Beiträge von Gurke aka JosH

    Ah...ok...werds mal versuchen ;:)


    //edit
    Klappt nicht, da z.B das hier angezeigt wird, wenn ich die Map mit einem Editor öffne :S


    Ich denke, wenn man dazu eine PHP datei schreibt, ist das etwas leichter, einzufügen ;)


    /edit 2

    mhh ja okay kann ich machen meld dich mal bei mir per skype oder icq.


    LG


    Ehm...erledigt ;)

    Jeah danke euch
    Ehm...Marschall
    ich möchte gerne, das wenn ich z.B in ein Converter Feld solch einen code eingebe :
    CreateObject(12930, 1661.250000, -951.973755, 62.455788, 0.0000, 0.0000, 0.0000);
    CreateObject(3865, 1661.348389, -939.032837, 63.112217, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1667.103516, -919.518982, 61.255676, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1665.552612, -920.874634, 61.298447, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1663.715210, -922.176086, 61.332966, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1662.122437, -923.993591, 61.388523, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.999390, -926.216980, 61.494499, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.705078, -929.908325, 61.608597, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.317261, -927.825684, 61.508194, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.184082, -931.967285, 61.666962, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.690430, -934.081055, 61.725639, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.329102, -935.669067, 61.770496, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.978882, -937.110596, 61.803280, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.639893, -938.411133, 61.849277, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.197510, -940.025024, 61.865105, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.773071, -941.674194, 61.876316, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.521362, -943.363342, 61.884350, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.370850, -945.188599, 61.899288, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.519409, -946.906494, 61.912071, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.876953, -949.305176, 61.925209, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.356079, -951.802185, 61.931141, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.868652, -953.158081, 61.938381, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.907227, -954.935181, 61.947308, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.886719, -956.219055, 61.961067, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1661.965698, -957.759338, 61.969257, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1662.335449, -959.633850, 61.979382, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.748657, -954.087585, 61.931210, 0.0000, 0.0000, 0.0000);
    CreateObject(3864, 1661.832764, -952.730774, 67.853912, 0.0000, 0.0000, 0.0000);
    CreateObject(3504, 1666.834595, -926.015015, 62.390919, 0.0000, 0.0000, 0.0000);
    CreateObject(930, 1664.862793, -931.751953, 61.809666, 0.0000, 0.0000, 0.0000);
    CreateObject(1618, 1659.813721, -936.619995, 62.021610, 0.0000, 0.0000, 0.0000);
    CreateObject(3666, 1668.535889, -918.391174, 61.432510, 0.0000, 0.0000, 0.0000);
    CreateObject(1618, 1659.845825, -938.605347, 62.001236, 0.0000, 0.0000, 0.0000);
    Das ich es dann wieder in eine .map datei machen kann, wenn man die map datei nicht mehr hat :S

    Frage :
    Ist es möglich, sowas hier
    CreateObject(12930, 1661.250000, -951.973755, 62.455788, 0.0000, 0.0000, 0.0000);
    CreateObject(3865, 1661.348389, -939.032837, 63.112217, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1667.103516, -919.518982, 61.255676, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1665.552612, -920.874634, 61.298447, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1663.715210, -922.176086, 61.332966, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1662.122437, -923.993591, 61.388523, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.999390, -926.216980, 61.494499, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.705078, -929.908325, 61.608597, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.317261, -927.825684, 61.508194, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.184082, -931.967285, 61.666962, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.690430, -934.081055, 61.725639, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.329102, -935.669067, 61.770496, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.978882, -937.110596, 61.803280, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.639893, -938.411133, 61.849277, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.197510, -940.025024, 61.865105, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.773071, -941.674194, 61.876316, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.521362, -943.363342, 61.884350, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.370850, -945.188599, 61.899288, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.519409, -946.906494, 61.912071, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.876953, -949.305176, 61.925209, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.356079, -951.802185, 61.931141, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.868652, -953.158081, 61.938381, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.907227, -954.935181, 61.947308, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.886719, -956.219055, 61.961067, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1661.965698, -957.759338, 61.969257, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1662.335449, -959.633850, 61.979382, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.748657, -954.087585, 61.931210, 0.0000, 0.0000, 0.0000);
    CreateObject(3864, 1661.832764, -952.730774, 67.853912, 0.0000, 0.0000, 0.0000);
    CreateObject(3504, 1666.834595, -926.015015, 62.390919, 0.0000, 0.0000, 0.0000);
    CreateObject(930, 1664.862793, -931.751953, 61.809666, 0.0000, 0.0000, 0.0000);
    CreateObject(1618, 1659.813721, -936.619995, 62.021610, 0.0000, 0.0000, 0.0000);
    CreateObject(3666, 1668.535889, -918.391174, 61.432510, 0.0000, 0.0000, 0.0000);
    CreateObject(1618, 1659.845825, -938.605347, 62.001236, 0.0000, 0.0000, 0.0000);



    wieder in einer .map datei zu convertieren, um sie weiter zu bearbeiten? also mit dem mta editor
    Bitte um schnelle antwort, können sosnt paar buggys nicht beheben ;)


    Danke im Vorraus

    Ich habe heute erst Mappen gelernt, und hab mich mal an eine Baustelle rangemacht^^


    Ich stelle sie mal vor:


    Screens



    Hier der Pawn-Code ;)
    CreateObject(12930, 1661.250000, -951.973755, 62.455788, 0.0000, 0.0000, 0.0000);
    CreateObject(3865, 1661.348389, -939.032837, 63.112217, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1667.103516, -919.518982, 61.255676, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1665.552612, -920.874634, 61.298447, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1663.715210, -922.176086, 61.332966, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1662.122437, -923.993591, 61.388523, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.999390, -926.216980, 61.494499, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.705078, -929.908325, 61.608597, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.317261, -927.825684, 61.508194, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.184082, -931.967285, 61.666962, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.690430, -934.081055, 61.725639, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.329102, -935.669067, 61.770496, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.978882, -937.110596, 61.803280, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.639893, -938.411133, 61.849277, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.197510, -940.025024, 61.865105, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.773071, -941.674194, 61.876316, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.521362, -943.363342, 61.884350, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.370850, -945.188599, 61.899288, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.519409, -946.906494, 61.912071, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1656.876953, -949.305176, 61.925209, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.356079, -951.802185, 61.931141, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1657.868652, -953.158081, 61.938381, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1659.907227, -954.935181, 61.947308, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1660.886719, -956.219055, 61.961067, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1661.965698, -957.759338, 61.969257, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1662.335449, -959.633850, 61.979382, 0.0000, 0.0000, 0.0000);
    CreateObject(1238, 1658.748657, -954.087585, 61.931210, 0.0000, 0.0000, 0.0000);
    CreateObject(3864, 1661.832764, -952.730774, 67.853912, 0.0000, 0.0000, 0.0000);
    CreateObject(3504, 1666.834595, -926.015015, 62.390919, 0.0000, 0.0000, 0.0000);
    CreateObject(930, 1664.862793, -931.751953, 61.809666, 0.0000, 0.0000, 0.0000);
    CreateObject(1618, 1659.813721, -936.619995, 62.021610, 0.0000, 0.0000, 0.0000);
    CreateObject(3666, 1668.535889, -918.391174, 61.432510, 0.0000, 0.0000, 0.0000);
    CreateObject(1618, 1659.845825, -938.605347, 62.001236, 0.0000, 0.0000, 0.0000);


    Solltet ihr Credits in eurem Game haben, und diese Map mit einbauen, so schreibt bitte bei den map-Editoren mich hinein ;)
    Achja
    CopyRight by [HcS]JosH