public OnPlayerDeath(playerid, killerid, reason) {
new killedplayer[MAX_PLAYER_NAME];
new killerplayer[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid, killedplayer, sizeof killedplayer);
GetPlayerName(killerid, killerplayer, sizeof killerplayer);
SendDeathMessage(killerid, playerid, reason);
format(string, sizeof(string), " %s hat %s erschossen! Er muss mit 3Minuten Gefängnis bestraft werden!",killerplayer, killedplayer);
SendClientMessage(killerid, grün, string);
return 1;
}