Beiträge von XxDenniSxX

    Deswegen meine frage an dich oder andere hier, könntet ihr vllt den kompletten ordner mit allen includes,
    usw. hochladen ? Kämen auch weniger Fragen auf :)*


    Hoffe ihr könntet das machen.
    MfG

    Hallo liebe Community,
    könnte vllt. einer den kompletten Ordner mit sämtlichen Scriptfiles, Plugins, usw. hochladen ?
    Wäre sehr nett, ich denke dann würde hier auch nicht so viel spam aufkommen wie z.B Wo bekomm ich das her ? usw.
    Wär echt sehr nett.
    Mfg
    Dennis

    Pls help meee


    Habs nu so:



    CreateObject(-2212.4367675781,580.54840087891,36.937454223633,0,0,0);
    CreateObject(-2240.0712890625,608.123046875,40.104438781738,0,0,0);
    CreateObject(-2241.6633300781,642.87054443359,51.220252990723,0,0,0);
    CreateObject(-2205.6953125,711.05773925781,58.316802978516,0,0,0);
    CreateObject(-2208.0859375,703.12725830078,58.340240478516,0,0,0);
    CreateObject(-2161.6640625,647.83459472656,59.6982421875,0,0,0);
    CreateObject(-2161.6296386719,657.73675537109,59.6982421875,0,0,0);


    Dennoch kommt dass beim Compilen heraus:


    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14228) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14228) : warning 202: number of arguments does not match definition
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14229) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14229) : warning 202: number of arguments does not match definition
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14230) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14230) : warning 202: number of arguments does not match definition
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14231) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14231) : warning 202: number of arguments does not match definition
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14232) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14232) : warning 202: number of arguments does not match definition
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14233) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14233) : warning 202: number of arguments does not match definition
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14234) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14234) : warning 202: number of arguments does not match definition
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    14 Warnings.

    So:



    if(strcmp(cmd, "/suhelp", true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1) || PlayerInfo[playerid][pMember] == ? || PlayerInfo[playerid][pLeader] == ?


    Dass "?" selbstverständlich durch die Fraktions ID z.B 2 ersetzen.


    Mfg,
    Dennis ;)

    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14224) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14225) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14226) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14227) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14228) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14229) : warning 213: tag mismatch
    C:\Users\Jürgen\Desktop\[XrC]Xtreme Roleplay Community\Xtreme Roleplay Community\Gamemodes\shx.pwn(14230) : warning 213: tag mismatch
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    7 Warnings.


    Habe es so:

    CreateObject(-2212.4367675781, 580.54840087891, 36.937454223633, 0, 0, 0, 1, -1);
    CreateObject(-2240.0712890625, 608.123046875, 40.104438781738, 0, 0, 0, 1, -1);
    CreateObject(-2241.6633300781, 642.87054443359, 51.220252990723, 0, 0, 0, 1, -1);
    CreateObject(-2205.6953125, 711.05773925781, 58.316802978516, 0, 0, 0, 1, -1);
    CreateObject(-2208.0859375, 703.12725830078, 58.340240478516, 0, 0, 0, 1, -1);
    CreateObject(-2161.6640625, 647.83459472656, 59.6982421875, 0, 0, 0, 1, -1);
    CreateObject(-2161.6296386719, 657.73675537109, 59.6982421875, 0, 0, 0, 1, -1);


    Mfg Dennis ;)

    <map edf:definitions="editor_main">
    <object id="object (airportgate) (1)" doublesided="false" model="980" interior="0" dimension="0" posX="-2212.4367675781" posY="580.54840087891" posZ="36.937454223633" rotX="0" rotY="0" rotZ="0" />
    <object id="object (elecfence_BAR) (1)" doublesided="false" model="987" interior="0" dimension="0" posX="-2240.0712890625" posY="608.123046875" posZ="40.104438781738" rotX="0" rotY="0" rotZ="264" />
    <object id="object (airportgate) (2)" doublesided="false" model="980" interior="0" dimension="0" posX="-2241.6633300781" posY="642.87054443359" posZ="51.220252990723" rotX="0" rotY="0" rotZ="92" />
    <object id="object (tall_fence) (1)" doublesided="false" model="974" interior="0" dimension="0" posX="-2205.6953125" posY="711.05773925781" posZ="58.316802978516" rotX="0" rotY="0" rotZ="0" />
    <object id="object (tall_fence) (2)" doublesided="false" model="974" interior="0" dimension="0" posX="-2208.0859375" posY="703.12725830078" posZ="58.340240478516" rotX="0" rotY="0" rotZ="0" />
    <object id="object (elecfence_BAR) (2)" doublesided="false" model="987" interior="0" dimension="0" posX="-2161.6640625" posY="647.83459472656" posZ="59.6982421875" rotX="0" rotY="0" rotZ="90" />
    <object id="object (elecfence_BAR) (3)" doublesided="false" model="987" interior="0" dimension="0" posX="-2161.6296386719" posY="657.73675537109" posZ="59.6982421875" rotX="0" rotY="0" rotZ="90" />
    </map>


    So :O

    Hallo, meine Freunde.
    Ich habe mir bei meiner Triaden Base Zäune gemappt.
    Nun kommt wenn ich die .map datei Convertiere dieser Code heraus: -2161.6296386719, 657.73675537109, 59.6982421875, 0, 0, 0, 1, -1
    Wie soll ich es nun bei meinem Script einfügen ?


    Mfg.
    Dennis ?(

    Hallo meine Lieben.
    Ich brauche wieder mal eure Hilfe & zwar beim Ammunation.
    Könntet ihr mir evt. sagen wo hier der Fehler liegt.


    Wenn ich keinen Waffenschein habe & ich mich an die Position stellen wo man eig. kaufen kann (Im Waffenladen) kommt Du hast keinen Waffenschein.
    Gebe ich mir aber einen Waffenschein, kommt du bist nicht im Waffenladen.
    Ich hoffe ihr könnt mir helfen hier der Script auschnitt ;)



    if (strcmp(cmd, "/buygun", true) == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,3.0,313.0257,-136.2916,999.6016))
    {
    if(GetPlayerMoney(playerid) < 1)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du hast nicht genug Geld !");
    return 1;
    }
    if(PlayerInfo[playerid][pGunLic] == 0)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du hast kein Waffenschein !");
    return 1;
    }
    new mody = 100;
    new gun;
    new gunid[16];
    new gunstring1[256];
    new gunstring2[256];
    new gunstring3[256];
    new gunstring4[256];
    new gunstring5[256];
    new infostring[256];
    new guncharge;
    new ammocharge;
    new location = PlayerInfo[playerid][pLocal];
    if(location == 99 || location == 100 || location == 102)
    {
    if(BizzInfo[location-99][bProducts] <= 0)
    {
    GameTextForPlayer(playerid, "~r~Ausverkauft", 5000, 1);
    return 1;
    }
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    format(string, sizeof(string), "Benutzung: /buygun [waffenname] [munition]");
    SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
    SendClientMessage(playerid, COLOR_WHITE,"*** Waffen & Munition ***");
    SendClientMessage(playerid, COLOR_GRAD2,string);
    format(gunstring1, 256, "Waffen: Fallschirm ($%d) Golfschläger ($%d) Schlagstock ($%d) Baseballschläger ($%d) Schaufel ($%d) PoolCue ($%d)",
    GunPrice[0][0]/100*mody,GunPrice[1][0]/100*mody,GunPrice[2][0]/100*mody,GunPrice[3][0]/100*mody,GunPrice[4][0]/100*mody,GunPrice[5][0]/100*mody,GunPrice[6][0]/100*mody);
    SendClientMessage(playerid, COLOR_GRAD3, gunstring1);
    format(gunstring2, 256, "Waffen: VioletterDildo ($%d) WeißerDildo ($%d) LangerweißerDildo ($%d) WeißerDildo2 ($%d) Blumen ($%d) cane",
    GunPrice[7][0]/100*mody,GunPrice[8][0]/100*mody,GunPrice[9][0]/100*mody,GunPrice[10][0]/100*mody,GunPrice[11][0]/100*mody,GunPrice[12][0]/100*mody);
    SendClientMessage(playerid, COLOR_GRAD3, gunstring2);
    format(gunstring3, 256, "Waffen: SD-Pistole ($%d) DesertEagle ($%d) MP5 ($%d)",
    GunPrice[13][0]/100*mody,GunPrice[14][0]/100*mody,GunPrice[15][0]/100*mody,GunPrice[16][0]/100*mody,GunPrice[17][0]/100*mody,GunPrice[18][0]/100*mody);
    SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
    format(gunstring4, 256, "Waffen: Shotgun ($%d) AK47 ($%d) M4 ($%d)",
    GunPrice[19][0]/100*mody,GunPrice[20][0]/100*mody,GunPrice[21][0]/100*mody,GunPrice[22][0]/100*mody,GunPrice[23][0]/100*mody);
    SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
    format(gunstring5, 256, "Waffen: Pistolen Munition ($%d) Shotgun Munition ($%d) MP5 Munition ($%d) AK47/M4 Munition ($%d)",
    GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0]);
    SendClientMessage(playerid, COLOR_GRAD3, gunstring5);
    SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
    return 1;
    }
    strmid(gunid, tmp, 0, strlen(cmdtext), 255);
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    format(string, sizeof(string), "BENUTZUNG: /buygun [Waffe] [Munition]");
    return 1;
    }
    new ammo = strval(tmp);
    if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, " Die Munition muss zwischen 1 und 999 sein !"); return 1; }
    if (strcmp(gunid, "Fallschirm", true, strlen(gunid)) == 0)
    {
    gun = 46;
    guncharge = GunPrice[0][0]/100*mody;
    ammocharge = 0;
    }
    else if (strcmp(gunid, "Golfschläger", true, strlen(gunid)) == 0)
    {
    gun = 2; guncharge = GunPrice[1][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Schlagstock", true, strlen(gunid)) == 0)
    {
    gun = 3; guncharge = GunPrice[2][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Baseballschläger", true, strlen(gunid)) == 0)
    {
    gun = 5; guncharge = GunPrice[4][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Schaufel", true, strlen(gunid)) == 0)
    {
    gun = 6; guncharge = GunPrice[5][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
    {
    gun = 7; guncharge = GunPrice[6][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "VioletterDildo", true, strlen(gunid)) == 0)
    {
    gun = 10; guncharge = GunPrice[7][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Weißerdildo", true, strlen(gunid)) == 0)
    {
    gun = 11; guncharge = GunPrice[8][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "langerweißerdildo", true, strlen(gunid)) == 0)
    {
    gun = 12; guncharge = GunPrice[9][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "weißerdildo2", true, strlen(gunid)) == 0)
    {
    gun = 13; guncharge = GunPrice[10][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Blumen", true, strlen(gunid)) == 0)
    {
    gun = 14; guncharge = GunPrice[11][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
    {
    gun = 15; guncharge = GunPrice[12][0]/100*mody; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "SD-Pistole", true, strlen(gunid)) == 0)
    {
    gun = 23; guncharge = GunPrice[13][0]/100*mody; ammocharge = GunPrice[25][0]*ammo;
    PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo;
    }
    else if (strcmp(gunid, "DesertEagle", true, strlen(gunid)) == 0)
    {
    gun = 24; guncharge = GunPrice[15][0]/100*mody; ammocharge = GunPrice[25][0]*ammo;
    PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo;
    }
    else if (strcmp(gunid, "MP5", true, strlen(gunid)) == 0)
    {
    gun = 29; guncharge = GunPrice[18][0]/100*mody; ammocharge = GunPrice[27][0]*ammo;
    PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo;
    }
    else if (strcmp(gunid, "Shotgun", true, strlen(gunid)) == 0)
    {
    gun = 25; guncharge = GunPrice[19][0]/100*mody; ammocharge = GunPrice[26][0]*ammo;
    PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo;
    }
    else if (strcmp(gunid, "AK47", true, strlen(gunid)) == 0)
    {
    gun = 30; guncharge = GunPrice[22][0]/100*mody; ammocharge = GunPrice[28][0]*ammo;
    PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo;
    }
    else if (strcmp(gunid, "M4", true, strlen(gunid)) == 0)
    {
    gun = 31; guncharge = GunPrice[23][0]/100*mody; ammocharge = GunPrice[28][0]*ammo;
    PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD6, "Ladenbesitzer: Ich habe noch nie von dieser Waffe gehört.");
    return 1;
    }
    if((guncharge+ammocharge) > GetPlayerMoney(playerid))
    {
    format(infostring, 256, " Du hast nicht $%d !",guncharge+ammocharge);
    SendClientMessage(playerid, COLOR_GRAD3, infostring);
    return 1;
    }
    if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
    {
    SendClientMessage(playerid, COLOR_GREY, " Geht nicht !");
    return 1;
    }
    new payout = guncharge + ammocharge;
    format(infostring, 256, "Du hast eine %s mit %d Munition für $%d erworben",gunid,ammo,payout);
    SendClientMessage(playerid, COLOR_GRAD3, infostring);
    BizzInfo[location-99][bTill] += payout;
    ExtortionBiz(location-99, payout);
    new locat = location-99;
    if(locat == 1)
    {
    //FraktionsKasse[4] += payout;
    }
    BizzInfo[location-99][bProducts]--;
    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
    GivePlayerWeapon(playerid, gun, ammo);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "%s hat Waffen für $%d eingekauft Am BIZ: %d", sendername, payout, location-99);
    printf("%s", string);
    PayLog(string);
    }
    else
    {
    SendClientMessage(playerid, COLOR_WHITE,"Du bist nicht im Waffenladen.");
    return 1;
    }
    }
    return 1;
    }


    Mfg,
    Dennis :)

    Geht leider nicht.
    Ich bekomme zwar keine Errors, jedoch wird der Spieler nicht gekickt.


    Habe mal gemacht dass die Spieler über 10'er Ping gekickt werden solln also MAXPING 10,
    um es zu testen. Jedoch wurde ich nicht Gekickt, woran liegt dass ?
    ---------------------------------------------------------------------------------------------------------------------------
    Mfg.
    Dennis