Guten Tag,
habe mir ein bisschen Zeit genommen einen Noobspawn zu Mappen!
Arbeitszeit waren 15 Minuten, es ist meine erste Map...
Screens:
Objecte:
CreateObject(5710,1044.29980469,-895.89941406,46.09999847,0.99975586,0.00000000,271.99951172); //object(cem01_law)(1)
CreateObject(997,1037.30004883,-903.29998779,42.40000153,0.00000000,0.00000000,272.00000000); //object(lhouse_barrier3)(1)
CreateObject(997,1052.00000000,-902.90002441,42.70000076,0.00000000,0.00000000,271.99951172); //object(lhouse_barrier3)(2)
CreateObject(1215,1037.40002441,-906.79998779,43.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight)(2)
CreateObject(1215,1037.30004883,-903.09997559,43.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight)(3)
CreateObject(1215,1036.09997559,-900.40002441,43.40000153,0.00000000,0.00000000,2.00000000); //object(bollardlight)(4)
CreateObject(1215,1052.09997559,-906.29998779,43.20000076,0.00000000,0.00000000,1.99951172); //object(bollardlight)(7)
CreateObject(1340,1049.40002441,-898.79998779,43.79999924,0.00000000,0.00000000,271.25000000); //object(chillidogcart)(1)
CreateObject(2942,1047.40002441,-898.70001221,43.20000076,0.00000000,0.00000000,4.00000000); //object(kmb_atm1)(1)
CreateObject(994,1067.00000000,-897.79998779,42.20000076,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier2)(1)
CreateObject(1215,1021.79998779,-899.29998779,41.79999924,0.00000000,0.00000000,0.00000000); //object(bollardlight)(9)
CreateObject(1215,1021.90002441,-905.90002441,41.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(10)
CreateObject(994,1021.79980469,-899.39941406,41.20000076,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier2)(2)
CreateObject(1215,1067.09997559,-904.29998779,42.70000076,0.00000000,0.00000000,1.99951172); //object(bollardlight)(11)
CreateObject(1215,1067.00000000,-897.59997559,42.70000076,0.00000000,0.00000000,1.99951172); //object(bollardlight)(12)
CreateObject(3506,1053.09997559,-901.59997559,41.90000153,0.00000000,0.00000000,263.00000000); //object(vgsn_nitree_y02)(1)
CreateObject(3506,1035.69921875,-902.79980469,41.40000153,0.00000000,0.00000000,0.00000000); //object(vgsn_nitree_y02)(2)
CreateObject(1597,1052.09997559,-911.40002441,44.29999924,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1)(1)
CreateObject(1597,1037.09960938,-912.00000000,44.00000000,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1)(2)
CreateObject(1364,1040.19995117,-898.90002441,43.29999924,0.00000000,0.00000000,2.50000000); //object(cj_bush_prop)(1)
CreateObject(1361,1036.19995117,-900.50000000,43.20000076,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2)(1)
CreateObject(1361,1052.80004883,-900.09997559,43.40000153,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2)(2)
CreateObject(1215,1052.00000000,-902.79980469,43.20000076,0.00000000,0.00000000,1.99951172); //object(bollardlight)(13)
CreateObject(1215,1038.69995117,-899.09997559,43.50000000,0.00000000,0.00000000,1.99951172); //object(bollardlight)(14)
CreateObject(1215,1052.79980469,-900.09960938,43.59999847,0.00000000,0.00000000,1.99951172); //object(bollardlight)(15)
CreateObject(1215,1052.79980469,-900.09960938,43.59999847,0.00000000,0.00000000,1.99951172); //object(bollardlight)(16)
CreateObject(1215,1041.69995117,-899.00000000,43.50000000,0.00000000,0.00000000,1.99951172); //object(bollardlight)(17)
CreateObject(8661,1045.00000000,-881.20001221,42.50000000,1.25000000,0.00000000,271.00000000); //object(gnhtelgrnd_lvs)(1)
CreateObject(4023,1038.50000000,-864.40002441,54.29999924,0.00000000,0.00000000,0.00000000); //object(newdbbuild_lan04)(1)
Gelöschte Objecte:
RemoveBuildingForPlayer(playerid, 5849, 1046.6797, -935.1953, 46.9922, 0.25);
RemoveBuildingForPlayer(playerid, 5854, 992.5313, -962.7344, 60.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1029.1797, -939.5156, 52.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 992.4844, -896.2813, 46.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 1005.0625, -895.5547, 45.8594, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1029.1797, -939.5156, 52.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1034.7891, -950.3750, 46.4297, 0.25);
RemoveBuildingForPlayer(playerid, 5848, 1046.6797, -935.1953, 46.9922, 0.25);
Fahrzeuge:
AddStaticVehicleEx(462,1023.29998779,-902.79998779,41.90000153,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1025.00000000,-902.90002441,41.90000153,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1026.69995117,-902.90002441,41.90000153,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1028.40002441,-902.90002441,41.90000153,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1030.19995117,-902.90002441,41.90000153,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1055.69995117,-902.29998779,42.59999847,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1033.69995117,-902.90002441,41.90000153,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1032.00000000,-902.89941406,41.90000153,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1057.50000000,-902.29998779,42.59999847,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1059.30004883,-902.29998779,42.59999847,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1061.30004883,-902.29998779,42.59999847,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1063.30004883,-902.29998779,42.59999847,180.00000000,103,-1,-1); //Faggio
AddStaticVehicleEx(462,1065.30004883,-902.20001221,42.59999847,180.00000000,103,-1,-1); //Faggio
Hotdog stand:
Create3DTextLabel("Kauf dir doch hier einen /hotdog!", 0x00FFFFFF, 1049.4683,-899.8482,43.6403,10.0,0);//eat
CreateDynamicPickup(1239,1,1049.4683,-899.8482,43.6403);
if(strcmp(cmd, "/hotdog", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(6.0, playerid, 1049.4683,-899.8482,43.6403))
{
new Float:health;
GetPlayerHealth(playerid,health);
if(health >= 75)
{
SetPlayerHealth(playerid, 100);
ApplyAnimation(playerid,"FOOD","EAT_Burger", 3.0, 0, 0, 0, 0, 0);
GivePlayerMoney(playerid, -10);
SendClientMessage(playerid,0x000FFFFF,"Du hast dir einen Hotdog gekauft!");
}
else
{
SetPlayerHealth (playerid, health+25);
ApplyAnimation(playerid,"FOOD","EAT_Burger", 3.0, 0, 0, 0, 0, 0);
GivePlayerMoney(playerid,-10);
SendClientMessage(playerid,0x000FFFFF,"Du hast dir einen Hotdog gekauft!");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1,"Du bist nicht beim Hotdog stand!");
return 1;
}
}
return 1;
Hoffe es gefällt jemanden
Mfg
Hydra