Hallöchen, wenn ich auf Supcar löschen gehe, spawnt ein Maverick. Ich finde mein Fehler irgendwie nicht ![]()
ocmd:supcar(playerid, params[])
{
if(sI[playerid][pAdmin] < 1)return SendClientMessage(playerid, COLOR_ROT, ">> Du bist kein Admin");
{
ShowPlayerDialog(playerid, D_ADM_SUPCAR, DIALOG_STYLE_LIST, ""SERVER_HTML""SERVER_TAG""HTML_WEIS": Supcar", "Sultan \nInfernus \nNRG \nMaverick \n"HTML_ROT"SupCar löschen", "Spawnen", "Zurück");
}
return 1;
}
if(dialogid == D_ADM_SUPCAR)
{
if(response)
{
new Float:a_x, Float:a_y, Float:a_z, Float:a_r;
GetPlayerFacingAngle(playerid, a_r);
GetPlayerPos(playerid, a_x, a_y, a_z);
switch(listitem)
{
case 0:
{
if(sI[playerid][pSupCar] == true)return ShowPlayerDialog(playerid, D_ADM_SUPCAR, DIALOG_STYLE_LIST, ""SERVER_HTML""SERVER_TAG""HTML_WEIS": Supcar", "Sultan \nInfernus \nNRG \nMaverick \n"HTML_ROT"SupCar löschen", "Spawnen", "Zurück");
supCar[playerid] = CreateVehicle(560, a_x, a_y, a_z, a_r, 132, 132, -1, 1);
SetVehicleNumberPlate(supCar[playerid], "SupCar");
PutPlayerInVehicle(playerid, supCar[playerid], 0);
sI[playerid][pSupCar] = true;
}
case 1:
{
if(sI[playerid][pSupCar] == true)return SendClientMessage(playerid, COLOR_ROT, ">> Du hast bereits ein Supcar gespawnt!"), ShowPlayerDialog(playerid, D_ADM_SUPCAR, DIALOG_STYLE_LIST, ""SERVER_HTML""SERVER_TAG""HTML_WEIS": Supcar", "Sultan \nInfernus \nNRG \nMaverick \n"HTML_ROT"SupCar löschen", "Spawnen", "Zurück");
supCar[playerid] = CreateVehicle(411, a_x, a_y, a_z, a_r, 132, 132, -1, 1);
SetVehicleNumberPlate(supCar[playerid], "SupCar");
PutPlayerInVehicle(playerid, supCar[playerid], 0);
sI[playerid][pSupCar] = true;
}
case 2:
{
if(sI[playerid][pSupCar] == true)return SendClientMessage(playerid, COLOR_ROT, ">> Du hast bereits ein Supcar gespawnt!"), ShowPlayerDialog(playerid, D_ADM_SUPCAR, DIALOG_STYLE_LIST, ""SERVER_HTML""SERVER_TAG""HTML_WEIS": Supcar", "Sultan \nInfernus \nNRG \nMaverick \n"HTML_ROT"SupCar löschen", "Spawnen", "Zurück");
supCar[playerid] = CreateVehicle(522, a_x, a_y, a_z, a_r, 132, 132, -1, 1);
SetVehicleNumberPlate(supCar[playerid], "SupCar");
PutPlayerInVehicle(playerid, supCar[playerid], 0);
sI[playerid][pSupCar] = true;
}
case 4:
{
if(sI[playerid][pSupCar] == true)return SendClientMessage(playerid, COLOR_ROT, ">> Du hast bereits ein Supcar gespawnt!"), ShowPlayerDialog(playerid, D_ADM_SUPCAR, DIALOG_STYLE_LIST, ""SERVER_HTML""SERVER_TAG""HTML_WEIS": Supcar", "Sultan \nInfernus \nNRG \nMaverick \n"HTML_ROT"SupCar löschen", "Spawnen", "Zurück");
supCar[playerid] = CreateVehicle(487, a_x, a_y, a_z, a_r, 132, 132, -1, 1);
SetVehicleNumberPlate(supCar[playerid], "SupCar");
PutPlayerInVehicle(playerid, supCar[playerid], 0);
sI[playerid][pSupCar] = true;
}
case 5:
{
if(sI[playerid][pSupCar] == false)return SendClientMessage(playerid, COLOR_ROT, ">> Du hast kein SupCar gespawnt!"), ShowPlayerDialog(playerid, D_ADM_SUPCAR, DIALOG_STYLE_LIST, ""SERVER_HTML""SERVER_TAG""HTML_WEIS": Supcar", "Sultan \nInfernus \nNRG \nMaverick \n"HTML_ROT"SupCar löschen", "Spawnen", "Zurück");
DestroyVehicle(supCar[playerid]);
sI[playerid][pSupCar] = false;
}
}
}
else
{
return 0;
}
return 1;
}