if(PlayerInfo[playerid][pHeadValue] > 0)
{
if(IsPlayerConnected(killerid))
{
if(PlayerInfo[killerid][pMember] == 8 || PlayerInfo[killerid][pLeader] == 8)
{
ConsumingMoney[killerid] = 1;
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
//new fkasse = PlayerInfo[playerid][pHeadValue]/2;
//FraktionsKasse[7] += fkasse;
GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]/2);
format(string,128,"<< Hitman %s hat den Auftrag an %s erfüllt und bekommt: $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pHeadValue] = 0;
}
}
}