Beiträge von none

    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #include <a_samp>


    new Personen[][MAX_PLAYER_NAME] = { "caRn" };
    new Auto;
    forward payday();
    forward Werbetext();


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" TEST");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" TEST");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("SELFMADE-TEST");
    AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 24, 99, 66, 100, 52, 50);
    Auto=AddStaticVehicle(560, 2033.9364,1344.1719,10.8203,270.3123, 1, 90);
    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    // Do something here
    return 1;
    }
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }


    SetTimer("payday",30000,1);
    public payday() {
    for (new i = 0; i < MAX_PLAYERS; i++) {
    SendClientMessage(i,<TEXTFARBE>,"<TEXT>"); //Nachricht die der Spieler erhält beim Payday
    GivePlayerMoney(i, <der betrag>); //gibt dem spieler einen gewissen Betrag von Geld
    }
    return 1;
    }


    SetTimer("Werbetext", 60000, 1);
    public Werbetext()
    {
    SendClientMessageToAll(COLOR_YELLOW, "Hier ist MEIN Werbetext.");
    return 1;
    }


    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //Prüft ob der Spieler der Fahrer ist
    {
    new pname[24]; //pname definieren
    new pcar = GetPlayerVehicleID(playerid); //Speichert die Auto-ID in die Variable "pcar"
    GetPlayerName(playerid, pname, 24); //Den namen des Spielers in Variable "pname" speichern
    if(pcar == Auto) //Falls das Auto in dem der spieler sitzt, das auto ist, das wir nur für die bestimmten personen freigegeben haben
    {
    if(strcmp(pname,sizeof(Personen),false)) //Falls der Name vom Spieler nicht in Variable "Personen" reingeschrieben ist (FALSE = Groß/Kleinschreibung beachten)
    {
    SendClientMessage(playerid, 0xFFFFFFAA, "Du darfst dieses Auto nicht benutzen !"); //Falls er das Auto nicht benutzen darf, bekommt er diese Meldung
    RemovePlayerFromVehicle(playerid); //Wirft den Spieler aus dem Wagen.
    return 1; //Alles fertig x)
    }
    }
    }


    Tag.


    Also irgendwie stürzt mein Compiler immer sofort ab, denke mal das irgendwo ein Fehler liegt.
    Ich bin nue im Pawn Scripting, hab also ka davon =)


    greez none.


    €:
    Hab jetzt ein wenig eingedrückt usw. klappt trotzdem nicht.
    FoxHound dein Tut ist mit drinnen =)