playerid,956,0.0,0.0,0.0,3000.0);
//Oamt aufgeräumt
RemoveBuildingForPlayer(playerid, 3777, 831.9609, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3777, 868.1328, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 5926, 816.3359, -1217.1484, 26.4453, 0.25);
RemoveBuildingForPlayer(playerid, 3777, 902.3359, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 6005, 895.2578, -1256.9297, 31.2344, 0.25);
RemoveBuildingForPlayer(playerid, 5836, 816.3359, -1217.1484, 26.4453, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 831.9609, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 868.1328, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 5838, 895.2578, -1256.9297, 31.2344, 0.25);
RemoveBuildingForPlayer(playerid, 3776, 902.3359, -1191.1406, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 937.5547, -1213.8672, 18.5938, 0.25);
//Medicbase
RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25); //Entfernt das Haus
RemoveBuildingForPlayer(playerid, 1440, 1085.7031, -1361.0234, 13.2656, 0.25); //Entfernt Pennerkiste
RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25); //Entfernt Pennerkiste
RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25); //Entfernt Pennerkiste
RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);
resetoldvars(playerid);
print("OnPlayerConnect - Debug 01");
//SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,0);
TextDrawShowForPlayer(playerid,MBar);
SetPlayerColor(playerid,COLOR_DARKGREY);
SetPVarInt(playerid,"murder",INVALID_PLAYER_ID);
SetPVarInt(playerid,"wwm",-1);
SetPVarInt(playerid,"contracted",-1);
SetPVarInt(playerid,"gebverkaufer",-1);
SetPVarInt(playerid,"autoverkaufer",-1);
SetPVarInt(playerid,"vangeboter",-1);
SetPVarInt(playerid,"taxifahrer",-1);
SetPVarInt(playerid,"darfspec",-1);
TextDrawHideForPlayer(playerid,fragen);
TextDrawHideForPlayer(playerid,regeln);
TextDrawHideForPlayer(playerid,probleme);
print("OnPlayerConnect - Debug 02");
if(!IsPlayerNPC(playerid))
{
gpci(playerid,query,sizeof(query));
format(string,sizeof(string),"%s Serial: %s",SpielerName(playerid),query);
new datei[123];
new d_d,d_m,d_y;
getdate(d_y,d_m,d_d);
format(datei,sizeof(datei),"/serials/serials_%02d_%02d_%04d.txt",d_d,d_m,d_y);
strLog(datei,string);
format(query,sizeof(query),"SELECT serial FROM bannedserials WHERE serial='%s'",query);
mysql_query(query);
mysql_store_result();
if(mysql_num_rows()==1)
{
SendClientMessage(playerid,COLOR_BRIGHTRED,"Dein Serial ist Blacklistet.");
SendClientMessage(playerid,COLOR_BRIGHTRED,"Bei Fragen wende dich an die Serverleitung.");
mysql_free_result();
Kick(playerid);
return 1;
}
mysql_free_result();
}
print("OnPlayerConnect - Debug 03");
RemovePlayerAttachedObject(playerid,3);
RemovePlayerAttachedObject(playerid,2);
TextDrawHideForPlayer(playerid,aduty);
TextDrawHideForPlayer(playerid,afkbox);
TextDrawHideForPlayer(playerid,afktext);
TextDrawShowForPlayer(playerid,Version);
SendClientMessage(playerid,0x2800FFFF,"Willkommen auf eLife - Reallife (Login)!");
isttot[playerid]=0;
PlayerPlaySound(playerid,1185,0.0,0.0,0.0);
tmpPasswort[playerid]=0;
TextDrawHideForPlayer(playerid,afklabel);
print("OnPlayerConnect - Debug 04");
policeName[playerid] = CreatePlayerTextDraw(playerid,70.000000, 202.000000, "Name: -");
PlayerTextDrawBackgroundColor(playerid,policeName[playerid], 255);
PlayerTextDrawFont(playerid,policeName[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeName[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeName[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeName[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeName[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeName[playerid], 0);
print("OnPlayerConnect - Debug 40");
policeFraktion[playerid] = CreatePlayerTextDraw(playerid,70.000000, 254.000000, "Fraktion: -");
PlayerTextDrawBackgroundColor(playerid,policeFraktion[playerid], 255);
PlayerTextDrawFont(playerid,policeFraktion[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeFraktion[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeFraktion[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeFraktion[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeFraktion[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeFraktion[playerid], 0);
print("OnPlayerConnect - Debug 41");
policeVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 309.000000, "Verbrechen Gesamt: -");
PlayerTextDrawBackgroundColor(playerid,policeVerbrechen[playerid], 255);
PlayerTextDrawFont(playerid,policeVerbrechen[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeVerbrechen[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeVerbrechen[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeVerbrechen[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeVerbrechen[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeVerbrechen[playerid], 0);
print("OnPlayerConnect - Debug 42");
policeOpenVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 360.000000, "Offene Verbrechen: -");
PlayerTextDrawBackgroundColor(playerid,policeOpenVerbrechen[playerid], 255);
PlayerTextDrawFont(playerid,policeOpenVerbrechen[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeOpenVerbrechen[playerid], 0.449999, 1.600000);
PlayerTextDrawColor(playerid,policeOpenVerbrechen[playerid], -1);
PlayerTextDrawSetOutline(playerid,policeOpenVerbrechen[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeOpenVerbrechen[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeOpenVerbrechen[playerid], 0);
print("OnPlayerConnect - Debug 43");
policeWanteds[playerid] = CreatePlayerTextDraw(playerid,432.000000, 173.000000, "- WPS");
PlayerTextDrawBackgroundColor(playerid,policeWanteds[playerid], 255);
PlayerTextDrawFont(playerid,policeWanteds[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeWanteds[playerid], 0.769999, 3.099998);
PlayerTextDrawColor(playerid,policeWanteds[playerid], 255);
PlayerTextDrawSetOutline(playerid,policeWanteds[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeWanteds[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeWanteds[playerid], 0);
print("OnPlayerConnect - Debug 44");
policeLast[playerid] = CreatePlayerTextDraw(playerid,381.000000, 276.000000, "-");
PlayerTextDrawBackgroundColor(playerid,policeLast[playerid], 255);
PlayerTextDrawFont(playerid,policeLast[playerid], 2);
PlayerTextDrawLetterSize(playerid,policeLast[playerid], 0.330000, 1.399999);
PlayerTextDrawColor(playerid,policeLast[playerid], 255);
PlayerTextDrawSetOutline(playerid,policeLast[playerid], 0);
PlayerTextDrawSetProportional(playerid,policeLast[playerid], 1);
PlayerTextDrawSetShadow(playerid,policeLast[playerid], 0);
print("OnPlayerConnect - Debug 45");
skin_info[playerid] = CreatePlayerTextDraw(playerid,443.000000, 308.000000, "Skin-ID: -~n~Verwendet: -");
PlayerTextDrawBackgroundColor(playerid,skin_info[playerid], 255);
PlayerTextDrawFont(playerid,skin_info[playerid], 1);
PlayerTextDrawLetterSize(playerid,skin_info[playerid], 0.320000, 1.100000);
PlayerTextDrawColor(playerid,skin_info[playerid], -1);
PlayerTextDrawSetOutline(playerid,skin_info[playerid], 0);
PlayerTextDrawSetProportional(playerid,skin_info[playerid], 1);
PlayerTextDrawSetShadow(playerid,skin_info[playerid], 1);
PlayerTextDrawUseBox(playerid,skin_info[playerid], 1);
PlayerTextDrawBoxColor(playerid,skin_info[playerid], 155);
PlayerTextDrawTextSize(playerid,skin_info[playerid], 536.000000, 8.000000);
print("OnPlayerConnect - Debug 46");
Awardtext[playerid] = CreatePlayerTextDraw(playerid,492.000000, 2.000000, "Award erhalten~n~~r~Ein Auto!");
PlayerTextDrawBackgroundColor(playerid,Awardtext[playerid], 255);
PlayerTextDrawFont(playerid,Awardtext[playerid], 1);
PlayerTextDrawLetterSize(playerid,Awardtext[playerid], 0.400000, 1.200000);
PlayerTextDrawColor(playerid,Awardtext[playerid], -1);
PlayerTextDrawSetOutline(playerid,Awardtext[playerid], 0);
PlayerTextDrawSetProportional(playerid,Awardtext[playerid], 1);
PlayerTextDrawSetShadow(playerid,Awardtext[playerid], 1);
PlayerTextDrawUseBox(playerid,Awardtext[playerid], 1);
PlayerTextDrawBoxColor(playerid,Awardtext[playerid], 255);
PlayerTextDrawTextSize(playerid,Awardtext[playerid], 660.000000, -197.000000);
print("OnPlayerConnect - Debug 47");
Bombtext[playerid] = CreatePlayerTextDraw(playerid,18.000000, 123.000000, "256 Sekunden");
PlayerTextDrawBackgroundColor(playerid,Bombtext[playerid], 255);
PlayerTextDrawFont(playerid,Bombtext[playerid], 1);
PlayerTextDrawLetterSize(playerid,Bombtext[playerid], 0.500000, 1.300000);
PlayerTextDrawColor(playerid,Bombtext[playerid], -1);
PlayerTextDrawSetOutline(playerid,Bombtext[playerid], 0);
PlayerTextDrawSetProportional(playerid,Bombtext[playerid], 1);
PlayerTextDrawSetShadow(playerid,Bombtext[playerid], 1);
PlayerTextDrawUseBox(playerid,Bombtext[playerid], 1);
PlayerTextDrawBoxColor(playerid,Bombtext[playerid], 200);
PlayerTextDrawTextSize(playerid,Bombtext[playerid], 145.000000, 0.000000);
print("OnPlayerConnect - Debug 48");
Markttext[playerid] = CreatePlayerTextDraw(playerid,30.000000, 153.000000, "~n~ ~w~Model: ~r~Country Rifle ~n~ ~w~Preis: ~r~1500$ ~n~ ~w~/buy ~n~");
PlayerTextDrawBackgroundColor(playerid,Markttext[playerid], 255);
PlayerTextDrawFont(playerid,Markttext[playerid], 1);
PlayerTextDrawLetterSize(playerid,Markttext[playerid], 0.430000, 1.400000);
PlayerTextDrawColor(playerid,Markttext[playerid], -1);
PlayerTextDrawSetOutline(playerid,Markttext[playerid], 0);
PlayerTextDrawSetProportional(playerid,Markttext[playerid], 1);
PlayerTextDrawSetShadow(playerid,Markttext[playerid], 1);
PlayerTextDrawUseBox(playerid,Markttext[playerid], 1);
PlayerTextDrawBoxColor(playerid,Markttext[playerid], 255);
PlayerTextDrawTextSize(playerid,Markttext[playerid], 191.000000, 10.000000);
print("OnPlayerConnect - Debug 49");
TT_0[playerid] = CreatePlayerTextDraw(playerid,500.000000, 403.000000, "100km/h");
PlayerTextDrawBackgroundColor(playerid,TT_0[playerid], 255);
PlayerTextDrawFont(playerid,TT_0[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_0[playerid], 0.239999, 1.399999);
PlayerTextDrawColor(playerid,TT_0[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_0[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_0[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_0[playerid], 0);
print("OnPlayerConnect - Debug 41");
TT_3[playerid] = CreatePlayerTextDraw(playerid,596.000000, 404.000000, "1000km");
PlayerTextDrawBackgroundColor(playerid,TT_3[playerid], 255);
PlayerTextDrawFont(playerid,TT_3[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_3[playerid], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,TT_3[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_3[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_3[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_3[playerid], 0);
print("OnPlayerConnect - Debug 42");
MT[playerid][0] = CreatePlayerTextDraw(playerid,141.000000, 436.000000, "__");
PlayerTextDrawBackgroundColor(playerid,MT[playerid][0], 255);
PlayerTextDrawFont(playerid,MT[playerid][0], 1);
PlayerTextDrawLetterSize(playerid,MT[playerid][0], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,MT[playerid][0], -1);
PlayerTextDrawSetOutline(playerid,MT[playerid][0], 0);
PlayerTextDrawSetProportional(playerid,MT[playerid][0], 1);
PlayerTextDrawSetShadow(playerid,MT[playerid][0], 0);
PlayerTextDrawShow(playerid,MT[playerid][0]);
print("OnPlayerConnect - Debug 43");
MT[playerid][1] = CreatePlayerTextDraw(playerid,300.000000, 436.000000, "__");
PlayerTextDrawBackgroundColor(playerid,MT[playerid][1], 255);
PlayerTextDrawFont(playerid,MT[playerid][1], 1);
PlayerTextDrawLetterSize(playerid,MT[playerid][1], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,MT[playerid][1], -1);
PlayerTextDrawSetOutline(playerid,MT[playerid][1], 0);
PlayerTextDrawSetProportional(playerid,MT[playerid][1], 1);
PlayerTextDrawSetShadow(playerid,MT[playerid][1], 0);
PlayerTextDrawShow(playerid,MT[playerid][1]);
print("OnPlayerConnect - Debug 44");
MT[playerid][2] = CreatePlayerTextDraw(playerid,460.000000, 436.000000, "__");
PlayerTextDrawBackgroundColor(playerid,MT[playerid][2], 255);
PlayerTextDrawFont(playerid,MT[playerid][2], 1);
PlayerTextDrawLetterSize(playerid,MT[playerid][2], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,MT[playerid][2], -1);
PlayerTextDrawSetOutline(playerid,MT[playerid][2], 0);
PlayerTextDrawSetProportional(playerid,MT[playerid][2], 1);
PlayerTextDrawSetShadow(playerid,MT[playerid][2], 0);
PlayerTextDrawShow(playerid,MT[playerid][2]);
print("OnPlayerConnect - Debug 45");
TT_1[playerid] = CreatePlayerTextDraw(playerid,595.000000, 419.000000, "100%");
PlayerTextDrawAlignment(playerid,TT_1[playerid], 2);
PlayerTextDrawBackgroundColor(playerid,TT_1[playerid], 255);
PlayerTextDrawFont(playerid,TT_1[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_1[playerid], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,TT_1[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_1[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_1[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_1[playerid], 0);
PlayerTextDrawUseBox(playerid,TT_1[playerid], 1);
PlayerTextDrawBoxColor(playerid,TT_1[playerid], 6553855);
PlayerTextDrawTextSize(playerid,TT_1[playerid], 3.000000, 80.000000);
print("OnPlayerConnect - Debug 46");
TT_2[playerid] = CreatePlayerTextDraw(playerid,500.000000, 419.000000, "Uranus");
PlayerTextDrawBackgroundColor(playerid,TT_2[playerid], 255);
PlayerTextDrawFont(playerid,TT_2[playerid], 1);
PlayerTextDrawLetterSize(playerid,TT_2[playerid], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,TT_2[playerid], -1);
PlayerTextDrawSetOutline(playerid,TT_2[playerid], 0);
PlayerTextDrawSetProportional(playerid,TT_2[playerid], 1);
PlayerTextDrawSetShadow(playerid,TT_2[playerid], 0);
print("OnPlayerConnect - Debug 47");
RCP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 151.000000, "Checkpoints: 0/0");
PlayerTextDrawBackgroundColor(playerid,RCP[playerid], 255);
PlayerTextDrawFont(playerid,RCP[playerid], 1);
PlayerTextDrawLetterSize(playerid,RCP[playerid], 0.400000, 2.099999);
PlayerTextDrawColor(playerid,RCP[playerid], -1);
PlayerTextDrawSetOutline(playerid,RCP[playerid], 0);
PlayerTextDrawSetProportional(playerid,RCP[playerid], 1);
PlayerTextDrawSetShadow(playerid,RCP[playerid], 1);
print("OnPlayerConnect - Debug 48");
/*RP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 176.000000, "Position: 0/0");
PlayerTextDrawBackgroundColor(playerid,RP[playerid], 255);
PlayerTextDrawFont(playerid,RP[playerid], 1);
PlayerTextDrawLetterSize(playerid,RP[playerid], 0.400000, 2.099999);
PlayerTextDrawColor(playerid,RP[playerid], -1);
PlayerTextDrawSetOutline(playerid,RP[playerid], 0);
PlayerTextDrawSetProportional(playerid,RP[playerid], 1);
PlayerTextDrawSetShadow(playerid,RP[playerid], 1);*/
if(IsPlayerNPC(playerid)) return 1;
print("OnPlayerConnect - Debug 05");
//SpeedTimer[playerid]=SetTimerEx("Updating",1000,1,"i",playerid);
SetPVarFloat(playerid, "SkinBayX", 0.0);
SetPVarFloat(playerid, "SkinBayY", 0.0);
SetPVarFloat(playerid, "SkinBayZ", 0.0);
SetPVarFloat(playerid, "SkinBayA", 0.0);
SetPVarInt(playerid,"Virtual",0);
SetPVarInt(playerid,"Interior",0);
SetPVarInt(playerid, "SkinBayCurrentSkin", 0);
SetPVarInt(playerid, "SkinBaySwitching", 0);
SetPVarInt(playerid, "SkinBayOldSkin", 0);
SetPVarFloat(playerid, "SkinBayX2", 0.0);
SetPVarFloat(playerid, "SkinBayY2", 0.0);
SetPVarFloat(playerid, "SkinBayZ2", 0.0);
SetPVarFloat(playerid, "SkinBayA2", 0.0);
SetPVarInt(playerid, "SkinBayCurrentSkin2", 0);
SetPVarInt(playerid, "SkinBaySwitching2", 0);
SetPVarInt(playerid, "SkinBayOldSkin2", 0);
SetTimerEx("skipscreen",200,false,"d",playerid);
gettime(hour2, minute2);
SetPlayerTime(playerid,hour2,minute2);
print("OnPlayerConnect - Debug 06");
SetPlayerScore(playerid,1);
DisablePlayerCheckpoint(playerid);
TextDrawShowForPlayer(playerid,test);
TextDrawHideForPlayer(playerid,Tankbox);
TextDrawHideForPlayer(playerid,Tankbox2);
//SetPlayerHealth(playerid,100);
printf("OnPlayerconect (%s) dauert %ims",SpielerName(playerid),GetTickCount()-now_time);
return 1;
}
Mehr Infos vielleicht?
Was passiert? etc..
Könnte dir per Team viewer helfen.
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Man connected auf Server und man kommt nicht weiter.
Hey
Undzwar hab ich mir heute mal das Mr.Monat script aufm VServer instaliert und es zum laufen bekommen.
Jedoch kann ich mich nicht einloggen weis jemand an was das liegt?
Danke im vorraus,
Mfg,
Hey
Folgendes suche ich:
-Ein Normales Rang System zu einem Dynamischen Umschreiben
-Einige Edits am Gangfight System
-/arrest Befehl neu schreiben
-XP Systeme
Was bezahle ich: 5€ pro Punkt.
Wie bezahle ich:
PSC.
Bei Interrese bitte per PN melden.
Mfg, Dome
Hey
Wie kann ich Neon Sichtbar machen bei allen Wettern?
Danke im vorraus.
Mfg, Dome_
falsches wetter..
braucht 12, 13 oder 14..
so genau weiß ich das gerade nicht..
Danke erledigt
Hey
Ich hab gerade ein Neon Systme gemacht jedoch wird das Objeckt Neon Instaliert jedoch leuchtet es am Auto nicht.
Kann mir jemand helfen?
Hey
Da ich gerade das RGR Script editiere wollte ich mal wissen wo man Bugs findet.
Danke im vorraus.
Mfg,
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