Beiträge von [Don]Slezkh

    Ja hi, ich bin grad dabei mir ein Script zu basteln und bin grad dabei mir ein Loginsystem als erstens rein zu bauen Aber ich verstehe nicht die Probleme wo hier auftauchen, also erstmal die Errors:

    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(221) : error 001: expected token: ";", but found "return"
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(233) : error 017: undefined symbol "Register"
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(246) : error 001: expected token: "-identifier-", but found "("
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(250) : error 021: symbol already defined: "GetPlayerName"
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(252) : error 021: symbol already defined: "dini_Create"
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(253) : error 021: symbol already defined: "dini_Set"
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(255) : error 010: invalid function or declaration
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(260) : warning 203: symbol is never used: "Spielerdatei"
    C:\Users\Ey_havar\Desktop\Samp~~~Server\gamemodes\ServerMechanical.pwn(260) : warning 203: symbol is never used: "name"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    7 Errors.


    Und Mein Script


    #include <a_samp>
    #include <dini>


    #define DUNKELORANGE 0xFF5000FF


    #define DIALOG_REGISTER 1
    #define DIALOG_LOGIN 2



    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }


    public OnGameModeInit()
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das Geschwünschte Passwort ein","Register","Abbrechen");
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    // Do something here
    return 1;
    }
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid==DIALOG_REGISTER)
    {
    if(response==0)
    {
    SendClientMessage(playerid,DUNKELORANGE,"Du hast den Vorgang abbgebrochen.");
    Kick(playerid)
    return 1;
    }
    if(response==1)
    {
    if(!strlen(inputtext))
    {
    SendClientMessage(playerid,DUNKELORANGE,"Das Passwort war nicht lang genung.");
    ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das Geschwünschte Passwort ein","Register","Abbrechen");
    return 1;
    }
    else
    {
    Register(playerid,inputtext);
    return 1;
    }
    }
    }
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }


    stock(Register(playerid,[key])
    {
    new Spielerdatei[64];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
    dini_Create(Spielerdatei);
    dini_Set(Spielerdatei,"Passwort",key);
    SendClientMessage(playerid,DUNKELORANGE,"Erfolgreich registriert.");
    return 1;
    }



    Hallo, Ich hab folgendes Problem:


    Ich hab bei Mta Cars platziert aber ich kann sie beim Map converter nicht convertieren.


    Brauch ich ein anderen Converter oder so?


    Mfg

    Moin, hier kommt meine 3 Frage: Da ich jetzt bei meinem Server gescriptet hab will ich ich mappen.
    Aber ich habe keine ahnung wie das geht und mit welchem Programm und ich würde gerne diese gelben Pfeil icons setzen um in die Häuser zu kommen nochmal Wie mappt man?


    Help ?(


    Mfg The Only :D