Da wird mein Stunt Server (bin noch fleißig am Mappen und Scripten) mal so richtig aufgemotzt
GEILE FEATURES
Beiträge von Ghosty_101
-
-
Hallo Community,
Ich hab mir einen kleinen Spawnpunkt gemappt , Die Koordinaten wo die Kamera und der Spieler stehen soll hab ich auch eingesetzt.
Aber bei der charakter Auswahl ist nichts zu sehen .
SetPlayerPos(playerid, 3096.1868,-61.5218,1547.7147);
SetPlayerCameraPos(playerid, 3096.1868,-61.5218,1547.7147);
SetPlayerCameraLookAt(playerid, 3096.0989,-57.3007,1547.7147);
und hier der Spawnpunkt:
CreateStreamObject(14404,3096.08691406,-57.28034973,1548.46472168,0.00000000,0.00000000,0.00000000,250); //object(jet_interior) (1)
CreateStreamObject(1562,3094.91528320,-58.17035675,1547.37731934,0.00000000,0.00000000,0.00000000,250); //object(ab_jetseat) (1)
CreateStreamObject(1562,3097.11181641,-57.47154236,1547.37731934,0.00000000,0.00000000,0.00000000,250); //object(ab_jetseat) (2)
CreateStreamObject(1562,3097.04003906,-59.48503113,1547.37731934,0.00000000,0.00000000,180.00000000,250); //object(ab_jetseat) (3)
CreateStreamObject(1562,3095.13671875,-60.65850830,1547.37731934,0.00000000,0.00000000,179.99450684,250); //object(ab_jetseat) (4)
CreateStreamObject(1563,3094.91381836,-57.82627487,1547.90246582,0.00000000,0.00000000,0.00000000,250); //object(ab_jetseat_hrest) (2)
CreateStreamObject(1563,3095.14868164,-61.00000000,1547.90649414,0.00000000,0.00000000,180.00000000,250); //object(ab_jetseat_hrest) (3)
CreateStreamObject(1563,3097.04931641,-59.82752228,1547.90246582,0.00000000,0.00000000,180.00000000,250); //object(ab_jetseat_hrest) (4)
CreateStreamObject(1563,3097.11962891,-57.10666275,1547.90991211,0.00000000,0.00000000,0.00000000,250); //object(ab_jetseat_hrest) (5)
CreateStreamObject(1562,3097.05834961,-62.00464630,1547.36987305,0.00000000,0.00000000,180.00000000,250); //object(ab_jetseat) (5)
CreateStreamObject(1562,3094.99169922,-63.02510071,1547.36987305,0.00000000,0.00000000,179.99450684,250); //object(ab_jetseat) (6)
CreateStreamObject(1563,3097.05615234,-62.33804703,1547.89501953,0.00000000,0.00000000,180.00000000,250); //object(ab_jetseat_hrest) (6)
CreateStreamObject(1563,3094.98901367,-63.37137985,1547.89501953,0.00000000,0.00000000,179.99450684,250); //object(ab_jetseat_hrest) (7)
CreateStreamObject(2635,3094.82788086,-56.38600159,1547.11950684,0.00000000,0.00000000,0.00000000,250); //object(cj_pizza_table) (1)
CreateStreamObject(1670,3094.82177734,-56.21483612,1547.55810547,0.00000000,0.00000000,0.00000000,250); //object(propcollecttable) (1)
CreateStreamObject(2967,3095.24291992,-58.32012177,1547.40075684,0.00000000,0.00000000,0.00000000,250); //object(mobile1993a) (1)
CreateStreamObject(8674,3096.00268555,-53.30487442,1548.18164062,0.00000000,0.00000000,0.00000000,250); //object(csrsfence02_lvs) (1)
//edit ICH BENÜTZE MIDOSTREAMMfG GHOSTY "Der ein Brett vor dem Kopf hat "
-
Jo, wer jetzt gerade mit dem scripten anfängt, dem kann das schon was nützen.
Nette Idee 7/10
MfG GHOSTY -
Könntest du uns vieleicht das Script zeigen ? Dann wäre es einfacher dein Problem zu beseitigen
-
Wenn nicht dann:
LINK
MfG THE UPLOADER -
Hier die Datei (Include):
Uploaded.to DINI
MFG GHOSTY -
Damit:
AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0);
Hier mit Wiki:
AddPlayerClass
Für die Koordinaten /save Im Spiel an dem Ort wo er stehen soll -
ne, die is ok , is nur oben so
// This is a comment
// uncomment the line below if you want to write a filterscript#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
#define adminmenu 122
#define weaponmenu 133
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xFF0000AA
#define red 0xFF0000FF
#define rot 0xFF0000FF
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_YELLOW 0xF1FE01FF
#define COLOR_PURPLE 0x9E18E7FFpublic OnFilterScriptInit()
{
print("\n--------------------------------------");
print("ADMINFS");
print("--------------------------------------\n");
return 1;
}public OnFilterScriptExit()
{
return 1;
}#endif
public OnPlayerCommandText(playerid, cmdtext[])
{if (strcmp("/adminmenu", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
ShowPlayerDialog(playerid,122, DIALOG_STYLE_LIST, "Adminmenu", "Kick\nOmg1\nOmg2\nHydra\nAdminbase\nPlatz für ein Command\nAdmincmds\nGodmodeon\nGodmodeoff\nUndercover", "OK", "Abbord");
}else {
SendClientMessage(playerid, 0xFFFFFFAA, "SERVER: You arent an ADMIN");
}
return 1;
}
if (strcmp("/admincmds", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
SendClientMessage (playerid,0xFFFF00AA,"/goto [playerid] /gethere [playerid] /giveweapon [ID] [gunID] [ammo] /rcon gravity [0.008]");
}else{
SendClientMessage(playerid,0xFF0000AA,"SERVER:You arent an ADMIN");
}
return 1;
}if (strcmp("/undercover", cmdtext, true) == 0)
{
if(IsPlayerAdmin(playerid))
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(i, playerid, false);
SendClientMessage(playerid, COLOR_GREEN, "Du bist jetzt undercover!");
}else{
SendClientMessage(playerid, COLOR_GREEN, "Server:You arent an ADMIN");
}
return 1;
}new tmp[128],cmd[128],idx;
cmd = strtok(cmdtext,idx);
if(!strcmp("/goto",cmd,true))
{
if(IsPlayerAdmin(playerid)) {
tmp = strtok(cmdtext,idx);
if(!tmp[0])return SendClientMessage(playerid,0xFF0000FF,"Nutze /goto [playerid]");
new pointer = strval(tmp);
if(!IsPlayerConnected(pointer) || IsPlayerNPC(pointer))return SendClientMessage(playerid,0xFF0000FF,"Dieser Spieler ist nicht Aktiv!");
new Float:pos[3];
GetPlayerPos(pointer,pos[0],pos[1],pos[2]);
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid,pos[0],pos[1],pos[2]);
}else{ SendClientMessage(playerid,0xFF0000AA,"SERVER:You arent an ADMIN");
}
return 1;
}if(!strcmp(strget(cmdtext, 0), "/gethere")) {
if(IsPlayerAdmin(playerid)) {
new opfa = strval(strget(cmdtext, 1));
if(IsPlayerConnected(opfa)) {
new Float:x, Float:y, Float:z, name[MAX_PLAYER_NAME], string[256];
GetPlayerPos(playerid,x,y,z);
GetPlayerName(opfa,name,sizeof(name));
format(string,sizeof(string),"Du hast %s zu dir teleportiert",name);
SendClientMessage(playerid,0x33FF33AA,string);
if(IsPlayerInAnyVehicle(opfa)) {
new autoid = GetPlayerVehicleID(opfa);
SetPlayerPos(opfa,x+1,y,z); SetVehiclePos(autoid,x+1,y,z); SetPlayerInterior(opfa,GetPlayerInterior(playerid)); LinkVehicleToInterior(autoid,GetPlayerInterior(playerid)); PutPlayerInVehicle(opfa,autoid,0); } else {
ResetPlayerWeapons(playerid);
SetPlayerPos(opfa,x+1,y,z); SetPlayerInterior(opfa,GetPlayerInterior(playerid)); }}
else { SendClientMessage(playerid,0xFF0000AA,"ID nicht vergeben"); }}
else { SendClientMessage(playerid,0xFF0000AA,"SERVER:You arent an ADMIN"); }
return 1;
}if(!strcmp(strget(cmdtext, 0),"/giveweapon"))
{
if(IsPlayerAdmin(playerid))
{
new target = strval(strget(cmdtext, 1));
new gunid = strval(strget(cmdtext, 2));
new ammo = strval(strget(cmdtext, 3));
if(gunid == 38) { return 1; }
if(!strlen(strget(cmdtext, 1))) { SendClientMessage(playerid,COLOR_GREEN,"Benutze: /giveweapon [ID] [gunID] [ammo]"); return 1; }
if(!IsPlayerConnected(target)) { SendClientMessage(playerid,COLOR_GREEN,"Diese ID ist nicht vergeben"); return 1; }
{
GivePlayerWeapon(target,gunid,ammo);
}
}else{
SendClientMessage(playerid, COLOR_GREEN, "SERVER: You arent an ADMIN");
}
return 1;
}
return 1;
}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{if(dialogid == 122) //ADMINMENU
{
if(listitem == 0) //Kick
{
//Platz für noch irgendwas
}if(listitem == 1) //Ban
{
//Platz für noch irgendwas
}
if(listitem == 2) //Weaponmenu
{
ShowPlayerDialog(playerid,133, DIALOG_STYLE_LIST, "Weaponmenu", "Uzi\nSpawn off Shotgun\nTec9\nMp5\nM4\nAK-47\nSniper Rifle\nCombat Shotgun\nShotgun\nDesert Eagle\nMinigun\nRPG\nGrenade", "OK", "Abbord");
}
if(listitem == 3) //Hydra
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(520,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid, 0x40FF40FF, "Hydra spawned!");
}
if(listitem == 4) //Adminbase
{
SetPlayerPos(playerid, 1601.0415,-1684.5365,5.8906);
}
if(listitem == 5)
{
//Platz für noch irgendwas
}
if(listitem == 6) //adminCMDS
{
SendClientMessage (playerid,0xFFFF00AA,"/goto [playerid] /gethere [playerid] /jail [playerid] /unjail [playerid]");
}
if(listitem == 7) //Godmode on
{if(IsPlayerAdmin(playerid))
{
new playrname[MAX_PLAYER_NAME];
new pname[MAX_PLAYER_NAME];
new string[100];
SetPlayerHealth(playerid, 0x7F800000);
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s Godmode: ON!", pname);
SendClientMessageToAll(0xFFFF00AA, string);
GetPlayerName(playerid, playrname, sizeof(playrname));
}else{
SendClientMessage(playerid, 0xAA3333AA, "Server: You arent an ADMIN");
}
}
if(listitem == 8) //Godmode off
{if(IsPlayerAdmin(playerid))
{
new playrname[MAX_PLAYER_NAME];
new pname[MAX_PLAYER_NAME];
new string[100];
SetPlayerHealth(playerid, 100);
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s Godmode: OFF!", pname);
SendClientMessageToAll(0xFFFF00AA, string);
GetPlayerName(playerid, playrname, sizeof(playrname));
}else{
SendClientMessage(playerid, 0xAA3333AA, "Server: You arent an ADMIN");
}}
if(listitem == 9) //Undercover
{
if(IsPlayerAdmin(playerid))
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(i, playerid, false);
SendClientMessage(playerid, COLOR_GREEN, "Du bist jetzt undercover!");
}else{
SendClientMessage(playerid, COLOR_GREEN, "Server:You arent an ADMIN");
}
}
}if(dialogid == 133) //Weaponmenu
{
if(listitem == 0)
{
GivePlayerWeapon(playerid, 28, 99999);
}
if(listitem == 1)
{
GivePlayerWeapon(playerid, 26, 99999);
}
if(listitem == 2)
{
GivePlayerWeapon(playerid, 32, 99999);
}
if(listitem == 3)
{
GivePlayerWeapon(playerid, 29, 99999);
}
if(listitem == 4)
{
GivePlayerWeapon(playerid, 31, 99999);
}
if(listitem == 5)
{
GivePlayerWeapon(playerid, 30, 99999);
}
if(listitem == 6)
{
GivePlayerWeapon(playerid, 34, 99999);
}
if(listitem == 7)
{
GivePlayerWeapon(playerid, 27, 99999);
}
if(listitem == 8)
{
GivePlayerWeapon(playerid, 25, 99999);
}
if(listitem == 9)
{
GivePlayerWeapon(playerid, 24, 99999);
}
if(listitem == 10)
{
GivePlayerWeapon(playerid, 38, 99999);
}
if(listitem == 11)
{
GivePlayerWeapon(playerid, 35, 99999);
}
if(listitem == 12)
{
GivePlayerWeapon(playerid, 16, 99999);
}return 1;
} -
Hallo Community, Ich bin am verzweifeln. -.- Hab mir mal so einiges zusammegebastelt aber iwie funktioniert des nicht mehr.
Da kommen diese Errors:Zitat\filterscripts\myadminfs.pwn(80) : error 017: undefined symbol "strtok"\filterscripts\myadminfs.pwn(80) : error 017: undefined symbol "strtok"
\filterscripts\myadminfs.pwn(80) : error 033: array must be indexed (variable "cmd")
\filterscripts\myadminfs.pwn(84) : error 017: undefined symbol "strtok"
\filterscripts\myadminfs.pwn(84) : error 033: array must be indexed (variable "tmp")
\filterscripts\myadminfs.pwn(97) : error 017: undefined symbol "strget"
\filterscripts\myadminfs.pwn(99) : error 017: undefined symbol "strget"
\filterscripts\myadminfs.pwn(117) : error 017: undefined symbol "strget"
\filterscripts\myadminfs.pwn(121) : error 017: undefined symbol "strget"
\filterscripts\myadminfs.pwn(122) : error 017: undefined symbol "strget"
\filterscripts\myadminfs.pwn(123) : error 017: undefined symbol "strget"
\filterscripts\myadminfs.pwn(125) : error 017: undefined symbol "strget"
\filterscripts\myadminfs.pwn(79) : warning 203: symbol is never used: "idx"
\filterscripts\myadminfs.pwn 12 Errors.
// This is a comment
// uncomment the line below if you want to write a filterscript#define FILTERSCRIPT
#include
#if defined FILTERSCRIPT
#define adminmenu 122
#define weaponmenu 133
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xFF0000AA
#define red 0xFF0000FF
#define rot 0xFF0000FF
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_YELLOW 0xF1FE01FF
#define COLOR_PURPLE 0x9E18E7FFpublic OnFilterScriptInit()
{
print("\n--------------------------------------");
print("ADMINFS");
print("--------------------------------------\n");
return 1;
}public OnFilterScriptExit()
{
return 1;
}#endif
public OnPlayerCommandText(playerid, cmdtext[])
{if (strcmp("/adminmenu", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
ShowPlayerDialog(playerid,122, DIALOG_STYLE_LIST, "Adminmenu", "Kick\nOmg1\nOmg2\nHydra\nAdminbase\nPlatz für ein Command\nAdmincmds\nGodmodeon\nGodmodeoff\nUndercover", "OK", "Abbord");
}else {
SendClientMessage(playerid, 0xFFFFFFAA, "SERVER: You arent an ADMIN");
}
return 1;
}if (strcmp("/admincmds", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
SendClientMessage (playerid,0xFFFF00AA,"/goto [playerid] /gethere [playerid] /giveweapon [ID] [gunID] [ammo] /rcon gravity [0.008]");
}else{
SendClientMessage(playerid,0xFF0000AA,"SERVER:You arent an ADMIN");
}
return 1;
}if (strcmp("/undercover", cmdtext, true) == 0)
{
if(IsPlayerAdmin(playerid))
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(i, playerid, false);
SendClientMessage(playerid, COLOR_GREEN, "Du bist jetzt undercover!");
}else{
SendClientMessage(playerid, COLOR_GREEN, "Server:You arent an ADMIN");
}
return 1;
}new tmp[128],cmd[128],idx;
cmd = strtok(cmdtext,idx);
if(!strcmp("/goto",cmd,true))
{
if(IsPlayerAdmin(playerid)) {
tmp = strtok(cmdtext,idx);
if(!tmp[0])return SendClientMessage(playerid,0xFF0000FF,"Nutze /goto [playerid]");
new pointer = strval(tmp);
if(!IsPlayerConnected(pointer) || IsPlayerNPC(pointer))return SendClientMessage(playerid,0xFF0000FF,"Dieser Spieler ist nicht Aktiv!");
new Float:pos[3];
GetPlayerPos(pointer,pos[0],pos[1],pos[2]);
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid,pos[0],pos[1],pos[2]);
}else{ SendClientMessage(playerid,0xFF0000AA,"SERVER:You arent an ADMIN");
}
return 1;
}if(!strcmp(strget(cmdtext, 0), "/gethere")) {
if(IsPlayerAdmin(playerid)) {
new opfa = strval(strget(cmdtext, 1));
if(IsPlayerConnected(opfa)) {
new Float:x, Float:y, Float:z, name[MAX_PLAYER_NAME], string[256];
GetPlayerPos(playerid,x,y,z);
GetPlayerName(opfa,name,sizeof(name));
format(string,sizeof(string),"Du hast %s zu dir teleportiert",name);
SendClientMessage(playerid,0x33FF33AA,string);
if(IsPlayerInAnyVehicle(opfa)) {
new autoid = GetPlayerVehicleID(opfa);
SetPlayerPos(opfa,x+1,y,z); SetVehiclePos(autoid,x+1,y,z); SetPlayerInterior(opfa,GetPlayerInterior(playerid)); LinkVehicleToInterior(autoid,GetPlayerInterior(playerid)); PutPlayerInVehicle(opfa,autoid,0); } else {
ResetPlayerWeapons(playerid);
SetPlayerPos(opfa,x+1,y,z); SetPlayerInterior(opfa,GetPlayerInterior(playerid)); }}
else { SendClientMessage(playerid,0xFF0000AA,"ID nicht vergeben"); }}
else { SendClientMessage(playerid,0xFF0000AA,"SERVER:You arent an ADMIN"); }
return 1;
}if(!strcmp(strget(cmdtext, 0),"/giveweapon"))
{
if(IsPlayerAdmin(playerid))
{
new target = strval(strget(cmdtext, 1));
new gunid = strval(strget(cmdtext, 2));
new ammo = strval(strget(cmdtext, 3));
if(gunid == 38) { return 1; }
if(!strlen(strget(cmdtext, 1))) { SendClientMessage(playerid,COLOR_GREEN,"Benutze: /giveweapon [ID] [gunID] [ammo]"); return 1; }
if(!IsPlayerConnected(target)) { SendClientMessage(playerid,COLOR_GREEN,"Diese ID ist nicht vergeben"); return 1; }
{
GivePlayerWeapon(target,gunid,ammo);
}
}else{
SendClientMessage(playerid, COLOR_GREEN, "SERVER: You arent an ADMIN");
}
return 1;
}return 1;
}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{if(dialogid == 122) //ADMINMENU
{
if(listitem == 0) //Kick
{
//Platz für noch irgendwas
}if(listitem == 1) //Ban
{
//Platz für noch irgendwas
}
if(listitem == 2) //Weaponmenu
{
ShowPlayerDialog(playerid,133, DIALOG_STYLE_LIST, "Weaponmenu", "Uzi\nSpawn off Shotgun\nTec9\nMp5\nM4\nAK-47\nSniper Rifle\nCombat Shotgun\nShotgun\nDesert Eagle\nMinigun\nRPG\nGrenade", "OK", "Abbord");
}
if(listitem == 3) //Hydra
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(520,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid, 0x40FF40FF, "Hydra spawned!");
}
if(listitem == 4) //Adminbase
{
SetPlayerPos(playerid, 1601.0415,-1684.5365,5.8906);
}
if(listitem == 5)
{
//Platz für noch irgendwas
}
if(listitem == 6) //adminCMDS
{
SendClientMessage (playerid,0xFFFF00AA,"/goto [playerid] /gethere [playerid] /jail [playerid] /unjail [playerid]");
}
if(listitem == 7) //Godmode on
{if(IsPlayerAdmin(playerid))
{
new playrname[MAX_PLAYER_NAME];
new pname[MAX_PLAYER_NAME];
new string[100];
SetPlayerHealth(playerid, 0x7F800000);
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s Godmode: ON!", pname);
SendClientMessageToAll(0xFFFF00AA, string);
GetPlayerName(playerid, playrname, sizeof(playrname));
}else{
SendClientMessage(playerid, 0xAA3333AA, "Server: You arent an ADMIN");
}
}
if(listitem == 8) //Godmode off
{if(IsPlayerAdmin(playerid))
{
new playrname[MAX_PLAYER_NAME];
new pname[MAX_PLAYER_NAME];
new string[100];
SetPlayerHealth(playerid, 100);
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s Godmode: OFF!", pname);
SendClientMessageToAll(0xFFFF00AA, string);
GetPlayerName(playerid, playrname, sizeof(playrname));
}else{
SendClientMessage(playerid, 0xAA3333AA, "Server: You arent an ADMIN");
}}
if(listitem == 9) //Undercover
{if(IsPlayerAdmin(playerid))
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(i, playerid, false);
SendClientMessage(playerid, COLOR_GREEN, "Du bist jetzt undercover!");
}else{
SendClientMessage(playerid, COLOR_GREEN, "Server:You arent an ADMIN");
}
}}
if(dialogid == 133) //Weaponmenu
{
if(listitem == 0)
{
GivePlayerWeapon(playerid, 28, 99999);
}
if(listitem == 1)
{
GivePlayerWeapon(playerid, 26, 99999);
}
if(listitem == 2)
{
GivePlayerWeapon(playerid, 32, 99999);
}
if(listitem == 3)
{
GivePlayerWeapon(playerid, 29, 99999);
}
if(listitem == 4)
{
GivePlayerWeapon(playerid, 31, 99999);
}
if(listitem == 5)
{
GivePlayerWeapon(playerid, 30, 99999);
}
if(listitem == 6)
{
GivePlayerWeapon(playerid, 34, 99999);
}
if(listitem == 7)
{
GivePlayerWeapon(playerid, 27, 99999);
}
if(listitem == 8)
{
GivePlayerWeapon(playerid, 25, 99999);
}
if(listitem == 9)
{
GivePlayerWeapon(playerid, 24, 99999);
}
if(listitem == 10)
{
GivePlayerWeapon(playerid, 38, 99999);
}
if(listitem == 11)
{
GivePlayerWeapon(playerid, 35, 99999);
}
if(listitem == 12)
{
GivePlayerWeapon(playerid, 16, 99999);
}return 1;
}</a_samp>
-
Was ist denn an der Frage ob das ein LoH Script ist gleich sooooo schlimm??
Der Grund ist auch irgendwie lustig
Na ja, MEIN BEILEID -
Hier mal was kleines für Stunt server
if(strcmp("/fix", cmdtext, true, 10) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehicleHealth(GetPlayerVehicleID(playerid), 1000.0);
RepairVehicle(GetPlayerVehicleID(playerid));
SendClientMessage(playerid, COLOR_GREY, "Car repaired");
}
}
return 1;
} -
Ich glaube dass das mit dem GF was zutun hat, kenn mich aber net mit dem GF aus. Du benützt das Godfather script doch, oder hat dein Selfmade Script 27000 Zeilen
-
*verzweifelt* BITTE BENÜTZT DIE SUCHFUNKTION (SuFu)
Aber, da ich nett bin :
Pickups erstellen
Den Rest findest im wiki:
WIKI -
Ich glaube du meinst GIF Bilder, da Flash (swf) Bilder nur mit entweder Adobe Flash professional (ich glaube es kostet 700€) oder mit irgendeiner teuren Software zu machen sind.
Ausserdem erfordert eine Animation ne Menge arbeit. Zu deiner Frage: Such mal bei google nach dem Selecto Flash designer, da glaub ich gibts ne Testversion die nicht so riesig is wie die Testversion von Adobe Flash professionel.
Mfg GHOSTY -
Hier:
Pickups erstellen
Jedoch gibts auch die SuFu (Suchfunktion)
Mfg GHOSTY -
Auch wenn des Thema schon ein bissl älter ist, nutzen tuns anscheinend doch noch ein paar
if(IsPlayerInRangeOfPoint(playerid,1363.4910,-1279.8993,13.5469,20.0)) { ImAmmu[playerid] = 1; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,2400.6536,-1977.2694,13.3828,20.0)) { ImAmmu[playerid] = 2; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,2338.1833,61.8241,26.4844,20.0)) { ImAmmu[playerid] = 3; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,238.1051,-178.7302,1.5781,20.0)) { ImAmmu[playerid] = 4; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,-2090.5681,-2460.9922,30.4688,20.0)) { ImAmmu[playerid] = 5; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,-2626.1147,212.5514,4.6123,20.0)) { ImAmmu[playerid] = 6; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,-310.6950,829.5585,14.2422,20.0)) { ImAmmu[playerid] = 7; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,-1508.6484,2606.1296,55.6866,20.0)) { ImAmmu[playerid] = 8; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,2154.7163,942.6838,10.8203,20.0)) { ImAmmu[playerid] = 9; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,780.8377,1871.3984,4.8832,20.0)) { ImAmmu[playerid] = 10; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
if(IsPlayerInRangeOfPoint(playerid,2535.7053,2083.8538,10.8203,20.0)) { ImAmmu[playerid] = 11; Ammu[playerid] = SetTimer("Ammunation",1500,0); }
Dann ist alles wieder auf dem aktuellen Stand -
da kommen 6 errors: error 010: invalid function or declaration
Ich schaffs irgendwie nicht -
Mhm, habs nicht hingekriegt, bräuchte ne gescheite Erklärung bitte
-
Hallo,
ich habe mir ein kleines Deathmatch gebastelt in dem man Waffen kriegt. ich möchte dass man keine teleport commands im DM benutzen kann.Also nur /exitdm
Danke im voraus.
Mfg GHOSTY -
Tu die Bar raus, dann is die MAP super 9/10
ohne bar 10/10