CopCar[0] = AddStaticVehicleEx(497,1565.3275,-1705.5417,28.5746,90.0488,103,1,-1); // LSPD heli
CopCar[1] = AddStaticVehicleEx(497,1565.7350,-1644.4679,28.5778,90.2004,103,1,-1); // LSPD heli
CopCar[2] = AddStaticVehicleEx(596,1535.7976,-1667.9401,13.1045,359.8312,1,103,-1); // LSPDCAR
CopCar[3] = AddStaticVehicleEx(596,1535.9082,-1676.8617,13.1051,0.0376,1,103,-1); // LSPDCAR
CopCar[4] = AddStaticVehicleEx(596,1601.0520,-1684.0634,5.6141,89.9282,1,103,-1); // LSPDcar
CopCar[5] = AddStaticVehicleEx(596,1601.2188,-1688.0580,5.6123,89.0101,1,103,-1); // LSPDcar
CopCar[6] = AddStaticVehicleEx(596,1601.0955,-1692.3639,5.6117,90.7693,1,103,-1); // LSPDcar
CopCar[7] = AddStaticVehicleEx(596,1601.2831,-1696.3300,5.6110,91.1211,1,103,-1); // LSPDcar
CopCar[8] = AddStaticVehicleEx(596,1601.4122,-1700.1632,5.6116,91.0425,1,103,-1); // LSPDcar
CopCar[9] = AddStaticVehicleEx(599,1558.8849,-1711.6445,6.0800,1.4049,1,103,-1); // lspdcar
CopCar[10] = AddStaticVehicleEx(596,1601.4215,-1704.2965,5.6122,91.7718,1,103,-1); // lspdcar
CopCar[11] = AddStaticVehicleEx(599,1566.2745,-1711.5134,6.0843,359.5730,1,103,-1); // lspdcar
CopCar[12] = AddStaticVehicleEx(523,1591.6399,-1712.0607,5.4585,359.7415,1,103,-1); // lspdbike
CopCar[13] = AddStaticVehicleEx(523,1583.6204,-1712.1659,5.4621,1.6831,1,103,-1); // lspdbike
CopCar[14] = AddStaticVehicleEx(523,1587.5050,-1711.9180,5.4602,1.5247,1,103,-1); // LSPDBike
CopCar[15] = AddStaticVehicleEx(523,1578.7178,-1712.0957,5.4610,358.4359,1,103,-1); // lspd bike
CopCar[16] = AddStaticVehicleEx(427,1529.0867,-1687.7498,6.0225,270.6141,1,103,-1); // lspd car
CopCar[17] = AddStaticVehicleEx(427,1529.0754,-1683.8232,6.0224,271.2065,1,103,-1); // lspd car
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@R3DM4N
OnGameModeInit unter die Cars
EDIT:
Voller Code:
public OnGameModeInit()
{
CopCar[0] = AddStaticVehicleEx(497,1565.3275,-1705.5417,28.5746,90.0488,103,1,-1); // LSPD heli
CopCar[1] = AddStaticVehicleEx(497,1565.7350,-1644.4679,28.5778,90.2004,103,1,-1); // LSPD heli
CopCar[2] = AddStaticVehicleEx(596,1535.7976,-1667.9401,13.1045,359.8312,1,103,-1); // LSPDCAR
CopCar[3] = AddStaticVehicleEx(596,1535.9082,-1676.8617,13.1051,0.0376,1,103,-1); // LSPDCAR
CopCar[4] = AddStaticVehicleEx(596,1601.0520,-1684.0634,5.6141,89.9282,1,103,-1); // LSPDcar
CopCar[5] = AddStaticVehicleEx(596,1601.2188,-1688.0580,5.6123,89.0101,1,103,-1); // LSPDcar
CopCar[6] = AddStaticVehicleEx(596,1601.0955,-1692.3639,5.6117,90.7693,1,103,-1); // LSPDcar
CopCar[7] = AddStaticVehicleEx(596,1601.2831,-1696.3300,5.6110,91.1211,1,103,-1); // LSPDcar
CopCar[8] = AddStaticVehicleEx(596,1601.4122,-1700.1632,5.6116,91.0425,1,103,-1); // LSPDcar
CopCar[9] = AddStaticVehicleEx(599,1558.8849,-1711.6445,6.0800,1.4049,1,103,-1); // lspdcar
CopCar[10] = AddStaticVehicleEx(596,1601.4215,-1704.2965,5.6122,91.7718,1,103,-1); // lspdcar
CopCar[11] = AddStaticVehicleEx(599,1566.2745,-1711.5134,6.0843,359.5730,1,103,-1); // lspdcar
CopCar[12] = AddStaticVehicleEx(523,1591.6399,-1712.0607,5.4585,359.7415,1,103,-1); // lspdbike
CopCar[13] = AddStaticVehicleEx(523,1583.6204,-1712.1659,5.4621,1.6831,1,103,-1); // lspdbike
CopCar[14] = AddStaticVehicleEx(523,1587.5050,-1711.9180,5.4602,1.5247,1,103,-1); // LSPDBike
CopCar[15] = AddStaticVehicleEx(523,1578.7178,-1712.0957,5.4610,358.4359,1,103,-1); // lspd bike
CopCar[16] = AddStaticVehicleEx(427,1529.0867,-1687.7498,6.0225,270.6141,1,103,-1); // lspd car
CopCar[17] = AddStaticVehicleEx(427,1529.0754,-1683.8232,6.0224,271.2065,1,103,-1); // lspd car
for(new i = 0; i < 18; i++)
{
new Text3D:3dtext = Create3DTextLabel("Text",0x00FF01,00.00,00.00,00.00,40.0,0);
Attach3DTextLabelToVehicle( 3dtext, CopCar[i], 0.0, 0.0, 2.0);
}
return 1;
}