public OnGameModeInit()
{
MySQL_SetupConnection();
AddPlayerClassEx(1, 282, 0.000, 0.000, 0.000, 0.000, 23, 250, 25, 150, 3, 1);
AddPlayerClassEx(1, 288, 0.000, 0.000, 0.000, 0.000, 23, 250, 25, 150, 3, 1);
AddPlayerClassEx(1, 311, 0.000, 0.000, 0.000, 0.000, 23, 250, 25, 150, 3, 1);
AddPlayerClassEx(1, 309, 0.000, 0.000, 0.000, 0.000, 23, 250, 25, 150, 3, 1);
AddPlayerClassEx(2, 31, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 32, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 33, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 34, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 35, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 129, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 130, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 131, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 132, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 133, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 157, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 158, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 159, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 160, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 161, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 162, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 196, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 197, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 198, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 199, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 200, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 201, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
AddPlayerClassEx(2, 202, 0.000, 0.000, 0.000, 0.000, 1, 1, 33, 25, 0, 0);
return 1;
}
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