Beiträge von Propheion

    Hey und zwar weis ich nicht ob jemand von euch der das Filterscript runtergeladen hat auch sofort beim Compilen die 26 Errors hatte also ein Klammerfehler ? Wisst ihr vielleicht wo der ist denn finde ihn nicht und wenn er doch irgendwie leicht zu finden ist tut es mir leid denn ich hatte es noch nie mit Klammerfehlern zu tun.







    Und die Errors sind die :


    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(310) : error 017: undefined symbol "CreateActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(311) : error 017: undefined symbol "ApplyActorAnimation"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(314) : error 017: undefined symbol "CreateActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(315) : error 017: undefined symbol "ApplyActorAnimation"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(340) : error 017: undefined symbol "IsValidActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(341) : error 017: undefined symbol "SetActorPos"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(343) : error 017: undefined symbol "IsValidActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(344) : error 017: undefined symbol "SetActorPos"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(350) : warning 235: public function lacks forward declaration (symbol "OnActorStreamIn")
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(362) : error 017: undefined symbol "IsValidActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(363) : error 017: undefined symbol "DestroyActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(366) : error 017: undefined symbol "IsValidActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(368) : error 017: undefined symbol "DestroyActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(431) : error 017: undefined symbol "ClearActorAnimations"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(433) : error 017: undefined symbol "ApplyActorAnimation"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(472) : error 017: undefined symbol "DestroyActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(473) : error 017: undefined symbol "CreateActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(479) : error 017: undefined symbol "DestroyActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(480) : error 017: undefined symbol "CreateActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(492) : error 017: undefined symbol "ApplyActorAnimation"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(545) : error 017: undefined symbol "DestroyActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(546) : error 017: undefined symbol "CreateActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(547) : error 017: undefined symbol "ApplyActorAnimation"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(600) : error 017: undefined symbol "DestroyActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(603) : error 017: undefined symbol "CreateActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(607) : error 017: undefined symbol "CreateActor"
    C:\Users\Kai\Desktop\Projekt\filterscripts\lsbrothel.pwn(615) : error 017: undefined symbol "ApplyActorAnimation"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.




    Danke euch sehr im Voraus

    Hey Community, wie die meisten wohl wissen gibt es auf sehr vielen Servern Befehle mit der man die Uhrzeit umstellen kann z.B auf 00.00 dann ist es Nacht im Spiel fuer alle Spieler, oder auf 12.00 oder sonst was. Wisst ihr vielleicht wie man so etwas scriptet ?


    Danke im Voraus :)

    Hey und zwar habe ich mir die pRP Datenbank runtergeladen Server funktioniert auch alles, nur wie finde ich jetzt die registrierten Accounts ? Wo man das Adminlvl und alles veraendern kann ? Weil beii mir sind die alle Leer die Tabellen aber irgendwo wirds gespeichert weil habe mich ja im spiel registriert und der acc blieb so wie er war. Jetzt meine Frage bitte an die die sich schonmal mit dem pRP Script befasst haben hattet ihr auch solche Probleme ?

    nene ich brauechte es so haha ist ja schon einige zeit drin und woellte das so wie es da ist es einbauen ins spiel deswegen koenntest du oder jmd mir die frage beantworten wie man das in createvehicle umwandelt ? :D

    Hey und zwar habe ich in MTA Autos gemappt und wollte sie jetzt einfuegen. Aber wenn ich sie einfuege bzw. im Converter aus MTA in Samp Pawno umwandle, kommt anstatt CreateVehicle CreateObject das heist die Fahrzeuge spawnen nicht. Was kann ich machen das sie in CreateVehicle umgewandelt werden ?
    Der Code ist so :



    <map edf:definitions="editor_main">
    <object id="object (BinNt04_LA) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="1334" doublesided="false" scale="1" dimension="0" posX="2499.1001" posY="-1705.4" posZ="21.9" rotX="0" rotY="0" rotZ="0"></object>
    <vehicle id="vehicle (Camper) (1)" paintjob="3" interior="0" alpha="255" model="483" plate="1H6J6WH" dimension="0" color="51,95,63,0,0,0,189,190,198,0,0,0" posX="2467.2" posY="-1694" posZ="18.2" rotX="0" rotY="0" rotZ="0"></vehicle>
    <object id="object (LAn_fescalpha02) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="4121" doublesided="false" scale="1" dimension="0" posX="2386.7" posY="-1673" posZ="21.3" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (gatesB_lvS01) (1)" breakable="true" interior="0" collisions="true" alpha="255" model="8345" doublesided="false" scale="1" dimension="0" posX="2529.8999" posY="-1678.9" posZ="21.4" rotX="0" rotY="0" rotZ="0"></object>
    <vehicle id="vehicle (Hydra) (1)" paintjob="3" interior="0" alpha="255" model="520" plate="BT3S S8H" dimension="0" posX="279.60001" posY="1960.9" posZ="18.6" rotX="0" rotY="0" rotZ="269.999" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Hydra) (2)" paintjob="3" interior="0" alpha="255" model="520" plate="YLLW 6OA" dimension="0" posX="279.89999" posY="1949.9" posZ="18.6" rotX="0" rotY="0" rotZ="269.995" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
    <ped id="ped (2)" dimension="0" model="0" interior="0" rotZ="0" alpha="255" posX="266.75015" posY="1988.3113" posZ="17.23002" rotX="0" rotY="0"></ped>
    <vehicle id="vehicle (Hydra) (3)" paintjob="3" interior="0" alpha="255" model="520" plate="V27C C6T" dimension="0" posX="278.79999" posY="1994.4" posZ="18.6" rotX="0" rotY="0" rotZ="270" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Hydra) (4)" paintjob="3" interior="0" alpha="255" model="520" plate="WPQF 3JT" dimension="0" posX="278.5" posY="1984" posZ="18.6" rotX="0" rotY="0" rotZ="274" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Police LV) (1)" paintjob="3" interior="0" alpha="255" model="598" plate="HE5K 45S" dimension="0" posX="185.3" posY="1937.1" posZ="17.7" rotX="0" rotY="0" rotZ="268" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Police LV) (2)" paintjob="3" interior="0" alpha="255" model="598" plate="MT0F J2U" dimension="0" posX="185.2" posY="1933.2" posZ="17.7" rotX="0" rotY="0" rotZ="267.995" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Police LV) (3)" paintjob="3" interior="0" alpha="255" model="598" plate="Y8MI WUP" dimension="0" posX="185.2" posY="1929.5" posZ="17.7" rotX="0" rotY="0" rotZ="270" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Police LV) (4)" paintjob="3" interior="0" alpha="255" model="598" plate="LGVH 0FN" dimension="0" posX="185.3" posY="1926" posZ="17.7" rotX="0" rotY="0" rotZ="270" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Police LV) (5)" paintjob="3" interior="0" alpha="255" model="598" plate="F2AB XUU" dimension="0" posX="213.90039" posY="1862.4004" posZ="13" rotX="0" rotY="0" rotZ="0" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Rhino) (1)" paintjob="3" interior="0" alpha="255" model="432" plate="D76F 594" dimension="0" posX="130.5" posY="1856.4" posZ="17.8" rotX="0" rotY="0" rotZ="90" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Rhino) (2)" paintjob="3" interior="0" alpha="255" model="432" plate="OYUB AL9" dimension="0" posX="130.8" posY="1850.6" posZ="17.8" rotX="0" rotY="0" rotZ="90" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Rhino) (3)" paintjob="3" interior="0" alpha="255" model="432" plate="TXGH 01P" dimension="0" posX="130.89999" posY="1844.6" posZ="17.7" rotX="0" rotY="0" rotZ="90" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Rhino) (4)" paintjob="3" interior="0" alpha="255" model="432" plate="8E1F 72P" dimension="0" posX="131.10001" posY="1838.6" posZ="17.7" rotX="0" rotY="0" rotZ="88" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Infernus) (1)" paintjob="3" interior="0" alpha="255" model="411" plate="ARKV YC8" dimension="0" posX="210.7998" posY="1862" posZ="12.9" rotX="0" rotY="0" rotZ="0" color="93,126,141,245,245,245,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Maverick) (1)" paintjob="3" interior="0" alpha="255" model="487" plate="BVLG BS8" dimension="0" posX="176.39999" posY="1835.8" posZ="23.5" rotX="0" rotY="0" rotZ="323.998" color="93,126,141,109,122,136,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Maverick) (2)" paintjob="3" interior="0" alpha="255" model="487" plate="F9EO SZR" dimension="0" posX="187.3" posY="1835.1" posZ="23.5" rotX="0" rotY="0" rotZ="136" color="165,169,167,214,218,214,0,0,0,0,0,0"></vehicle>
    <object id="object (fenceshit) (1)" breakable="true" interior="0" alpha="255" model="982" doublesided="false" scale="1" dimension="0" posX="219.3" posY="1873.6" posZ="17.3" rotX="0" rotY="0" rotZ="270"></object>
    <object id="object (fenceshit) (2)" breakable="true" interior="0" alpha="255" model="982" doublesided="false" scale="1" dimension="0" posX="232" posY="1886.4" posZ="17.3" rotX="0" rotY="0" rotZ="180"></object>
    <object id="object (fenceshit) (4)" breakable="true" interior="0" alpha="255" model="982" doublesided="false" scale="1" dimension="0" posX="208.39999" posY="1873.5" posZ="17.3" rotX="0" rotY="0" rotZ="270"></object>
    <object id="object (fenceshit) (5)" breakable="true" interior="0" alpha="255" model="982" doublesided="false" scale="1" dimension="0" posX="195.89999" posY="1886.1" posZ="17.3" rotX="0" rotY="0" rotZ="180"></object>
    <object id="object (fenceshit) (6)" breakable="true" interior="0" alpha="255" model="982" doublesided="false" scale="1" dimension="0" posX="232.10001" posY="1906.7" posZ="17.3" rotX="0" rotY="0" rotZ="179.995"></object>
    <vehicle id="vehicle (Patriot) (7)" paintjob="3" interior="0" alpha="255" model="470" plate="AWNY 4S1" dimension="0" posX="229.2" posY="1877.2" posZ="17.7" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Patriot) (9)" paintjob="3" interior="0" alpha="255" model="470" plate="0DA5 14O" dimension="0" posX="229.60001" posY="1916.1" posZ="17.8" rotX="0" rotY="0" rotZ="2" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Patriot) (10)" paintjob="3" interior="0" alpha="255" model="470" plate="00ZR K1V" dimension="0" posX="225" posY="1877.2" posZ="17.8" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Patriot) (11)" paintjob="3" interior="0" alpha="255" model="470" plate="5OS6 Q29" dimension="0" posX="220.7" posY="1877.2" posZ="17.8" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Patriot) (12)" paintjob="3" interior="0" alpha="255" model="470" plate="R85D 7BJ" dimension="0" posX="199.5" posY="1877.7" posZ="17.8" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Patriot) (13)" paintjob="3" interior="0" alpha="255" model="470" plate="KOXC J0D" dimension="0" posX="226.5" posY="1915.8" posZ="17.8" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <object id="object (Electricgate) (1)" breakable="true" interior="0" alpha="255" model="969" doublesided="false" scale="1" dimension="0" posX="210.10001" posY="1875.2" posZ="12.1" rotX="0" rotY="0" rotZ="0"></object>
    <vehicle id="vehicle (Patriot) (14)" paintjob="3" interior="0" alpha="255" model="470" plate="IQ78 UI4" dimension="0" posX="203.3" posY="1878.2" posZ="17.8" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Patriot) (15)" paintjob="3" interior="0" alpha="255" model="470" plate="WMS4 PY4" dimension="0" posX="207" posY="1877.8" posZ="17.8" rotX="0" rotY="0" rotZ="4" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <object id="object (carter-stairs03) (1)" breakable="true" interior="0" alpha="255" model="14410" doublesided="false" scale="1" dimension="0" posX="177.10001" posY="1848.7" posZ="19.9" rotX="0" rotY="0" rotZ="180"></object>
    <object id="object (elecfence_BAR) (4)" breakable="true" interior="0" alpha="255" model="987" doublesided="false" scale="1" dimension="0" posX="340.79999" posY="1794.5" posZ="17.6" rotX="0" rotY="0" rotZ="36"></object>
    <object id="object (COFFEE_LOW_5) (1)" breakable="true" interior="0" alpha="255" model="1813" doublesided="false" scale="1" dimension="0" posX="245.89999" posY="1859.7" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (LOW_SINGLE_2) (1)" breakable="true" interior="0" alpha="255" model="1765" doublesided="false" scale="1" dimension="0" posX="240.10001" posY="1858.5" posZ="16.6" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (LOW_SINGLE_2) (2)" breakable="true" interior="0" alpha="255" model="1765" doublesided="false" scale="1" dimension="0" posX="240.10001" posY="1858.5" posZ="16.6" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (SWANK_SINGLE_2) (1)" breakable="true" interior="0" alpha="255" model="1762" doublesided="false" scale="1" dimension="0" posX="249.10001" posY="1860.6" posZ="13.1" rotX="0" rotY="0" rotZ="266"></object>
    <object id="object (mrk_sidebrd1) (1)" breakable="true" interior="0" alpha="255" model="2020" doublesided="false" scale="1" dimension="0" posX="248.7" posY="1858.9" posZ="13.1" rotX="0" rotY="0" rotZ="268"></object>
    <object id="object (CJ_MLIGHT15) (1)" breakable="true" interior="0" alpha="255" model="2106" doublesided="false" scale="1" dimension="0" posX="249.2" posY="1858.4" posZ="14.4" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (CJ_MLIGHT15) (2)" breakable="true" interior="0" alpha="255" model="2106" doublesided="false" scale="1" dimension="0" posX="247.10001" posY="1861.5" posZ="13.1" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (ufo_photos) (1)" breakable="true" interior="0" alpha="255" model="16153" doublesided="false" scale="1" dimension="0" posX="258" posY="1867.6" posZ="8.5" rotX="0" rotY="0" rotZ="0"></object>
    <marker id="marker (cylinder) (2)" type="cylinder" color="#0000ffff" size="1" interior="0" dimension="0" alpha="255" posX="258" posY="1867.3" posZ="10.4" rotX="0" rotY="0" rotZ="0"></marker>
    <object id="object (ufo_backrmstuff) (1)" breakable="true" interior="0" alpha="255" model="16155" doublesided="false" scale="1" dimension="0" posX="261.5" posY="1870.8" posZ="9.3" rotX="0" rotY="0" rotZ="292"></object>
    <object id="object (coochie-posters) (1)" breakable="true" interior="0" alpha="255" model="14860" doublesided="false" scale="1" dimension="0" posX="243.2" posY="1862.1" posZ="13.7" rotX="0" rotY="0" rotZ="348"></object>
    <object id="object (gb_foodwrap01) (1)" breakable="true" interior="0" alpha="255" model="2821" doublesided="false" scale="1" dimension="0" posX="245.7" posY="1860.2" posZ="13.6" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (gb_kitchtakeway04) (1)" breakable="true" interior="0" alpha="255" model="2859" doublesided="false" scale="1" dimension="0" posX="246.60001" posY="1860.2" posZ="13.6" rotX="0" rotY="0" rotZ="0"></object>
    <pickup id="pickup (health) (3)" type="health" interior="0" amount="100" respawn="30000" dimension="0" alpha="255" posX="246.2" posY="1858.2" posZ="14.1" rotX="0" rotY="0" rotZ="0"></pickup>
    <vehicle id="vehicle (Hunter) (1)" paintjob="3" interior="0" alpha="255" model="425" plate="NLC2 8DD" dimension="0" posX="330.29999" posY="1954.2" posZ="18.5" rotX="0" rotY="0" rotZ="114" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Hunter) (2)" paintjob="3" interior="0" alpha="255" model="425" plate="NQ33 AS0" dimension="0" posX="331.39999" posY="1967.3" posZ="18.5" rotX="0" rotY="0" rotZ="114" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Hunter) (3)" paintjob="3" interior="0" alpha="255" model="425" plate="M10G TC7" dimension="0" posX="330.39999" posY="1978.2" posZ="18.5" rotX="0" rotY="0" rotZ="114" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Hunter) (4)" paintjob="3" interior="0" alpha="255" model="425" plate="7B43 XD6" dimension="0" posX="332.29999" posY="1942.4" posZ="18.5" rotX="0" rotY="0" rotZ="118" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Hunter) (5)" paintjob="3" interior="0" alpha="255" model="425" plate="SYOO WBG" dimension="0" posX="332.79999" posY="1932.6" posZ="18.5" rotX="0" rotY="0" rotZ="117.999" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <object id="object (queens_10_SFS) (1)" breakable="true" interior="0" alpha="255" model="10630" doublesided="false" scale="1" dimension="0" posX="-99.1" posY="1628.9" posZ="25.2" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (lowqueens1_SFS) (1)" breakable="true" interior="0" alpha="255" model="10624" doublesided="false" scale="1" dimension="0" posX="-93.8" posY="1680.7" posZ="28.7" rotX="0" rotY="0" rotZ="354"></object>
    <object id="object (cstguard_SFN01) (1)" breakable="true" interior="0" alpha="255" model="9245" doublesided="false" scale="1" dimension="0" posX="-56.7" posY="1470.2" posZ="27.4" rotX="0" rotY="0" rotZ="0"></object>
    <object id="object (vgsNwedchap3) (1)" breakable="true" interior="0" alpha="255" model="6961" doublesided="false" scale="1" dimension="0" posX="273.70001" posY="2060.5" posZ="17.9" rotX="0" rotY="0" rotZ="182"></object>
    <vehicle id="vehicle (AT-400) (1)" paintjob="3" interior="0" alpha="255" model="577" plate="LG9F 96W" dimension="0" posX="306.79999" posY="2051" posZ="16.6" rotX="0" rotY="0" rotZ="180" color="245,245,245,132,4,16,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Pony) (3)" paintjob="3" interior="0" alpha="255" model="413" plate="1N6G Z4S" dimension="0" posX="173.10001" posY="1937.6" posZ="18.4" rotX="0" rotY="0" rotZ="0" color="54,65,85,245,245,245,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Barracks) (1)" paintjob="3" interior="0" alpha="255" model="433" plate="KB4B Q9U" dimension="0" posX="108.9" posY="1836.3" posZ="18.2" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Barracks) (2)" paintjob="3" interior="0" alpha="255" model="433" plate="T62W VI5" dimension="0" posX="109.6" posY="1846.4" posZ="18.2" rotX="0" rotY="0" rotZ="0" color="95,10,21,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Leviathan) (1)" paintjob="3" interior="0" alpha="255" model="417" plate="9YGM NXF" dimension="0" posX="200.2" posY="1835.6" posZ="22.2" rotX="0" rotY="0" rotZ="0" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
    <vehicle id="vehicle (Coach) (2)" paintjob="3" interior="0" alpha="255" model="437" plate="KQB4 V7J" dimension="0" posX="163.7" posY="1834" posZ="17.9" rotX="0" rotY="0" rotZ="0" color="14,49,109,76,117,183,0,0,0,0,0,0"></vehicle>
    </map>





    Danke im Voraus :)

    Hey hab da mal kurz ne etwas bloede Frage.


    Koennt ihr mir bitte sagen wie man Autos aus SAMP bzw. Pawno in den MTA Editor einfuegt ? haette so einen Code hier


    BundeswehrCars[0] = CreateVehicle(432,132.8588,1837.8805,17.6495,88.8645,43,0,-1); // Panzer
    BundeswehrCars[1] = CreateVehicle(432,132.9607,1847.3684,17.6763,89.3218,43,0,-1); // Panzer
    BundeswehrCars[2] = CreateVehicle(432,132.9892,1856.3950,17.7418,88.6123,43,0,-1); // Panzer
    BundeswehrCars[3] = CreateVehicle(520,278.9989,2001.6478,18.5714,272.1787,0,0,-1); // Hydra
    BundeswehrCars[4] = CreateVehicle(520,278.9989,2021.6478,18.3636,273.5872,0,0,-1); // Hydra
    BundeswehrCars[5] = CreateVehicle(520,278.9989,2011.6478,18.5718,268.1055,0,0,-1); // Hydra
    BundeswehrCars[6] = CreateVehicle(425,278.9989,1960.7358,18.2171,269.2073,43,0,-1); // Hunter
    BundeswehrCars[7] = CreateVehicle(425,278.9989,1980.7358,18.2131,270.2928,43,0,-1); // Hunter
    BundeswehrCars[8] = CreateVehicle(425,278.9989,1940.7358,18.2190,272.6297,43,0,-1); // Hunter
    BundeswehrCars[9] = CreateVehicle(497,278.9989,1850.4907,17.8173,269.4106,86,86,-1); // Maverick
    BundeswehrCars[10] = CreateVehicle(497,278.9989,1870.4907,17.8202,270.9605,86,86,-1); // Maverick
    BundeswehrCars[11] = CreateVehicle(470,193.4485,1919.0989,17.6344,178.6272,43,0,-1); // Patriot
    BundeswehrCars[12] = CreateVehicle(470,202.5862,1919.7273,17.6337,180.2984,43,0,-1); // Patriot
    BundeswehrCars[13] = CreateVehicle(470,211.5544,1919.1429,17.6361,179.9189,43,0,-1); // Patriot
    BundeswehrCars[14] = CreateVehicle(470,220.3146,1918.7623,17.6305,180.4129,43,0,-1); // Patriot
    BundeswehrCars[15] = CreateVehicle(596,229.7020,1877.4487,17.3696,0.7348,77,77,-1); // army lvpd
    BundeswehrCars[16] = CreateVehicle(596,225.8518,1877.6079,17.3535,359.8592,77,77,-1); // army lvpd
    BundeswehrCars[17] = CreateVehicle(596,221.8162,1877.6183,17.4034,357.9045,77,77,-1); // army lvpd
    BundeswehrCars[18] = CreateVehicle(596,206.1458,1877.7693,17.3641,359.0541,77,77,-1); // army lvpd
    BundeswehrCars[19] = CreateVehicle(599,201.9273,1877.6174,17.3514,359.8474,77,77,-1); // army ranger
    BundeswehrCars[20] = CreateVehicle(599,197.9606,1877.5779,17.3580,356.1232,77,77,-1); // army ranger
    BundeswehrCars[21] = CreateVehicle(433,192.2075,1879.0753,18.0772,0.4971,0,0,-1); // Barracks
    BundeswehrCars[22] = CreateVehicle(433,235.3932,1879.0483,18.0776,0.6270,0,0,-1); // Barracks
    BundeswehrCars[23] = CreateVehicle(553,302.7227,2049.4707,18.9730,180.7524,0,0,-1); //
    BundeswehrCars[24] = CreateVehicle(548,285.9697,1896.0454,19.3350,270.0451,1,1,-1); // Cargobob
    BundeswehrCars[25] = CreateVehicle(500,177.0209,1932.9084,18.2161,179.5325,77,77,-1); //
    BundeswehrCars[26] = CreateVehicle(500,172.0654,1932.8846,18.4007,178.4934,77,77,-1); //
    BundeswehrCars[27] = CreateVehicle(500,167.2206,1933.0287,18.6017,178.7073,77,77,-1); //
    BundeswehrCars[28] = CreateVehicle(579,103.4051,1907.5439,18.3339,91.4137,77,77,-1); //
    BundeswehrCars[29] = CreateVehicle(579,103.3340,1912.5505,18.3574,89.6796,77,77,-1); //
    BundeswehrCars[30] = CreateVehicle(579,103.3170,1917.6648,18.3008,89.0256,77,77,-1); //



    wie fuege ich den dann in den MTA Map Editor ein ?



    Danke im Voraus :)

    bei mir das gleiche mir wurde bis jetzt immer bis zum Ende geholfen wenn ich nicht weiter wusste und wenn es mal Zeiten gab wo keiner geantwortet hat, habe ich mein Problem selbst geloest aber hat auf jeden Fall Zeit in Anspruch genommen.

    Hei Breadfish Community :)


    Hab da mal ne kurze Frage an die die sich etwas mit diesem Problem auskennen das ich hier habe.






    ----------
    Loaded log file: "server_log.txt".
    ----------


    SA-MP Dedicated Server
    ----------------------
    v0.3.7, (C)2005-2015 SA-MP Team


    [20:24:41]
    [20:24:41] Server Plugins
    [20:24:41] --------------
    [20:24:41] Loading plugin: crashdetect
    [20:24:41] crashdetect v4.8.5 is OK.
    [20:24:41] Loaded.
    [20:24:41] Loading plugin: encrypt
    [20:24:41]



    [20:24:41] ______________________________________



    [20:24:41] Encrypt Plugin v0.1 loaded
    [20:24:41] ______________________________________



    [20:24:41] By: Fro (c) Copyright <TBG> 2009-2010
    [20:24:41] ______________________________________



    [20:24:41] Loaded.
    [20:24:41] Loading plugin: mysql
    [20:24:41] >> plugin.mysql: R34 successfully loaded.
    [20:24:41] Loaded.
    [20:24:41] Loading plugin: sscanf
    [20:24:41]


    [20:24:41] ===============================


    [20:24:41] sscanf plugin loaded.


    [20:24:41] (c) 2009 Alex "Y_Less" Cole


    [20:24:41] ===============================


    [20:24:41] Loaded.
    [20:24:41] Loading plugin: streamer
    [20:24:41]


    *** Streamer Plugin v2.7.8 by Incognito loaded ***


    [20:24:41] Loaded.
    [20:24:41] Loading plugin: nativechecker
    [20:24:41] Failed.
    [20:24:41] Loaded 5 plugins.


    [20:24:41]
    [20:24:41] Filterscripts
    [20:24:41] ---------------
    [20:24:41] Loading filterscript 'bowling.amx'...
    [20:24:41] [debug] Run time error 19: "File or function is not found"
    [20:24:41] [debug] SSCANF_Init
    [20:24:41] [debug] SSCANF_Join
    [20:24:41] [debug] SSCANF_Leave
    [20:24:41] Loading filterscript 'objects-server.amx'...
    [20:24:41] *** Streamer Plugin: Include file version (0x27101) does not match plugin version (0x278001) (script might need to be recompiled with the latest include file)
    [20:24:41] Server Objecte werden geladen
    [20:24:41] *** Streamer Plugin: Streamer_SetFloatData: Invalid ID specified
    [20:24:41] *** Streamer Plugin: Streamer_SetVisibleItems: Expecting 3 parameter(s), but found 2
    [20:24:41] 1064 Gemappte Objecte Geladen
    [20:24:41] Loaded 2 filterscripts.


    [20:24:41] *** Streamer Plugin: Include file version (0x27101) does not match plugin version (0x278001) (script might need to be recompiled with the latest include file)
    [20:24:41] [debug] Run time error 19: "File or function is not found"
    [20:24:41] [debug] mysql_store_result
    [20:24:41] [debug] mysql_fetch_int
    [20:24:41] [debug] mysql_free_result
    [20:24:41] [debug] mysql_num_rows
    [20:24:41] [debug] mysql_fetch_field
    [20:24:41] [debug] mysql_fetch_row
    [20:24:41] [debug] mysql_init
    [20:24:41] [debug] Run time error 19: "File or function is not found"
    [20:24:41] [debug] mysql_store_result
    [20:24:41] [debug] mysql_fetch_int
    [20:24:41] [debug] mysql_free_result
    [20:24:41] [debug] mysql_num_rows
    [20:24:41] [debug] mysql_fetch_field
    [20:24:41] [debug] mysql_fetch_row
    [20:24:41] [debug] mysql_init
    [20:24:41] Script[gamemodes/som.amx]: Run time error 19: "File or function is not found"
    [20:24:41] Number of vehicle models: 0



    Wisst ihr vllt woran das liegen koennte ? den Nativechecker habe ich auch schon mehrmals ausgewechselt ist aber immer noch am failen und den rest weis ich gerade nicht.