Beiträge von Nbdchemnitz
-
-
Sieht ganz gut aus, aber auch ein bisschen langweilig
-
könnte mich natürlich auch täuschen
-
hm. Glaube nicht weil ich habe keine Mods gehabt und hatte die Symbole
-
ich suche dieses Symbol(ausrufezeichen) wie ist der code?
https://www.youtube.com/watch?v=RFJemWPrLyk -
Such mal nach so ein Befehle wie /golddeagle
-
Leute warum regt ihr denn euch so auf?.
es ist seine Sache ob er es releast oder nicht..Zum Script.
ist gut aufgebaut. finde ich -
Nehme Teil da ich dort vieles Herrunterlade (Musik,Script zeug usw.)
-
Godfahter Script Inter Roleplay Script.
-
-
Hi Leutz
wie ich oben schon geschrieben habe bin ich auf der suche nach ein Logo mit German Evolution Gaming aufschrift und ich dachte mir suchste mal im Breadfish nach vllt kann dir ja einer helfen?.Ich hoffe es kommen mehrere Vorschläge
wie es Aussehen soll ist euch überlassen sollte aber für ein reallife Server natürlich sein. -
-
Das Theme kann man Schließen
-
kannste mir helfen????
-
geht garnet^^
Edit suche immernoch nach hilfe
-
würde ich auch wissen^^
-
Die Befehle zum admin machen sind schon raus
-
-
public OnPlayerRegister(playerid, password[])
{
StuffInfo[sNeuUser] += 1;
if(IsPlayerConnected(playerid))
{
new string[128],
playername[MAX_PLAYER_NAME];GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s", password);
strmid(PlayerInfo[playerid][pKey], string, 0, strlen(string), 255);
//PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash];
//#if defined MySQLSpeicherung
format(string, sizeof(string), "INSERT INTO `users` (`Name`, `Key`) VALUES ('%s', '%s')", playername, PlayerInfo[playerid][pKey]);
self_mysql_query(string);
format(string, sizeof(string), "UPDATE `users` SET `RegisterDatum`='%d' WHERE `Name`='%s'", Time(), playername);
self_mysql_query(string);
PlayerUpdate(playerid);
//PlayerCarUpdate(playerid);
//#else
format(string, sizeof(string), "user/%s.ini", playername);
new File: hFile = fopen(string, io_write);
if (hFile)
{
new var[32];
format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonatorRank]);fwrite(hFile, var);
format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAlter]);fwrite(hFile, var);
format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pRespekt]);fwrite(hFile, var);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pBank]);fwrite(hFile, var);
format(var, 32, "Allowed=%d\n",PlayerInfo[playerid][pAllowed]);fwrite(hFile, var);
format(var, 32, "bankfach1=%d\n",PlayerInfo[playerid][pBankFach1]);fwrite(hFile, var);
format(var, 32, "bankfach2=%d\n",PlayerInfo[playerid][pBankFach2]);fwrite(hFile, var);
format(var, 32, "bankfach3=%d\n",PlayerInfo[playerid][pBankFach3]);fwrite(hFile, var);
format(var, 32, "bankfach4=%d\n",PlayerInfo[playerid][pBankFach4]);fwrite(hFile, var);
format(var, 32, "wgs=%d\n",PlayerInfo[playerid][pwgs]);fwrite(hFile, var);
format(var, 32, "facherlaubis=%d\n",PlayerInfo[playerid][pfacherlaubis]);fwrite(hFile, var);format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "sKills=%d\n",PlayerInfo[playerid][psKills]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
format(var, 32, "ArrestTime=%d\n",PlayerInfo[playerid][pArrestTime]);fwrite(hFile, var);
format(var, 32, "PhoneBook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
format(var, 32, "Skin=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
format(var, 32, "Vertragszeit=%d\n",PlayerInfo[playerid][pVertragszeit]);fwrite(hFile, var);
format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pAnwaltSkill]);fwrite(hFile, var);
format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pNummer]);fwrite(hFile, var);
format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
format(var, 32, "Biz=%d\n",PlayerInfo[playerid][pBizKey]);fwrite(hFile, var);
format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
format(var, 32, "Zollpass=%d\n",PlayerInfo[playerid][pZollpass]);fwrite(hFile, var);
format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
format(var, 32, "PainKillerPerk=%d\n",PlayerInfo[playerid][pPainKillerPerk]);fwrite(hFile,var);
format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
format(var, 32, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
format(var, 32, "Spawn=%d\n",PlayerInfo[playerid][pSpawn]);fwrite(hFile, var);
format(var, 32, "SavedMaterials=%d\n",PlayerInfo[playerid][pSaveMats]);fwrite(hFile, var);
format(var, 32, "SavedDrugs=%d\n",PlayerInfo[playerid][pSaveDrugs]);fwrite(hFile, var);
format(var, 32, "BikeLic=%d\n",PlayerInfo[playerid][pBikeLic]);fwrite(hFile, var);
format(var, 32, "LKWLic=%d\n",PlayerInfo[playerid][pLKWLic]);fwrite(hFile, var);
format(var, 32, "DonatorTime=%d\n",PlayerInfo[playerid][pDonatorZeit]);fwrite(hFile, var);
format(var, 32, "WerberName=%s\n",PlayerInfo[playerid][pWerberName]);fwrite(hFile, var);
format(var, 32, "FightingStyle=%d\n",PlayerInfo[playerid][pFightingStyle]);fwrite(hFile, var);
format(var, 32, "Handy=%d\n",PlayerInfo[playerid][pHandy]);fwrite(hFile, var);
format(var, 32, "OnDutySkin=%d\n",PlayerInfo[playerid][pOnDutySkin]);fwrite(hFile, var);
format(var, 32, "CarLicPoints=%d\n",PlayerInfo[playerid][pCarLicPoints]);fwrite(hFile, var);
format(var, 32, "BikeLicPoints=%d\n",PlayerInfo[playerid][pBikeLicPoints]);fwrite(hFile, var);
format(var, 32, "InviteSperre=%d\n",PlayerInfo[playerid][pInviteSperre]);fwrite(hFile, var);
format(var, 32, "wartime1=%d\n",PlayerInfo[playerid][pWarnTime1]);fwrite(hFile, var);
format(var, 32, "warntime2=%d\n",PlayerInfo[playerid][pWarnTime2]);fwrite(hFile, var);
format(var, 32, "Ticketsopen=%d\n",PlayerInfo[playerid][pTicketsopen]);fwrite(hFile, var);
fclose(hFile);
}
format(string,sizeof(string),"%s(%d) hat sich soebend mit der IP [%s] Registriert.", playername, playerid, PlayerInfo[playerid][pUserIP]);
EnterToLog("ip",string);
}
return 1;
} -
Hi wie oben schon da steht.
wenn ich mich registriere usw. schön und gut geht alles bloss wenn ich mich relogge muss ich das tutorial neu anfangen .?`
weiß einer was das ist,kann einer helfen wäre echt Super