Hey Leute habe Grade langeweile xD also hir habe Bayside Stunt gemappt + Fahrzeuge:
CreateObject(8172, -2277.129395, 2264.462891, 0.230852, 0.0000, 0.0000, 0.0000); //Objects - Bayside
CreateObject(8172, -2309.250977, 2264.512939, 0.238954, 0.0000, 0.0000, 0.0000);
CreateObject(8172, -2348.228027, 2264.437012, 0.213098, 0.0000, 0.0000, 0.0000);
CreateObject(8172, -2238.082520, 2264.970703, 0.241489, 0.0000, 0.0000, 0.0000);
CreateObject(8172, -2387.440430, 2264.332520, 0.241835, 0.0000, 0.0000, 359.9227);
CreateObject(8172, -2427.200684, 2264.342041, 0.238742, 0.0000, 0.0000, 0.0000);
CreateObject(8172, -2198.427979, 2265.145752, 0.195227, 0.0000, 0.0000, 0.0000);
CreateObject(13645, -2271.877197, 2274.272705, 4.727234, 0.0000, 0.0000, 176.9399);
CreateObject(13645, -2269.208252, 2274.281982, 4.727234, 0.0000, 0.0000, 179.5182);
CreateObject(13645, -2266.446533, 2274.295898, 4.727234, 0.0000, 0.0000, 177.9034);
CreateObject(13645, -2263.747559, 2274.283447, 4.727234, 0.0000, 0.0000, 177.7992);
CreateObject(13645, -2260.951416, 2274.291016, 4.727234, 0.0000, 0.0000, 178.6588);
CreateObject(13645, -2258.206787, 2274.215820, 4.727234, 0.0000, 0.0000, 176.1846);
CreateObject(13645, -2255.417480, 2274.246094, 4.727236, 0.0000, 0.0000, 180.4819);
CreateObject(13641, -2293.617920, 2237.604980, 5.692194, 0.0000, 0.0000, 267.1808);
CreateObject(12956, -2406.944336, 2263.064209, 4.054449, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -2282.371582, 2249.191406, 1.512545, 0.0000, 0.0000, 86.6992);
CreateObject(1634, -2304.605957, 2250.446045, 1.520647, 0.0000, 0.0000, 269.7591);
CreateObject(3269, -2217.910156, 2218.089600, -0.247254, 0.0000, 0.0000, 0.0000);
CreateObject(3270, -2220.346924, 2260.173096, -0.810475, 0.0000, 0.0000, 158.8916);
CreateObject(1634, -2415.216553, 2274.335938, 8.758648, 0.0000, 0.0000, 90.2409);
CreateObject(1634, -2423.360107, 2274.003174, 12.431652, 1.7189, 0.0000, 90.2409);
CreateObject(18236, -2408.781982, 2197.864258, 0.218184, 0.0000, 0.0000, 0.0000);
CreateObject(18235, -2393.729980, 2198.740479, 0.222208, 0.0000, 0.0000, 0.0000);
CreateObject(18234, -2374.171875, 2197.136963, 0.221278, 0.0000, 0.0000, 0.0000);
CreateObject(13636, -2263.999023, 2257.748291, 2.495618, 0.0000, 0.0000, 0.0000);
CreateObject(13604, -2230.476074, 2287.483154, 5.956422, 0.0000, 0.0000, 0.0000);
CreateObject(1683, -2371.808594, 2312.265137, 6.128837, 0.0000, 0.0000, 0.0000);
CreateObject(16304, -2355.089600, 2306.571289, 5.382756, 0.0000, 0.0000, 0.0000);
CreateObject(16304, -2371.364258, 2301.988770, 5.411491, 0.0000, 0.0000, 0.0000);
CreateObject(18228, -2343.010010, 2177.674316, -2.124650, 0.0000, 358.2811, 332.4980);
CreateObject(18228, -2297.597900, 2177.299805, -6.453005, 0.0000, 358.2811, 332.4980);
CreateObject(18228, -2250.467285, 2181.870605, -6.645485, 0.0000, 0.0000, 332.4980);
CreateObject(18228, -2200.330811, 2186.680176, 0.491062, 0.0000, 0.0000, 342.8113);
CreateObject(18228, -2374.036133, 2176.990967, -5.343879, 0.0000, 0.8594, 326.4820);
CreateObject(18228, -2454.631104, 2203.667725, -11.066107, 0.0000, 13.7510, 60.0568);
CreateObject(18228, -2415.580078, 2176.135986, -8.653219, 0.0000, 0.0000, 332.4980);
CreateObject(8356, -2179.608398, 2252.781250, 1.472693, 0.0000, 332.4980, 359.8961);
CreateObject(8356, -2144.341797, 2252.199707, 19.825443, 0.0000, 332.4980, 359.8961);
CreateObject(1503, -2250.513184, 2350.015381, 4.268161, 0.0000, 0.0000, 314.4499);
CreateObject(1503, -2242.904297, 2369.633057, 9.281622, 0.0000, 0.0000, 49.9247);
CreateObject(3374, -2284.304688, 2339.045166, 5.619067, 0.0000, 0.0000, 0.0000);
CreateObject(3374, -2284.384766, 2339.022461, 8.619067, 0.0000, 0.0000, 0.0000);
CreateObject(3374, -2284.361572, 2343.041016, 5.816112, 0.0000, 0.0000, 0.0000);
CreateObject(3374, -2284.481201, 2347.048828, 5.680470, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -2284.636475, 2354.255615, 5.405428, 0.0000, 0.0000, 173.5022);
CreateObject(1697, -2283.703369, 2344.049561, 8.924014, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -2287.113770, 2323.517822, 10.168970, 0.0000, 0.0000, 174.3616);
CreateObject(1634, -2291.575928, 2299.458496, 14.082605, 0.0000, 0.0000, 179.5182);
CreateObject(1634, -2444.203857, 2294.327881, 13.964250, 0.0000, 0.0000, 0.0000);
CreateObject(13643, -2314.901367, 2323.468506, 1.519346, 0.0000, 0.0000, 90.9963);
CreateObject(13638, -2362.088867, 2240.021729, 2.819899, 0.0000, 0.0000, 0.0000);
CreateObject(13638, -2373.830078, 2251.770508, 10.820443, 0.0000, 0.0000, 0.0000);
CreateObject(13638, -2384.828857, 2263.605225, 18.706974, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -2365.809814, 2200.356934, 1.494791, 0.0000, 0.0000, 91.8558);
CreateObject(1634, -2436.032959, 2201.592041, 1.520434, 0.0000, 0.0000, 0.0000);
CreateObject(17065, -2272.483887, 2202.713623, 3.854214, 0.0000, 0.0000, 0.0000);
CreateObject(1245, -2257.249268, 2205.557373, 1.713437, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -2284.250000, 2203.635254, 6.582906, 0.0000, 0.0000, 95.3975);
CreateObject(1634, -2291.978760, 2202.874023, 10.107411, 0.0000, 0.0000, 94.5380);
CreateObject(3243, -2362.807617, 2301.706543, 3.211786, 0.0000, 0.0000, 0.0000);
CreateObject(3243, -2362.536621, 2301.572754, 6.650852, 0.0000, 0.0000, 0.0000);
CreateObject(3243, -2362.351563, 2301.271240, 10.001210, 0.0000, 0.0000, 0.0000);
CreateObject(3243, -2361.962891, 2300.644531, 12.891453, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -2436.091553, 2209.377686, 4.965872, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -2442.583740, 2214.256592, 5.749213, 0.0000, 359.1406, 173.6063);
CreateObject(14877, -2369.452637, 2212.014160, 2.266254, 0.0000, 0.0000, 179.5182);
CreateObject(14877, -2369.443359, 2221.011230, 2.266254, 0.0000, 0.0000, 181.2371);
CreateObject(16135, -2351.791260, 2304.185303, 24.373919, 0.0000, 0.0000, 36.9558);
CreateObject(16135, -2365.938721, 2364.372559, 24.242023, 0.0000, 0.0000, 96.2569);
CreateObject(16135, -2288.344238, 2323.403564, 24.249777, 0.0000, 0.0000, 7.7349);
CreateObject(16776, -2227.350098, 2326.842529, 7.522718, 0.0000, 0.0000, 0.0000);
AddStaticVehicle(522,-2270.9915,2297.5342,4.3913,268.4506,3,8); // nrg1
AddStaticVehicle(522,-2270.8125,2300.3796,4.3907,270.0316,6,25); // nrg2
AddStaticVehicle(522,-2270.7109,2303.2397,4.3892,271.8370,7,79); // nrg3
AddStaticVehicle(522,-2270.4373,2306.4031,4.3936,269.9943,8,82); // nrg4
AddStaticVehicle(522,-2270.5437,2309.4553,4.3927,272.5432,36,105); // nrg5
AddStaticVehicle(539,-2270.8801,2312.3582,4.1803,267.6156,86,70); // vortex1
AddStaticVehicle(539,-2270.7537,2315.4783,4.1803,269.3685,79,74); // vortex2
AddStaticVehicle(471,-2270.7429,2318.3806,4.3014,269.3987,103,111); // quad1
AddStaticVehicle(471,-2270.6340,2321.3408,4.3007,264.7001,120,114); // quad2
AddStaticVehicle(541,-2270.7466,2324.3154,4.4432,268.9913,58,8); // bullet1
AddStaticVehicle(541,-2271.0984,2327.3096,4.4412,271.5585,60,1); // bullet2
AddStaticVehicle(411,-2271.1260,2330.2202,4.5434,270.7187,64,1); // infu1
AddStaticVehicle(411,-2271.2617,2333.1814,4.5413,270.1664,123,1); // infu2
AddStaticVehicle(415,-2270.9749,2336.3279,4.5839,269.4582,25,1); // cheetah1
AddStaticVehicle(415,-2253.3384,2336.0593,4.5833,89.1105,36,1); // cheetah2
AddStaticVehicle(502,-2253.7378,2332.8169,4.7064,88.5037,36,88); // hot1
AddStaticVehicle(503,-2252.6240,2329.8962,4.7068,89.3389,87,74); // hot2
AddStaticVehicle(565,-2253.1414,2326.9387,4.4353,90.4269,42,42); // flash1
AddStaticVehicle(565,-2253.3015,2323.9849,4.4363,89.1205,53,53); // flash2
AddStaticVehicle(568,-2271.0261,2294.4768,4.6837,269.0846,17,1); // san1
So und wer ein Spawn da haben möchte:
AddPlayerClass(115,-2260.4543,2325.4258,4.8125,357.5604,0,0,0,0,0,0);