Beiträge von Purex

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    Ich versuche schon die ganze Zeit Pickups zu erstellen nur ich schaffe es einfach nicht!
    Ich weiß nicht wie sowas geht kann mir vielleich einer erklären wie sowat geht?


    AddStaticPickup(1239, -1, 2516.9216,-624.3085,132.7874,184.1771); //Sf Rifa Healh


    Nur das wird net angezeigt es steht auf unter GamemodeInit
    Danke im vorraus

    if(strcmp(cmd, "/duty", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1)
    {


    if (PlayerToPoint(3, playerid,255.3,77.4,1003.6) || PlayerToPoint(3,playerid,-1616.1294,681.1594,7.1875) || PlayerInfo[playerid][pLocal] != 255)
    {
    if(OnDuty[playerid]==0)
    {

    new name[MAX_PLAYER_NAME], string[124];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "* Du hast deine Waffe aus dem Spinnt genommen.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    format(string,sizeof(string),"* Der Beamte %s ist in den Dienst gegangen!", name);
    SendClientMessageToAll(COLOR_NEWS,string);
    SetPlayerHealth(playerid,100.0);
    SetPlayerColor(playerid,COLOR_LIGHTBLUE);
    SetPlayerArmour(playerid,100.00);
    GivePlayerWeapon(playerid, 29, 999);
    GivePlayerWeapon(playerid, 31, 999);
    GivePlayerWeapon(playerid, 25, 999);
    GivePlayerWeapon(playerid, 3, 0);
    OnDuty[playerid] = 1;
    }
    else if(OnDuty[playerid]==1)
    {
    new name[MAX_PLAYER_NAME], string[124];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "* Du hast deine Waffe in den Spinnt gelegt.", sendername);
    SetPlayerArmour(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SetPlayerColor(playerid,COLOR_WHITE);
    format(string,sizeof(string),"* Der Beamte %s ist aus dem Dienst gegangen!", name);
    SendClientMessageToAll(COLOR_NEWS,string);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    OnDuty[playerid] = 0;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD2, " Du bist nicht im Umkleideraum !");
    return 1;
    }
    }
    else if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4)
    {
    if(JobDuty[playerid] == 1)
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun auser Dienst.");
    JobDuty[playerid] = 0;
    Medics -= 1;
    }
    else
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun im Dienst.");
    JobDuty[playerid] = 1;
    Medics += 1;
    }
    }
    else if(PlayerInfo[playerid][pJob] == 7)
    {
    if(JobDuty[playerid] == 1)
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun auser Dienst.");
    JobDuty[playerid] = 0;
    Mechanics -= 1;
    }
    else
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun im Dienst.");
    JobDuty[playerid] = 1;
    Mechanics += 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Bulle !");
    }
    }
    return 1;
    }


    Ich wollte das so machen aber da können aufeinmal alle duty gehen



    if(strcmp(cmd, "/duty", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    if(PlayerInfo[playerid][pMember] == 1,2,3||PlayerInfo[playerid][pLeader] == 1,2,3)
    {


    if (PlayerToPoint(3, playerid,255.3,77.4,1003.6) || PlayerToPoint(3,playerid,-1616.1294,681.1594,7.1875) || PlayerInfo[playerid][pLocal] != 255)
    {
    if(OnDuty[playerid]==0)
    {


    new name[MAX_PLAYER_NAME], string[124];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "* Du hast deine Waffe aus dem Spinnt genommen.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    format(string,sizeof(string),"* Der Beamte %s ist in den Dienst gegangen!", name);
    SendClientMessageToAll(COLOR_NEWS,string);
    SetPlayerHealth(playerid,100.0);
    SetPlayerColor(playerid,COLOR_LIGHTBLUE);
    SetPlayerArmour(playerid,100.00);
    GivePlayerWeapon(playerid, 29, 999);
    GivePlayerWeapon(playerid, 31, 999);
    GivePlayerWeapon(playerid, 25, 999);
    GivePlayerWeapon(playerid, 3, 0);
    OnDuty[playerid] = 1;
    }
    else if(OnDuty[playerid]==1)
    {
    new name[MAX_PLAYER_NAME], string[124];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "* Du hast deine Waffe in den Spinnt gelegt.", sendername);
    SetPlayerArmour(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SetPlayerColor(playerid,COLOR_WHITE);
    format(string,sizeof(string),"* Der Beamte %s ist aus dem Dienst gegangen!", name);
    SendClientMessageToAll(COLOR_NEWS,string);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    OnDuty[playerid] = 0;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD2, " Du bist nicht im Umkleideraum !");
    return 1;
    }
    }
    else if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4)
    {
    if(JobDuty[playerid] == 1)
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun auser Dienst.");
    JobDuty[playerid] = 0;
    Medics -= 1;
    }
    else
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun im Dienst.");
    JobDuty[playerid] = 1;
    Medics += 1;
    }
    }
    else if(PlayerInfo[playerid][pJob] == 7)
    {
    if(JobDuty[playerid] == 1)
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun auser Dienst.");
    JobDuty[playerid] = 0;
    Mechanics -= 1;
    }
    else
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist nun im Dienst.");
    JobDuty[playerid] = 1;
    Mechanics += 1;
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Bulle !");
    }
    }
    return 1;
    }


    Wie kann ich das hinbekommen ?

    ich werde es testen ^^


    //edit:
    So wen ich /adminonduty mache bekomme ich zwar das leben und die armor aber
    die schrift kommt nicht!


    Und wen ich /adminoffduty mache kommt auch keine schrift und der Server schmirt ab


    :wacko:
    kann mir das einer per teamviewer machen?

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    [16:48:57] EnableTirePopping() function is removed.
    [16:48:57] Warning: EnableZoneNames() is removed since 0.3
    [16:48:57] Pickups Max = 100, Current Pickups = 80
    [16:48:57] Reading File: blank
    [16:48:57] Reading File: properties/houses.txt
    [16:48:57] Reading File: properties/businesses.txt
    [16:48:57] Reading File: properties/banks.txt
    [16:48:57] Reading File: properties/police.txt
    [16:48:57]
    [16:48:57]
    [16:48:57] German-Reallife
    [16:48:57] _____________________
    [16:48:57] Copyright By [GRG]
    [16:48:57]
    [16:48:57] Number of vehicle models: 49
    [16:49:23] Incoming connection: 127.0.0.1:62263
    [16:49:23] [join] _GhostRider_ has joined the server (0:127.0.0.1)
    [16:49:26] [part] _GhostRider_ has left the server (0:1)
    [16:49:56] Incoming connection: 127.0.0.1:61663
    [16:49:56] [join] SkiLLJoker has joined the server (0:127.0.0.1)
    [16:49:56] [chat] [SkiLLJoker]: _GhostRider_
    [16:50:00] SkiLLJoker has logged in.

    Hallo liebe Breadfish-Community,
    ich wollte heute mal fragen ob ihr mir hier helfen könnt.


    if(strcmp(cmd, "/Adminonduty", true) == 0)
    {
    if(PlayerInfo[playerid][pAdmin] >= 3)
    {
    GetPlayerName(playerid, name, sizeof(name));
    SetPlayerHealth(playerid,200.0);
    SetPlayerArmour(playerid,20000.0);
    SendClientMessageToAll(COLOR_RED, "* Admin %s ist als Admin im Dienst und nimmt daher nicht am Spiel teil!", name);
    }
    return 1;
    }


    if(strcmp(cmd, "/Adminoffduty", true) == 0)
    {
    if(PlayerInfo[playerid][pAdmin] >= 3)
    {
    SetPlayerHealth(playerid,100.0);
    SetPlayerArmour(playerid,100.0);
    SendClientMessageToAll(COLOR_RED,"* Admin %s ist nicht mehr im Dienst und nimmt daher am Spiel teil!", name);


    }
    return 1;
    }


    dann wen ich in-game /adminonduty mache geht mein Server einfach aus 8|
    Was soll ich machen?
    Ich hoffe mir kann jemand helfen
    MFG RaZzer683