[MySQL] BlueG - undefined symbol mysql_query

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  • Nabend Leute.
    Seit langen hab ich mir gedacht ich mach einen neuen Server auf.
    Doch wenn ich etwas mit mysql_query machen will kommt undefined symbol mysql_query, waru, ?


    Script:
    #include <a_samp>
    #include <a_mysql>


    //==============
    //== Defines ==
    #define SERVER_CREATOR "d,"
    #define SERVER_VERSION "0.01"
    #define SERVER_CONFIG "Server/System/Config.ini"
    #define SERVER_LOG_PATH "Server/Benutzers/%s.ini"


    #define MYSQL_HOST "host"
    #define MYSQL_USER "user"
    #define MYSQL_PASS "pw"
    #define MYSQL_DATA "db"
    #define DIALOG_LOGIN 1
    #define DIALOG_REGISTER 2
    #define DIALOG_INFO 3


    enum SpielerDaten
    {
    ID,
    IP[20],
    Passwort[20],
    Geld,
    Admin,
    Banned,
    VIP,
    Kills,
    Deaths,
    Warns,
    Muted,
    };


    new pInfo[MAX_PLAYERS][SpielerDaten];
    new bool:Login[MAX_PLAYERS] = false;
    new OnlineCounter = 0;


    //===============
    //== Forwards ==


    forward SaveAccount(playerid);
    public SaveAccount(playerid)
    {
    new name[MAX_PLAYER_NAME], Query[500];
    GetPlayerName(playerid, name, sizeof name);
    new realname[MAX_PLAYER_NAME];
    mysql_real_escape_string(name,realname);
    format(Query, sizeof Query, "SELECT * FROM `Users` WHERE Nick = '%s'", realname);
    mysql_store_result();
    if(mysql_num_rows())
    {
    if(Login[playerid] == true)
    {
    new pip[25];
    GetPlayerIp(playerid,pip, sizeof pip);
    format(Query, sizeof Query, "UPDATE `Users` SET ´IP´ = '%s' WHERE Nick = '%s'",pip,realname);
    mysql_query("");
    }
    }
    return 1;
    }


    forward LoadAccount(playerid);
    public LoadAccount(playerid)
    {
    //
    return 1;
    }


    main()
    {
    print("GameMode wird geladen . . .");
    printf("GameMode wurde von %s ersteltt.",SERVER_CREATOR);
    printf("Version: %s",SERVER_VERSION);
    }


    public OnGameModeInit()
    {
    mysql_debug(1);
    mysql_connect(MYSQL_HOST,MYSQL_USER,MYSQL_DATA,MYSQL_PASS);
    SetGameModeText("8");
    return 1;
    }


    public OnGameModeExit()
    {
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(!IsPlayerConnected(i)) continue;
    {
    pInfo[i][ID] = 0;
    pInfo[i][Passwort] = 0;
    pInfo[i][Geld] = 0;
    pInfo[i][Admin] = 0;
    pInfo[i][Banned] = 0;
    pInfo[i][VIP] = 0;
    pInfo[i][Kills] = 0;
    pInfo[i][Deaths] = 0;
    pInfo[i][Warns] = 0;
    pInfo[i][Muted] = 0;
    OnlineCounter--;
    SaveAccount(i);
    Login[i] = false;
    }
    }
    mysql_close();
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    if(!IsPlayerNPC(playerid)) { OnlineCounter++; }
    else return Kick(playerid);
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    Login[playerid] = false;
    OnlineCounter--;
    if(!IsPlayerNPC(playerid))
    {
    pInfo[playerid][ID] = 0;
    pInfo[playerid][Passwort] = 0;
    pInfo[playerid][Geld] = 0;
    pInfo[playerid][Admin] = 0;
    pInfo[playerid][Banned] = 0;
    pInfo[playerid][VIP] = 0;
    pInfo[playerid][Kills] = 0;
    pInfo[playerid][Deaths] = 0;
    pInfo[playerid][Warns] = 0;
    pInfo[playerid][Muted] = 0;
    SaveAccount(playerid);
    }
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }


    a_mysql include:
    /**
    * MySQL plugin R7
    * Copyright (c) 2008-2011, BlueG
    */


    #if defined mysql_included
    #endinput
    #endif
    #define mysql_included


    /**
    * Common error codes
    *
    * Client: http://dev.mysql.com/doc/refman/5.0/en/error-messages-client.html
    * Server: http://dev.mysql.com/doc/refman/5.0/en/error-messages-server.html
    *
    */


    #define ER_DBACCESS_DENIED_ERROR 1044
    #define ER_ACCESS_DENIED_ERROR 1045
    #define ER_UNKNOWN_TABLE 1109
    #define ER_SYNTAX_ERROR 1149
    #define CR_SERVER_GONE_ERROR 2006
    #define CR_SERVER_LOST 2013
    #define CR_COMMAND_OUT_OF_SYNC 2014
    #define CR_SERVER_LOST_EXTENDED 2055


    // Native functions


    #define mysql_fetch_row(%1) mysql_fetch_row_format(%1,"|")
    #define mysql_next_row() mysql_retrieve_row()
    #define mysql_get_field(%1,%2) mysql_fetch_field_row(%2,%1)


    #define mysql_query_callback(%1,%2,%3,%4,%5) \
    mysql_function_query(%5, %2, false, %3, "siii", %2, %1, %4, %5)


    #define mysql_query(%1,%2,%3,%4) \
    mysql_function_query(%4, %1, false, "OnQueryFinish", "siii", %1, %2, %3, %4)



    native mysql_affected_rows(connectionHandle = 1);
    native mysql_close(connectionHandle = 1);
    native mysql_connect(const host[], const user[], const database[], const password[], port = 3306);
    native mysql_data_seek(offset, connectionHandle = 1);
    native mysql_debug(enable = 1);
    native mysql_errno(connectionHandle = 1);
    native mysql_fetch_field(number, dest[], connectionHandle = 1);
    native mysql_fetch_field_row(string[], const fieldname[], connectionHandle = 1);
    native mysql_fetch_row_format(string[], const delimiter[] = "|", connectionHandle = 1);
    native mysql_format(connectionHandle, output[], format[], {Float,_}:...);
    native mysql_field_count(connectionHandle = 1);
    native mysql_free_result(connectionHandle = 1);
    native mysql_get_charset(destination[], connectionHandle = 1);
    native mysql_insert_id(connectionHandle = 1);
    native mysql_num_rows(connectionHandle = 1);
    native mysql_num_fields(connectionHandle = 1);
    native mysql_ping(connectionHandle = 1);
    native mysql_real_escape_string(const source[], destination[], connectionHandle = 1);
    native mysql_reconnect(connectionHandle = 1);
    native mysql_reload(connectionHandle = 1);
    native mysql_retrieve_row(connectionHandle = 1);
    native mysql_set_charset(charset[], connectionHandle = 1);
    native mysql_stat(const destination[], connectionHandle = 1);
    native mysql_store_result(connectionHandle = 1);
    native mysql_warning_count(connectionHandle = 1);


    // Cache functions


    native mysql_function_query(connectionHandle, query[], bool:cache, callback[], format[], {Float,_}:...);
    native cache_get_row(row, idx, dest[], connectionHandle = 1);
    native cache_get_field(field_index, dest[], connectionHandle = 1);
    native cache_get_data(&num_rows, &num_fields, connectionHandle = 1);
    native cache_get_field_content(row, const field_name[], dest[], connectionHandle = 1);
    native enable_mutex(bool:enable);


    // forward declarations


    forward OnQueryError(errorid, error[], callback[], query[], connectionHandle);


    Hoffe mir kann einer helfen 8|