C:\Users\[Name]\AppData\Roaming\.minecraft
Beiträge von Fabian95qw
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Ich habe nen Problem minecraft hängt seid gestern bei mir ./Schonmal den Bin Ordner gelöscht?
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Ist gelogen.
Bzw kennt jemand den Link bei dem man Checken kann ob eine Person das Spiel gekauft hat?
Geht i wie so minecraft.net/hasbought.[Name] oder so ähnlich
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Ich hätte auch interesse mal bei euch drauf zu kommen, allerdings versteh ich nicht ganz wo ich eure IP herbekomme ;D
Ich komm gleich einfach mal aufen ts3Steht ja oben im Forum
Minecraft SMP Server: smp.minecraft.at
Ihr müsst euch aber vorher Bewerben. Für die Sicherheit aller User.
//edit: Entdeckt:
ZitatPlanned: Shears
Shears are a planned tool mentioned by Jeb on Twitter.[1] It will likely be used to quickly remove wool blocks, and will be the only reasonable way to get wool from sheep.[2] It was later confirmed that they will have a uses on sheep, leaves, TNT and an unknown 4th use [3]. In a third tweet it was announced that they would defuse TNT. [4]//edit:
ZitatPlanned: Cyan Flower
In a video preview of MineCraft on the Xperia PLAY a cyan flower can be seen at 0:26.[1] Nothing is known about this flower. The texture appears to be a re-color of the Rose graphic. -
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Ich habe es gekauft !!
Jetzt lügst du.//edit: Gestern hiess es noch
ZitatIch habe es geklaut!(Marcel_96)
ZitatAuf welchen Server zockt ihr eigentlich?
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Kauf dir Minecraft. Dann helfen wir dir.
Bzw hat jemand was gehört wann evlt der Piston Mod Kommt? Der war ja eig in 1.6 geplant
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Manchen Sagen Minecraft hätte Probleme mit Multicore's
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Die neue Möglichkeit mit Bonemeal:
ZitatGrass: When applied one bone meal is consumed and tall grass forms around on grass around the area, occasionally containing some flowers.
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What the framerate limiter does
The game now times every frame being rendered, and allocates 1000000000/<frame_rate> nanoseconds per frame. If it detects it having spent less than this on any frame, it will spend the remaining time rebuilding chunks.
On the lowest setting (40), it will also sleep for a certain period of time each frame. This setting is intended for people with laptops or graphics cards prone to overheat.
If the game doesn’t have any pending chunk rebuilds, it will run uncapped.
This means that the framerate can be higher than the cap (except for in the 40 setting), but that it usually will be slightly lower than the cap because it’s very difficult to tell ahead of time how long a chunk rebuild will take. I chose “90” as the default because it should usually end up with an framerate of just above 60 fps (good for people who play the game vsynched) and will let the game spend as much time as possible rebuilding chunks.
There is a bug currently with the limiter where it will often rebuild a minimum of two chunks per frame, which is twice as many as before.
I wouldn’t at all mind adding a setting that works the way it did in the past, but I’m worried people might think “uncapped” is automatically better. Some might prefer having daytime brightness changes happening faster, but not realize that they should run the game at a capped framerate. -
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There are some annoying bed bugs in multiplayer in this version, I’ll fix those next week.
1.6.5:* Tweaked the connection reading code a lot. Hopefully this helps.
* Changed the “limit framerate” option to a “framerate cap” option.
* Added “Advanced OpenGL” again
* Players riding anything or sleeping in anything will stop doing so when they leave the game now
* Removed the minecraft version number from the main game window. It’s still available in the title screen
* Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so)
* Fixed the server sometimes thinking the player hit a corner when walking when they didn’t
* Fixed dropped damaged items vanishing after a single use after being picked up
* Fixed dropped items not getting ejected from blocks properly
* Fixed the achievements window rendering some graphics outside the clip window
* Fixed players saving while sneaking being loaded too high up
* Fixed shift+click transferring items causing a crash when the target container is full
* Fixed lighting updates sometimes not happening correctly
* Fixed the players health appearing to be full when entering/exiting the nether
* Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug -
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Was Bevorzugst du?
Action
Abenteuer
Strategie
RPG
MMO
Simulation
Rennspiele
Sport -
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Minecraft Beta 1.6.4
* Fixed 1.6.3 using more CPU despite it claiming to use less * Totally professional -
mhh 1.6 ist draußen bzw 1.6.2
Aber wenn ich den normalen Server starte auf meinen Server hat der MC Server bei einem Spieler 110 % CPU Load :o
irgendwas hat notch failgemacht, weil bei 1.5 gings!
Oder vielleicht liegt es daran, das ich Nether erlaubt habe :oNetherspawn Muss zusätzlich neu generiert werden.
Wir warshceinlich anfangs laggen, wenn man dann ins Nether geht. -
PS3 vermutlich Standart Godfather +- ein par Fraktionen und Befehle?
Bzw diese Falltüren gehen nach oben Auf == Keine Gute Fallen für Neugierige Spieler
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K dann fällt mir nix ein. Ich dachte es liegt vileicht an der Weltengrösse bzw. dass es Probleme beim Chunk Loading gibt.
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Und was ist mit älteren Maps?
Graka? -
Wohin gehst du in diesen 40 Minuten? Grabst du in einer Mine?
Passiert es auf einer neuen Map?
Auf alten Maps laggts nach den 30 min Dauerhaft?
Hast du i welche Mods? -
Minecraft verbraucht mehr als 1 Gb Ram. ==> Du brauchst mehr