CreateObject(997, 1260.1749267578, -1793.3171386719, 12.424257278442, 0, 0, 0);
CreateObject(997, 1263.5953369141, -1793.4593505859, 12.424257278442, 0, 0, 0);
CreateObject(997, 1266.8675537109, -1793.4399414063, 12.424257278442, 0, 0, 0);
CreateObject(997, 1270.1148681641, -1793.4556884766, 12.406455993652, 0, 0, 0);
CreateObject(997, 1273.3734130859, -1793.4444580078, 12.406455993652, 0, 0, 0);
CreateObject(997, 1276.6322021484, -1793.4337158203, 12.406455993652, 0, 0, 0);
CreateObject(997, 1280.0787353516, -1793.5756835938, 12.38996887207, 0, 0, 0);
CreateObject(997, 1284.1350097656, -1794.5091552734, 12.603313446045, 0, 102.50354003906, 322.28497314453);
CreateObject(996, 1283.2139892578, -1794.5269775391, 13.142046928406, 0, 0, 270.67498779297);
CreateObject(996, 1283.2233886719, -1802.8465576172, 13.142046928406, 0, 0, 270.67016601563);
CreateObject(996, 1283.4288330078, -1811.1695556641, 13.142046928406, 0, 0, 270.67016601563);
CreateObject(996, 1283.4337158203, -1819.6719970703, 13.142046928406, 0, 0, 270.67016601563);
CreateObject(996, 1283.4318847656, -1828.0078125, 13.142046928406, 0, 0, 270.67016601563);
CreateObject(997, 1279.9418945313, -1837.6831054688, 12.565071105957, 0, 0, 0);
CreateObject(997, 1283.3038330078, -1837.6281738281, 12.565071105957, 0, 0, 87.340026855469);
CreateObject(1239, 1219.2429199219, -1811.9195556641, 15.78821849823, 0, 0, 0);
CreateObject(4642, 1262.8525390625, -1842.0009765625, 14.254479408264, 0, 0, 88.049926757813);
CreateObject(4642, 1277.5057373047, -1841.9334716797, 14.254479408264, 0, 0, 266.70498657227);
CreateObject(973, 1311.6655273438, -1771.2860107422, 55.819000244141, 0, 1.9830322265625, 180.63171386719);
CreateObject(4642, 1206.6910400391, -1841.7088623047, 14.254479408264, 0, 0, 88.049926757813);
CreateObject(4642, 1221.6171875, -1842.2216796875, 14.254479408264, 0, 0, 269.39575195313);
CreateObject(8041, 1213.619140625, -1839.4609375, 18.205127716064, 0, 0, 266.7041015625);
CreateObject(8041, 1269.3277587891, -1837.6809082031, 18.205127716064, 0, 0, 266.7041015625);
CreateObject(973, 1213.6540527344, -1842.4361572266, 13.223032951355, 0, 0, 179.3649597168);
CreateObject(973, 1269.9775390625, -1842.5517578125, 13.238046646118, 0, 0, 180.62976074219);
CreateObject(997, 1278.7839355469, -1840.6882324219, 12.564445495605, 0, 0, 67.490020751953);
CreateObject(1652, 1250.3489990234, -1842.0610351563, 13.251096725464, 0, 0, 0);
CreateObject(1652, 1233.8720703125, -1842.2263183594, 13.22289276123, 0, 0, 0);
CreateObject(18452, 1199.1331787109, -1831.3515625, 15.347518920898, 0, 0, 0);
CreateObject(3465, 1197.5648193359, -1833.9027099609, 13.913028717041, 0, 0, 89.325012207031);
CreateObject(3465, 1199.8642578125, -1833.6221923828, 13.913028717041, 0, 0, 89.324340820313);
CreateObject(3465, 1200.0178222656, -1828.9962158203, 13.913028717041, 0, 0, 89.324340820313);
CreateObject(3465, 1197.7139892578, -1829.0629882813, 13.913028717041, 0, 0, 271.94427490234);
CreateObject(3465, 1200.017578125, -1828.99609375, 13.913028717041, 0, 0, 271.94427490234);
CreateObject(1652, 1190.2042236328, -1823.6929931641, 13.231779098511, 0, 0, 268.68997192383);
CreateObject(3898, 1192.9443359375, -1861.9677734375, 57.172027587891, 0, 0, 0);
CreateObject(3899, 1240.6824951172, -1781.8372802734, 90.50952911377, 0, 0, 0);
Das ist der code der ich unter Ongamemode int oder so?