Bei sz geht es jetzt aber beim /d chat nicht da steht wieder:
>> Dienstleiter GooMan: /d Cops bitte zum Oamt
EDIT:
Script:
if(strcmp(strget(cmdtext,0), "/d", true) == 0)
{
if(!strlen(strget(cmdtext,1))) return SendClientMessage(playerid, COLOR_RED, "Verwendung: /d [text]");
{
new sendername[128], string[128], result[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
//result = strget(cmdtext,1);
result = bigstrtok(cmdtext, idx);
if(pInfo[playerid][gTeam] == SAPD || pInfo[playerid][gLeader] == SAPD)
{
if(pInfo[playerid][fRank] == 10) { format(string, sizeof(string), ">> Polizeidirektor %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 9) { format(string, sizeof(string), ">> Stellv. Polizeidirektor %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 8) { format(string, sizeof(string), ">> Supervisory Spectre %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 7) { format(string, sizeof(string), ">> Spectre in Charge %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 6) { format(string, sizeof(string), ">> Spectre %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 5) { format(string, sizeof(string), ">> Assistent Spectre %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 4) { format(string, sizeof(string), ">> Hauptkommissar %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 3) { format(string, sizeof(string), ">> Kommissar %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 2) { format(string, sizeof(string), ">> Hauptwachmeister %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 1) { format(string, sizeof(string), ">> Wachmeister %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 0) { format(string, sizeof(string), ">> Azubi %s: %s", sendername, result); }
}
else if(pInfo[playerid][gTeam] == lsoamt || pInfo[playerid][gLeader] == lsoamt)
{
if(pInfo[playerid][fRank] == 10) { format(string, sizeof(string), ">> Diensstellenleiter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 9) { format(string, sizeof(string), ">> Stellv. Diensstellenleiter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 8) { format(string, sizeof(string), ">> Verkehrssicherheitsbeamter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 7) { format(string, sizeof(string), ">> Sachbearbeiter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 6) { format(string, sizeof(string), ">> Ordnungshüter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 5) { format(string, sizeof(string), ">> Beamter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 4) { format(string, sizeof(string), ">> Angestellter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 3) { format(string, sizeof(string), ">> Mitarbeiter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 2) { format(string, sizeof(string), ">> Anwärter %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 1) { format(string, sizeof(string), ">> Azubi %s: %s", sendername, result); }
else if(pInfo[playerid][fRank] == 0) { format(string, sizeof(string), ">> Praktikant %s: %s", sendername, result); }
}
SendTeamMessage(SAPD, COLOR_ALLDEPT, string);
SendTeamMessage(lsoamt, COLOR_ALLDEPT, string);
SendTeamMessage(lsmedic, COLOR_ALLDEPT, string);
SendTeamMessage(lsarmy, COLOR_ALLDEPT, string);
printf("Department Chat: %s", string);
}
return 1;
}