Beiträge von Zynx3

    ....... der server hat noch keinen host also ich habe noch keinen gemietet er ist noch am programmieren



    p.s.: oben ist der server zum downloaden .......



    Edit: also er wird nicht am pd gespawnt ich will dass sie so gespawnt werden:



    •überall wo die autos gespawnt werden und dann noch die russen überlasse ich dir spawn sie wo du willst

    also ich habe es noch immer nicht geschafft den spawn punk zu verändern hier ist mein script das sind normale positionen aber .... ich werde immer auf der farm in blueberry gespawnt und fliege in die erde ...... hier der script sagt mir bitte was ich falsch gemacht habe... bitte schnelle antwort:



    Mein script: breadfish.de/wcf/attachment/2003/



    Edit: hallo ??? hillft mit mal jemand

    Ok hier ist der ganze code alle positionen:


    public OnGameModeInit()
    {
    SetGameModeText("CallOfDuty World at War Server German");
    //USArmy
    AddPlayerClass(285,213.9569,1875.7292,13.1470,359.4709,30,250,28,110,26,50);
    AddPlayerClass(287,213.9569,1875.7292,13.1470,359.4709,30,250,28,110,26,50);
    //Europa
    AddPlayerClass(250,-237.3446,2651.1040,62.7620,178.8208,30,250,28,110,26,50);
    AddPlayerClass(240,-237.3446,2651.1040,62.7620,178.8208,30,250,28,110,26,50);
    //Asien
    AddPlayerClass(187,-321.6421,1530.2406,75.3594,170.5057,30,250,28,110,26,50);
    AddPlayerClass(141,-321.6421,1530.2406,75.3594,170.5057,30,250,28,110,26,50);
    //Australien
    AddPlayerClass(221,-149.6476,1075.7261,23.8112,358.8209,30,250,28,110,26,50);
    AddPlayerClass(190,-149.6476,1075.7261,23.8112,358.8209,30,250,28,110,26,50);
    //Russen
    AddPlayerClass(113,-772.0916,1485.9434,24.3289,350.8191,30,250,28,110,26,50);
    AddPlayerClass(126,-772.0916,1485.9434,24.3289,350.8191,30,250,28,110,26,50);
    //Frei
    AddPlayerClass(73,-1503.9951,2676.9521,55.8359,252.5999,30,250,28,110,26,50);
    AddPlayerClass(128,-1503.9951,2676.9521,55.8359,252.5999,30,250,28,110,26,50);
    //autos und hellis
    AddStaticVehicle(425, 181.2902,1905.4910,17.9325,31.6978, 1, 1);
    AddStaticVehicle(425, 231.0762,1908.0002,17.6406,110.0085, 1, 1);
    AddStaticVehicle(520,370.9719,1985.6885,17.6406,91.1849,1,1);
    AddStaticVehicle(520,368.8398,1961.6763,17.6406,86.1715,1,1);
    AddStaticVehicle(520,369.0508,1943.6128,17.6406,82.0982,1,1);
    AddStaticVehicle(520,369.2958,1919.2872,17.6406,88.3649,1,1);
    AddStaticVehicle(520,350.1810,1946.8143,17.6406,88.0515,1,1);
    AddStaticVehicle(470,283.0789,1948.6738,17.6406,282.3200,1,1);
    AddStaticVehicle(470,283.0432,1952.0114,17.6406,277.6199,1,1);
    AddStaticVehicle(470,282.8685,1955.8419,17.6406,277.6199,1,1);
    AddStaticVehicle(470,282.7386,1960.3550,17.6406,277.6199,1,1);
    AddStaticVehicle(470,273.6846,1962.4127,17.6406,263.5198,1,1);
    AddStaticVehicle(470,272.1033,1958.2010,17.6406,263.5198,1,1);
    AddStaticVehicle(470,273.1209,1954.4709,17.6406,263.5198,1,1);
    AddStaticVehicle(470,273.9034,1949.5862,17.6406,263.5198,1,1);
    AddStaticVehicle(470,-241.0343,2595.8665,62.6929,0.4825,43,0); //
    AddStaticVehicle(470,-237.9226,2595.8928,62.6930,0.4825,43,0); //
    AddStaticVehicle(470,-235.0722,2595.9167,62.6931,0.4825,43,0); //
    AddStaticVehicle(470,-232.0206,2595.9426,62.6932,0.4825,43,0); //
    AddStaticVehicle(470,-228.7989,2595.9700,62.6933,0.4825,43,0); //
    AddStaticVehicle(470,-239.3468,2654.3191,62.6565,180.6177,43,0); //
    AddStaticVehicle(470,-235.3921,2654.4048,62.6584,179.6644,43,0); //
    AddStaticVehicle(470,-270.5116,2675.7747,62.6474,271.1205,43,0); //
    AddStaticVehicle(470,-272.5862,2744.0969,62.4397,267.6396,43,0); //
    AddStaticVehicle(470,-219.7471,2728.2715,62.6799,267.6722,43,0); //
    AddStaticVehicle(470,-181.4875,2701.6121,62.6031,181.0153,43,0); //
    AddStaticVehicle(470,-181.4340,2697.2769,62.6022,180.7486,43,0); //
    AddStaticVehicle(470,-181.3607,2682.6289,62.6023,180.2390,43,0); //
    AddStaticVehicle(470,-181.3576,2664.0276,62.6514,179.9756,43,0); //
    AddStaticVehicle(470,-234.1602,2626.0337,62.7859,89.5643,43,0); //
    AddStaticVehicle(470,-248.0073,2625.0557,62.7833,94.8473,43,0); //
    AddStaticVehicle(470,-266.2784,2623.5090,62.8385,94.7365,43,0); //
    AddStaticVehicle(470,-285.3817,2622.5208,63.1154,91.3164,43,0); //
    AddStaticVehicle(470,-158.4598,1080.8192,19.7363,180.5121,43,0); //
    AddStaticVehicle(470,-154.9335,1081.0830,19.7357,179.2746,43,0); //
    AddStaticVehicle(470,-150.7744,1080.7723,19.7407,182.4208,43,0); //
    AddStaticVehicle(470,-151.1406,1087.9061,19.7337,180.0235,43,0); //
    AddStaticVehicle(470,-153.5615,1087.9050,19.7334,180.0241,43,0); //
    AddStaticVehicle(470,-158.0533,1087.9032,19.7335,180.0241,43,0); //
    AddStaticVehicle(470,-154.3400,1116.7458,19.7324,181.5447,43,0); //
    AddStaticVehicle(470,-201.9299,1079.0345,19.6931,195.4202,43,0); //
    AddStaticVehicle(470,-218.7842,1006.0339,19.7054,173.3271,43,0); //
    AddStaticVehicle(470,-277.6314,1082.5609,19.5801,5.6309,43,0); //
    AddStaticVehicle(470,-279.8489,1129.0382,19.6312,20.8937,43,0); //
    AddStaticVehicle(470,-281.3783,1170.8319,19.6610,0.1793,43,0); //
    AddStaticVehicle(470,-263.5544,1221.2793,19.7285,5.2666,43,0); //
    AddStaticVehicle(470,-246.4448,1223.5334,19.7354,273.8768,43,0); //
    AddStaticVehicle(470,-237.4106,1224.1484,19.7336,273.8792,43,0); //
    AddStaticVehicle(470,-229.7966,1224.1512,19.7312,268.7539,43,0); //
    AddStaticVehicle(470,-216.8153,1223.8602,19.7317,268.7152,43,0); //
    AddStaticVehicle(470,-343.2669,1537.4182,75.5519,359.7257,43,0); //
    AddStaticVehicle(470,-343.2318,1514.8524,75.3575,3.0307,43,0); //
    AddStaticVehicle(470,-339.5824,1515.0457,75.3576,3.0307,43,0); //
    AddStaticVehicle(470,-336.4914,1515.2094,75.3577,3.0307,43,0); //
    AddStaticVehicle(470,-333.7795,1515.3529,75.3577,3.0307,43,0); //
    AddStaticVehicle(470,-330.4771,1515.5278,75.3578,3.0307,43,0); //
    AddStaticVehicle(470,-327.3200,1515.6951,75.3579,3.0307,43,0); //
    AddStaticVehicle(470,-324.3892,1515.8525,75.3604,3.1651,43,0); //
    AddStaticVehicle(429,-311.7219,1534.8156,75.1356,270.3458,13,13); //
    AddStaticVehicle(429,-305.1923,1534.8346,75.1355,270.3336,13,13); //
    AddStaticVehicle(429,-295.6062,1534.8357,75.1355,270.2865,13,13); //
    AddStaticVehicle(470,-1399.1843,2660.0989,55.6555,88.9616,43,0); //
    AddStaticVehicle(470,-1399.2549,2656.2014,55.6553,88.9616,43,0); //
    AddStaticVehicle(470,-1399.3171,2652.7622,55.6552,88.9616,43,0); //
    AddStaticVehicle(470,-1399.3693,2649.8774,55.6551,88.9616,43,0); //
    AddStaticVehicle(470,-1399.4329,2646.3672,55.6550,88.9616,43,0); //
    AddStaticVehicle(470,-1399.5077,2642.2383,55.6548,88.9616,43,0); //
    AddStaticVehicle(470,-1470.5283,2666.2905,55.7510,90.7218,43,0); //
    AddStaticVehicle(470,-1481.9063,2666.2043,55.7510,90.4185,43,0); //
    AddStaticVehicle(470,-1515.5546,2666.0823,55.7531,90.2329,43,0); //
    AddStaticVehicle(470,-1524.9528,2666.0481,55.7512,90.3597,43,0); //
    AddStaticVehicle(470,-1535.3840,2665.9695,55.7511,90.5310,43,0); //
    AddStaticVehicle(470,-1564.8082,2665.6836,55.7529,90.5971,43,0); //
    AddStaticVehicle(470,-1578.0682,2665.5461,55.7170,90.7710,43,0); //
    AddStaticVehicle(470,-1590.3285,2665.3542,55.4043,91.1338,43,0); //
    return 1;
    }




    na spaß gehabt beim lesen^^



    autos sind drausen und geht immer noch nicht

    also ich habe jetzt schon alles gescriptet für meinen Call of Duty server aver jetzt werden alle player auf der position 000000000 gespawnt


    was kann ich dagegen machen?

    also ich habe hier ein problem



    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/kill", cmdtext, true, 10) == 0)
    {
    SetPlayerHealth(playerid,0.0);
    SendClientMessage(playerid, 0xAA3333AA, "Du hast du Getötet.......");
    }
    return 1;
    }
    //--------------------------------------------------------------------------
    if (strcmp("/gooutofarea51", cmdtext, true) == 0);
    {
    SetPlayerPos(playerid, 289.9438,1821.3551,17.6406);
    SendClienMessage(playerid, TEAM_USARMY, "Du hast nun Area51 verlassen");
    }
    return 1;
    }



    kann mit wer sagen was ist da falsch gemacht habe?



    errors:



    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(195) : error 010: invalid function or declaration
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(199) : error 054: unmatched closing brace ("}")
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(200) : error 010: invalid function or declaration
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(339) : warning 203: symbol is never used: "ASIEN"
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(339) : warning 203: symbol is never used: "AUSTRALIEN"
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(339) : warning 203: symbol is never used: "EUROPA"
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(339) : warning 203: symbol is never used: "FREI"

    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(339) : warning 203: symbol is never used: "RUSSEN"
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(339) : warning 203: symbol is never used: "SetPlayerTeamFromClass"
    C:\Users\Gta samp konto\Desktop\SAMP\gta sa-mp server\gamemodes\CoD_Script - Kopie.pwn(339) : warning 203: symbol is never used: "USARMY"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase