meinst du so ?
#include <a_samp>
#pragma tabsize 0
#define COLOR_YELLOW 0xFFFF00AA
#define FILTERSCRIPT
#if defined FILTERSCRIPT
new y_gate;
new y_gate2;
public OnFilterScriptInit()
{
y_gate = CreateObject(985, 139.576171875, 1941.0478515625, 27.002016067505, 0.000000, 0.000000, 0.000000);
y_gate2 = CreateObject(986, 131.62109375, 1940.9951171875, 26.989999771118, 0.000000, 0.000000, 0.000000);
print("\n--------------------------------------");
print(" Blank Filterscript by KingCan");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
#endif
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/at1", true) == 0)
{
if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3){
MoveObject(y_gate,139.5761, 1941.0478, 27.00201,3.5);
MoveObject(y_gate2,131.6210, 1940.9951, 26.9899,3.5);
SendClientMessage(playerid, COLOR_YELLOW,"ACHTUNG:Eingangs Tor ist geschlossen !!");
return 1;
}
if (strcmp(cmdtext, "/at2", true) == 0)
{
if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3){
MoveObject(y_gate,144.57558, 1941.10400, 27.00201,3.5);
MoveObject(y_gate2,126.8713, 1940.94177, 26.9899,3.5);
SendClientMessage(playerid, COLOR_YELLOW,"ACHTUNG:Eingangs Tor ist offen !!");
return 1;
}
return 0;
}
wenn ja immer noch die gleichen erros