Beiträge von Namex

    Hallo Leute.. habe ein Probelm....




    // Fahrzeug Namen


    #define MAX_PLAYERS
    #define GetPlayerState
    #define GetPlayerVehicleID
    #define GetPlayerPos
    #define PLAYER_STATE_DRIVER
    #define IsPlayerConnected


    new VehicleName[][] = {
    "Landstalker",
    "Bravura",
    "Buffalo",
    "Linerunner",
    "Pereniel",
    "Sentinel",
    "Dumper",
    "Firetruck",
    "Trashmaster",
    "Stretch",
    "Manana",
    "Infernus",
    "Voodoo",
    "Pony",
    "Mule",
    "Cheetah",
    "Ambulance",
    "Leviathan",
    "Moonbeam",
    "Esperanto",
    "Taxi",
    "Washington",
    "Bobcat",
    "Eiswagen",
    "BF Injection",
    "Hunter",
    "Premier",
    "Enforcer",
    "Securicar",
    "Banshee",
    "Predator",
    "Bus",
    "Rhino",
    "Barracks",
    "Hotknife",
    "Trailer",
    "Previon",
    "Coach",
    "Cabbie",
    "Stallion",
    "Rumpo",
    "RC Bandit",
    "Romero",
    "Packer",
    "Monster Truck",
    "Admiral",
    "Squalo",
    "Seasparrow",
    "Pizzaboy",
    "Tram",
    "Trailer",
    "Turismo",
    "Speeder",
    "Reefer",
    "Tropic",
    "Flatbed",
    "Yankee",
    "Caddy",
    "Solair",
    "Berkley's RC Van",
    "Skimmer",
    "PCJ-600",
    "Roller",
    "Freeway",
    "RC Baron",
    "RC Raider",
    "Glendale",
    "Oceanic",
    "Sanchez",
    "Sparrow",
    "Patriot",
    "Quad",
    "Coastguard",
    "Dinghy",
    "Hermes",
    "Sabre",
    "Rustler",
    "ZR-350",
    "Walton",
    "Regina",
    "Comet",
    "Fahrrad",
    "Burrito",
    "Camper",
    "Marquis",
    "Baggage",
    "Dozer",
    "Maverick",
    "News Chopper",
    "Rancher",
    "FBI Rancher",
    "Virgo",
    "Greenwood",
    "Jetmax",
    "Hotring",
    "Sandking",
    "Blista Compact",
    "Police Maverick",
    "Boxville",
    "Benson",
    "Mesa",
    "RC Goblin",
    "Hotring Racer",
    "Hotring Racer",
    "Bloodring Banger",
    "Rancher",
    "Super GT",
    "Elegant",
    "Journey",
    "Bike",
    "Mountain Bike",
    "Beagle",
    "Cropdust",
    "Stunt",
    "Tanker",
    "RoadTrain",
    "Nebula",
    "Majestic",
    "Buccaneer",
    "Shamal",
    "Hydra",
    "FCR-900",
    "NRG-500",
    "HPV1000",
    "Cement Truck",
    "Tow Truck",
    "Fortune",
    "Cadrona",
    "FBI Truck",
    "Willard",
    "Forklift",
    "Tractor",
    "Combine",
    "Feltzer",
    "Remington",
    "Slamvan",
    "Blade",
    "Freight",
    "Streak",
    "Vortex",
    "Vincent",
    "Bullet",
    "Clover",
    "Sadler",
    "Firetruck",
    "Hustler",
    "Intruder",
    "Primo",
    "Cargobob",
    "Tampa",
    "Sunrise",
    "Merit",
    "Utility",
    "Nevada",
    "Yosemite",
    "Windsor",
    "Monster Truck",
    "Monster Truck",
    "Uranus",
    "Jester",
    "Sultan",
    "Stratum",
    "Elegy",
    "Raindance",
    "RC Tiger",
    "Flash",
    "Tahoma",
    "Savanna",
    "Bandito",
    "Freight",
    "Trailer",
    "Kart",
    "Mower",
    "Duneride",
    "Sweeper",
    "Broadway",
    "Tornado",
    "AT-400",
    "DFT-30",
    "Huntley",
    "Stafford",
    "BF-400",
    "Newsvan",
    "Tug",
    "Trailer",
    "Emperor",
    "Wayfarer",
    "Euros",
    "Hotdog",
    "Club",
    "Trailer",
    "Trailer",
    "Andromada",
    "Dodo",
    "RC Cam",
    "Launch",
    "Streifenwagen(LS)",
    "Streifenwagen(SF)",
    "Streifenwagen(LV)",
    "Polizei Ranger",
    "Picador",
    "S.W.A.T. Van",
    "Alpha",
    "Phoenix",
    "Glendale",
    "Sadler",
    "Luggage Trailer",
    "Luggage Trailer",
    "Stair Trailer",
    "Boxville",
    "Farm Plow",
    "Utility Trailer"
    };


    // Callback
    SetTimer("VehStateCheck",300,1);


    forward VehStateCheck();
    public VehStateCheck()
    {
    for(new i=0;i<MAX_PLAYERS;i++);
    {
    if (GetPlayerState(i) == PLAYER_STATE_DRIVER && IsPlayerConnected(i))
    {
    new Float:health,vehicleid = GetPlayerVehicleID(i),string[256],Float:value,Float:distance,Float:x,Float:y,Float:z;
    GetPlayerPos(i, x, y, z);
    distance = floatsqroot(floatpower(floatabs(floatsub(x,PCarPos[i][PCarX])),2)+floatpower(floatabs(floatsub(y,PCarPos[i][PCarY])),2)+floatpower(floatabs(floatsub(z,PCarPos[i][PCarZ])),2));
    value = floatround(distance * 11000);
    GetVehicleHealth(vehicleid,health);
    pSpeed[i] = floatround(value/1400);
    if (health >= 800 && health <= 1000)
    {
    format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ 100~r~ Benzin~n~~g~~h~%s",floatround(value/1400),Gas[vehicleid],VehicleName[GetVehicleModel(vehicleid)-400]);
    GameTextForPlayer(i,string,850,3);
    }
    else if (health >= 600 && health < 800)
    {
    format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ 100~r~ Benzin~n~~g~%s",floatround(value/1400),Gas[vehicleid],VehicleName[GetVehicleModel(vehicleid)-400]);
    GameTextForPlayer(i,string,850,3);
    }
    else if (health >= 301 && health < 600)
    {
    format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ 100~r~ Benzin~n~~y~%s",floatround(value/1400),Gas[vehicleid],VehicleName[GetVehicleModel(vehicleid)-400]);
    GameTextForPlayer(i,string,850,3);
    }
    else if (health >= 0 && health < 301)
    {
    format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~w~%d~g~ KM/H~n~~w~%d ~b~/~w~ 100~r~ Benzin~n~~r~%s",floatround(value/1400),Gas[vehicleid],VehicleName[GetVehicleModel(vehicleid)-400]);
    GameTextForPlayer(i,string,850,3);
    }


    PCarPos[i][PCarX] = x;
    PCarPos[i][PCarY] = y;
    PCarPos[i][PCarZ] = z;
    }
    }
    return 1;
    }






    dann kommt das:


    C:\Users\Christian\Desktop\tacho1.pwn(227) : error 010: invalid function or declaration
    C:\Users\Christian\Desktop\tacho1.pwn(232) : error 029: invalid expression, assumed zero
    C:\Users\Christian\Desktop\tacho1.pwn(232) : error 036: empty statement
    C:\Users\Christian\Desktop\tacho1.pwn(234) : error 017: undefined symbol "i"
    C:\Users\Christian\Desktop\tacho1.pwn(234) : error 017: undefined symbol "i"
    C:\Users\Christian\Desktop\tacho1.pwn(234) : error 029: invalid expression, assumed zero
    C:\Users\Christian\Desktop\tacho1.pwn(234) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    7 Errors.



    Kann mir da vll jeamdn weiterhelfen?

    habe es nun geändert in :



    new Police[50];



    Police[0] = AddStaticVehicleEx(596,-1381.9910,457.0832,6.9837,0.1452, 44, 86, 60000);/*Patriot cruiser*/
    Police[1] = AddStaticVehicleEx(596,1558.392000,-1710.859000,5.466783,1.0, -1, -1, 60000);/*CopCruiser*/
    Police[2] = AddStaticVehicleEx(596,1569.639000,-1710.859000,5.466783,1.0, -1, -1, 60000);/*CopCruiser*/
    Police[3] = AddStaticVehicleEx(596,-2139.1995,-2393.7671,30.3452,140.7012, 0, 0, 60000);/*CopCruiser*/
    AddStaticVehicleEx(425,-1279.8262,493.3734,18.0309,219.1345, -1, -1, 60000);/*Hunter*/
    AddStaticVehicleEx(425,-1291.0063,492.3819,18.0305,223.8306, -1, -1, 60000);/*Hunter*/
    Police[4] = AddStaticVehicleEx(596,1601.308000,-1621.916000,13.056540,90.0, -1, -1, 60000);/*CopCruiser*/
    Police[5] = AddStaticVehicleEx(596,1535.8275,-1678.0283,13.1680,359.9876, -1, -1, 60000);/*CopCruiser*/
    Police[6] = AddStaticVehicleEx(596,1561.860000,-1694.905000,6.139762,222.0,-1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(470,-1375.1555,457.5534,6.9837,359.8331,-1, -1, 60000);/*Patriot*/
    AddStaticVehicleEx(467,1067.1295,-295.5681,73.7826,179.6040, 90, -1, 60000);/*Hitman Oceanic*/
    AddStaticVehicleEx(467,1077.3829,-295.1148,73.7812,180.2754, 90, -1, 60000);/*Hitman Oceanic*/
    Police[7] = AddStaticVehicleEx(596,614.8,-588.5,17.4,240.0, -1, -1, 60000);/*CopCruiser*/
    Police[8] = AddStaticVehicleEx(596,635.1,-561.5,16.5,180.0, -1, -1, 60000);/*CopCruiser*/
    Police[9] = AddStaticVehicleEx(596,-2177.5759,-2362.5042,30.4296,141.0939, 0, 0, 60000);/*CopCruiser*/
    AddStaticVehicleEx(490,1539.392000,-1646.262000,6.274928,180.0, -1, -1, 60000);/*FBI Rancher*/
    AddStaticVehicleEx(490,1531.254000,-1647.431000,6.274976,200.0, -1, -1, 60000);/*FBI Rancher*/
    AddStaticVehicleEx(470,-1363.1493,457.1042,6.9836,359.6740, -1, -1, 60000);/*Patriot*/
    AddStaticVehicleEx(470,-1355.5931,456.7297,6.9836,0.0286, -1, -1, 60000);/*Patriot*/
    Police[10] = AddStaticVehicleEx(596,1535.8459,-1668.7560,13.2653,359.7447,-1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(407,-2550.1443,610.7148,14.3281,90.6597, -1, -1, 60000);/*FireTruck*/
    Police[11] = AddStaticVehicleEx(596,-2181.2766,-2375.6953,30.3405,231.7148, 0, 0, 60000);/*CopCruiser*/
    Police[12] = AddStaticVehicleEx(596,1545.7845,-1684.4004,5.6342,271.1593, 89, 1, 60000);/*General Car*/
    Police[13] = AddStaticVehicleEx(596,1530.1611,-1676.0326,5.4563,231.7766, 89, 1, 60000);/*General Car*/
    AddStaticVehicleEx(407,-2551.8792,587.1581,14.3281,90.4374,-1, -1, 60000);/*FireTruck*/



    nun muss ich doch hier aber auch noch was ändern oder?

    public IsACopCar(carid)
    {
    if((carid >= 35) && (carid <= 60) || carid == 66 || carid == 67 || carid == 91 || carid == 92 || carid == 93 || carid == 36 || carid == 134 || carid == 135 || carid == 136)
    {
    if(carid == 45 || carid == 46 || carid == 55 || carid == 59) { return 0; }
    return 1;
    }
    return 0;
    }

    meinste das?

    AddStaticVehicleEx(596,-1381.9910,457.0832,6.9837,0.1452, 44, 86, 60000);/*Patriot cruiser*/
    AddStaticVehicleEx(596,1558.392000,-1710.859000,5.466783,1.0, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,1569.639000,-1710.859000,5.466783,1.0, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,-2139.1995,-2393.7671,30.3452,140.7012, 0, 0, 60000);/*CopCruiser*/
    AddStaticVehicleEx(425,-1279.8262,493.3734,18.0309,219.1345, -1, -1, 60000);/*Hunter*/
    AddStaticVehicleEx(425,-1291.0063,492.3819,18.0305,223.8306, -1, -1, 60000);/*Hunter*/
    AddStaticVehicleEx(596,1601.308000,-1621.916000,13.056540,90.0, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,1535.8275,-1678.0283,13.1680,359.9876, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,1561.860000,-1694.905000,6.139762,222.0,-1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(470,-1375.1555,457.5534,6.9837,359.8331,-1, -1, 60000);/*Patriot*/
    AddStaticVehicleEx(467,1067.1295,-295.5681,73.7826,179.6040, 90, -1, 60000);/*Hitman Oceanic*/
    AddStaticVehicleEx(467,1077.3829,-295.1148,73.7812,180.2754, 90, -1, 60000);/*Hitman Oceanic*/
    AddStaticVehicleEx(596,614.8,-588.5,17.4,240.0, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,635.1,-561.5,16.5,180.0, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,-2177.5759,-2362.5042,30.4296,141.0939, 0, 0, 60000);/*CopCruiser*/
    AddStaticVehicleEx(490,1539.392000,-1646.262000,6.274928,180.0, -1, -1, 60000);/*FBI Rancher*/
    AddStaticVehicleEx(490,1531.254000,-1647.431000,6.274976,200.0, -1, -1, 60000);/*FBI Rancher*/
    AddStaticVehicleEx(470,-1363.1493,457.1042,6.9836,359.6740, -1, -1, 60000);/*Patriot*/
    AddStaticVehicleEx(470,-1355.5931,456.7297,6.9836,0.0286, -1, -1, 60000);/*Patriot*/
    AddStaticVehicleEx(596,1535.8459,-1668.7560,13.2653,359.7447,-1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(407,-2550.1443,610.7148,14.3281,90.6597, -1, -1, 60000);/*FireTruck*/
    AddStaticVehicleEx(596,-2181.2766,-2375.6953,30.3405,231.7148, 0, 0, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,1545.7845,-1684.4004,5.6342,271.1593, 89, 1, 60000);/*General Car*/
    AddStaticVehicleEx(596,1530.1611,-1676.0326,5.4563,231.7766, 89, 1, 60000);/*General Car*/
    AddStaticVehicleEx(407,-2551.8792,587.1581,14.3281,90.4374,-1, -1, 60000);/*FireTruck*/
    AddStaticVehicleEx(497,1563.8436,-1645.4883,28.5789,91.4940,0,1, 60000);/*Police Maveric*/
    AddStaticVehicleEx(416,-2637.0630,617.3499,14.3281,90.1464, -1, -1, 60000);/*Ambulance*/
    AddStaticVehicleEx(416,-2661.4282,617.3460,14.3288,89.2072, -1, -1, 60000);/*Ambulance*/
    AddStaticVehicleEx(416,-2662.4568,595.3354,14.3281,273.2716, -1, -1, 60000);/*Ambulance*/
    AddStaticVehicleEx(431,1172.5,-1795.5,13.1,0.0, -1, -1, 60000);//64/*Bus*/
    AddStaticVehicleEx(431,1182.1,-1795.9,13.1,0.0, -1, -1, 60000);//65/*Bus*/
    AddStaticVehicleEx(430,-1443.4342,427.0862,-0.6994,268.8489,-1, -1, 60000);/*NG BOAT*/
    AddStaticVehicleEx(430,-1442.0721,390.6206,-0.4339,270.1023,-1, -1, 60000);/*NG BOAT*/
    AddStaticVehicleEx(467,1071.9189,-294.9166,73.7250,178.9444,90, -1, 60000);//68/*Hitman Oceanic*/
    AddStaticVehicleEx(405,-2082.3562,-117.3896,34.9299,177.0056,17, 17, 60000);//69 Driving School /*Sentinel*/
    AddStaticVehicleEx(405,-2072.5933,-117.4564,34.9383,178.0982,17, 17, 60000);//Driving School/*Sentinel*/
    AddStaticVehicleEx(405,-2062.4253,-117.6652,34.9347,180.8394,17, 17, 60000);//Driving School/*Sentinel*/
    AddStaticVehicleEx(434,551.7929,-1285.5260,16.9303,0.4147,-1, -1, 60000);//Rent car/*Hotknife*/
    AddStaticVehicleEx(568,536.9888,-1286.5275,16.9993,359.1704,-1, -1, 60000); //Rent car/*Bandito*/
    AddStaticVehicleEx(434,544.1793,-1286.1422,16.9492,7.3116,-1, -1, 60000);//Rent car/*Hotknife*/
    AddStaticVehicleEx(434,-1949.9493,258.1949,35.1922,70.7581,-1, -1, 60000); //Rent car/*Hotknife*/
    AddStaticVehicleEx(568,-1948.1650,264.8094,35.1930,72.6982,-1, -1, 60000); //Rent car/*Bandito*/
    AddStaticVehicleEx(434,-1947.0601,270.3815,35.1954,66.0783,-1, -1, 60000); //Rent car/*Hotknife*/
    AddStaticVehicleEx(456,2795.2,-2417.8,13.4,90.8,-1,-1,60000);//Component Truck/*Yankee*/
    AddStaticVehicleEx(456,2783.9,-2417.9,13.4,90.8,-1,-1,60000);//Component Truck/*Yankee*/
    AddStaticVehicleEx(440,2794.1,-2455.9,13.4,90.8,-1,-1,60000);//Component Truck/*Rumpo*/
    AddStaticVehicleEx(440,2782.9,-2455.6,13.4,90.8,-1,-1,60000);//Component Truck/*Rumpo*/
    AddStaticVehicleEx(420,1307.8883,-855.1977,39.3574,267.9671,6,1, 60000);//Taxi/*Taxi*/------------------------------------------------
    AddStaticVehicleEx(487,-2703.3201,624.0250,14.1766,180.2649, 1, 3, 60000);//Medic Chopper/*Maverick*/
    AddStaticVehicleEx(420,1308.0876,-859.5128,39.3579,269.0271,6,1, 60000);//Taxi/*Taxi*/---------------------------------------------
    AddStaticVehicleEx(420,1307.8380,-869.9398,39.3597,269.7744,6,1, 60000);//Taxi //CAR ID 85/*Taxi*/---------------------------------
    AddStaticVehicleEx(452,720.1,-1694.0,-0.4,179.4,-1,-1,60000);//Fishboat/*Speeder*/
    AddStaticVehicleEx(452,721.2,-1629.4,-0.4,180.9,-1,-1,60000);//Fishboat/*Speeder*/
    AddStaticVehicleEx(452,739.5,-1670.5,-0.6,177.5,-1,-1,60000);//Fishboat/*Speeder*/
    AddStaticVehicleEx(452,-1474.4949,693.0169,0.1996,0.0751,-1,-1,60000);//Fishboat SF/*Speeder*/
    AddStaticVehicleEx(452,-1720.0717,1439.6177,-0.4913,357.6789,-1,-1,60000);//Fishboat SF/*Speeder*/
    AddStaticVehicleEx(520,-1430.4078,508.1596,18.9400,269.6329,44,86,60000);//NG Plane id 91
    AddStaticVehicleEx(520,-1419.9038,493.5340,18.9350,269.6848,44,86,60000);//NG Plane id 92
    AddStaticVehicleEx(520,-1398.6207,507.7513,18.9328,269.8143,44,86,60000); //NG Plane id 93
    AddStaticVehicleEx(420,1308.1163,-863.6590,39.3595,269.8208,6,1,60000);//Taxi-----------------------------------------------------
    AddStaticVehicleEx(487,1088.1736,-294.8004,73.7886,134.9237, 0, 1, 60000); //Hitman Chopper
    AddStaticVehicleEx(488,-2044.1797,479.9963,35.1399,180.0648,-1,-1,60000); // newschopper
    AddStaticVehicleEx(582,-2022.6146,458.6767,35.1414,0.7133,-1,-1,60000); // newsvan
    AddStaticVehicleEx(582,-2031.3779,459.0133,35.1362,359.7429,-1,-1,60000); // newsvan
    AddStaticVehicleEx(593,382.5172,2536.9561,16.5338,179.7261,-1,-1,60000);//Flyschool
    AddStaticVehicleEx(513,348.3660,2536.9792,16.7418,178.8195,-1,-1,60000);//Flyschool
    AddStaticVehicleEx(487,365.4068,2537.0327,16.6645,181.9959,-1,-1,60000);//Flyschool
    AddStaticVehicleEx(593,-1429.2843,-505.8203,13.7824,205.7709,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(593,-1462.4779,-524.2803,13.7832,204.8137,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(593,1907.7614,-2624.4097,13.5416,53.1810,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(593,1887.0736,-2627.6543,13.5394,52.6116,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(513,-1354.3270,-466.5467,13.7827,162.0134,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(513,-1390.3510,-482.7985,13.7883,250.3124,-1,-1,60000);//Airport SF
    AddStaticVehicleEx(513,1835.3215,-2624.1938,13.5405,56.0569,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(513,1813.2893,-2625.6296,13.5394,53.2858,-1,-1,60000);//Airport LS
    AddStaticVehicleEx(571,2286.2141,-2354.5000,12.8306,225.8705,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2279.9412,-2348.4141,12.8312,225.8585,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2291.7932,-2345.5356,12.8305,227.3060,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2287.5615,-2341.6433,12.8306,226.5350,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2299.6785,-2338.3186,12.8307,224.3563,-1,-1,60000); // kart
    AddStaticVehicleEx(571,2295.3887,-2334.9448,12.8307,227.9102,-1,-1,60000); // kart


    oder was meinste mit

    Wie genau meintst du das? einmal habe ich die hier stehen



    public IsACopCar(carid)
    {
    if((carid >= 35) && (carid <= 60) || carid == 66 || carid == 67 || carid == 91 || carid == 92 || carid == 93 || carid == 36 || carid == 134 || carid == 135 || carid == 136)
    {
    if(carid == 45 || carid == 46 || carid == 55 || carid == 59) { return 0; }
    return 1;
    }
    return 0;
    }


    und in der liste sind sie so:



    AddStaticVehicleEx(596,1601.308000,-1621.916000,13.056540,90.0, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,1535.8275,-1678.0283,13.1680,359.9876, -1, -1, 60000);/*CopCruiser*/
    AddStaticVehicleEx(596,1561.860000,-1694.905000,6.139762,222.0,-1, -1, 60000);/*CopCruiser*/

    Hallo Leute.


    Habe ein Problem.. und zwar...



    if(strcmp(cmd, "/fixcopcar", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(gTeam[playerid] == 2 || IsACop(playerid))
    {
    if(IsPlayerInAnyVehicle(playerid))
    {
    RepairVehicle(GetPlayerVehicleID(playerid));
    SendClientMessage(playerid, COLOR_GREEN, "Dein Streifenwagen wurde Repariert!");
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du sitzt in keinem Streifenwagen!");
    }
    }
    return 1;
    }
    }


    Das Problem ist nun.. ich kann als Cop JEDES auto fixen!.. Das soll aber nur mit Streifenwagen gehen... ich habe schon ne zeitlang rumprobiert.. ist wahrscheinlich für euch ganz einfach aber ich breche mir damit einem ab-.-... sonst geht alles.. sprich man kann nur als cop den befehl ausüben.. nur wie ich das nun auf die Streifenwagen beschränke ist mir ein räzel-.-



    Danke im Vorraus ..


    MFG Namex

    wie kommt man dazu zu sagen : echt toll gemacht 10/10 ???


    Einige sind hier so dumm, da könnte ich in eine pwn datei rein schreiben : Ihr seit alle dumm...


    Dann wäre ich der BESTER scripter und hätte das beste GF.


    Solche noobs regen mich auf sry is aber so..

    Weiß das keiner??? Wieso steht ihr so oft : ECHT GEIL, SUPER GEMACHT, WEITER SO??????????????


    So was schreibt man doch erst wenn man das auch getestet hat..


    Ich habe es gestestet und sage das ist der letzte müll. Wenn ihr solche beschissenen kommentare abgebt sorgt gefälligst dafür, das sie auch standfest sind und nicht wenn ihr selber nicht wisst wie das is...




    MFG Namex

    Ma eine Frage. Wenn ich Feuerwehr man bin, steht ja oben rechts mache /accept feuerwehr... wenn ein Spieler /service feuerwehr gemacht hat. Aber i-wie ist /accept feuerwehr kein befehl also dann passiert nichts. Kennt jemand den richtigen gefehl?




    MFG Namex

    Hi.
    Ich wollte euch hier mal mein neues Project vorstellen.


    Es handelt sich dabei um ein Forum, welches sich rund um GFX dreht.


    Auf der Seite, soll man sich Signaturen, Avatare ect. bestellen und ein Mitglied fertigt sie dann an. Nach der Fertigstellung werden die Werke dann in die DataBase geladen und der oder die jenige kann sich ihr Bild dann runterladen.


    Es sollen auch Tutorials zu finden sein, welche von mir und anderen Mitgliedern geschrieben werden. Es wird dann eine eig. Gruppe für das "GFX" Team erstellt.


    Wir suchen nun noch Mitglieder, die sich ein wenig mit GIMP oder Photoshop auskennen, und die dann als Designer auf der Seite mitmachen wollen.


    Meldet euch am besten an und stellt euch Vor. Dort könnt ihr dann ja auch sagen, ob ihr mitmachen wollt und mit welchem Prog. ihr euch auskennt.


    Aber warum rede ich hier so viel? Schaut euch die Seite doch einfach mal an.



    GFX Area: http://www.gfxekke.de.vu

    und wür alle die noch css neu anfangen.... Stellst eure scheiß rates mal ein!!!! :cursing:



    einfach in die console:


    cl_updaterate 101
    cl_cmdrate 101
    rate 30000 (ich glaube 20k is schon max aber is ja egal^)


    Das kann auch sein, das ihr von manchen servern gekickt weret, wenn ihr low rates habt. stellst sie so ein wie ich oben geschriebenn habe und schon habt ihr high rates xD



    MFG Namex

    gramme braucht man denn da so?? kannste mir vll mal namen nennen und deren funktion?


    Klinkt echt interessant, das du da vor hast. Ich wünsche dir viel erfolg!!!



    MFG Namex


    In den Regeln steht das es Verboten ist und man dafür gebannt werden kann! es kommen auch alle 20 mins oder so ine Automatische Naricht in der das drinne steht!





    jo sag ich ja dumm^^ das ist halt noch kein richtig guter reallife server... da müsst ihr halt noch ein bisschen dran arbeiten.

    wieso muss sich wer vom NES Clan überhaupt auf einem anderen Forum Anmelden??? wieso bleiben die nicht in ihrem eig. Forum???


    Meine Meinung: Der Server von nes hat keinen reiz mehr... Es ist i-wo nur ein game... und wenn man für kdm gabannt wird ist das der aller dümmste schwachsin überhaupt... wenn die das so machen, das man schon ne zeot lang tot ist, wenn man beim zu schnellen fahen gebliztz wird, wenn man für jeden scheiß ein ticket bezahlen muss, dann ist es das natürlichste der welt, das sich die häftlinge mal schlagen...



    Meine Meinung:: Dummer Server



    MFG Namex