Guten Tag liebe Breadfisch comunity
Ich habe ein Problem mit den Fraktionsautohaus undzwar saven die autos nicht drin
Ich bitte um hilfe...
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Ja ohne die Speicherfunktion oder allgemein Code können wir auch nichts machen!
MfG
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#define FACTION_CAR_FILE ("Fraktionsautos.cfg")//Datei wo die gesamten Fraktionsfahrzeuge gespeichert werden GDRlen!
#define MAX_FACTION_CARS (900)//Die Maximale anzahl von Fraktionsfahrzeugen!
#define NEEDED_ADMINLEVEL (2000)//Das benötigte Adminlevel um Fraktionfahrzeuge zu fahren, ab/-aufschließen, umzuparken, entfernen, erstellen.
#define MAX_FACTIONS (30)//Die Maximale anzahl von Fraktionen aus deinem Script!
#define MAX_BUY (40)//Die Maximale anzahl von Fahrzeugen die eine Fraktion kaufen darf!#define FACTION_CARS_TUNEABLE
#if defined FACTION_CARS_LOCKABLE
#include
#endif#define FACTION_COL_GREY (0xAFAFAFAA)
#define FACTION_COL_YELLOW (0xFFFF00FF)
#define DIALOG_FACTION_CAR_BUY (37)forward LoadFactionCars();
forward SaveFactionCars(bool:destroy);
forward LockFactionCarDoors();
forward DestroyAndCreateFactionCar(fc);
forward RemoveComponent(vehicleid,componentid);
forward ChangePaintjob(vehicleid,paintjobid);
forward ChangeColor(vehicleid,color1,color2);
forward RespawnFactionBuylist();new fCarName[][]={
"Landstalker","Bravura","Buffalo","Linerunner","Perrenial","Sentinel",
"Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
"Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam",
"Esperanto","Taxi","Washington","Bobcat","Whoopee","BF Injection",
"Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus",
"Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
"Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral",
"Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
"Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
"Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
"Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
"Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
"Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
"Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
"Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
"Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
"Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
"Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
"FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
"Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
"Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
"Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
"Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum",
"Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
"Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
"Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400",
"News Van","Tug","Trailer","Emperor","Wayfarer","Euros","Hotdog","Club",
"Freight Box","Trailer","Andromada","Dodo","RC Cam","Launch","Police Car",
"Police Car","Police Car","Police Ranger","Picador","S.W.A.T","Alpha",
"Phoenix","Glendale Shit","Sadler Shit","Luggage","Luggage","Stairs","Boxville",
"Tiller","Utility Trailer"
};
enum fBuylist{
fbVehid,
Float:fbX,
Float:fbY,
Float:fbZ,
Float:fbA,
fbPrice,
fbCarid,
Text3D:fbLabel
};
new FactionBuylist[][fBuylist] = {
{405,311.5587,-1809.4019,4.3394,0.4307,50000}, // Sentinal
{411,314.7912,-1809.7482,4.1969,0.6235,50000}, // Infernus
{412,317.9757,-1809.7987,4.3057,359.7154,50000}, // Voodoo
{415,321.2232,-1809.7538,4.2428,358.6720,50000}, // Cheetah
{429,327.7953,-1809.6830,4.1553,358.6708,50000}, // Banshee
{439,330.9087,-1809.8531,4.3694,0.3104,50000},// Stallion
{445,334.1863,-1809.9110,4.3532,359.8896,50000}, // Admiral
{451,337.3522,-1810.0112,4.1961,359.9379,50000}, // Turismo
{475,346.8968,-1809.8660,4.3106,1.0387,50000}, // Sabre
{477,350.3359,-1809.8031,4.2649,358.7115,50000}, // ZR-350
{479,353.4312,-1809.7145,4.3135,358.5456,50000}, // Regina
{480,356.7751,-1809.7437,4.2925,359.1791,50000},// Comet
{506,311.6965,-1789.0367,4.2775,179.3222,50000},// Super GT
{522,315.0852,-1787.9764,4.2041,180.3209,50000}, // NRG
{541,318.1741,-1788.7317,4.3038,179.2764,50000},// Bullet
{559,321.4809,-1788.6581,4.3889,179.6865,50000}, // Jester
{562,324.7844,-1788.7953,4.4454,179.5516,50000}, // Elegy
{561,328.0639,-1789.1740,4.6501,179.3546,50000}, // Stratum
{565,331.4161,-1788.7366,4.5075,181.2386,50000}, // Flash
{587,334.3581,-1789.3591,4.6165,179.8554,50000}, // Euros
{589,337.6046,-1788.9492,4.5795,180.8319,50000}, // Club
{560,324.5808,-1810.1571,4.1698,359.8678,50000}, // Sultan
{487,309.9238,-1800.4260,4.6735,181.1788,50000} // Maverik};
new Float:FactionBuySpawn[4]={356.7656,-1794.3485,4.9582,273.9034};
enum fCar{
fCarid,
fVehid,
Float:fPos[4],
fCol[2],
fFaction[5],
fTuning[14],
fPrice,
#if defined FACTION_CARS_LOCKABLE
bool:fLock
#endif
};
new FactionCars[MAX_FACTION_CARS][fCar];
#if defined FACTION_CARS_LOCKABLE
new FactionCarsTimer;
#endif
new BuylistRespawner;
new SaveFactionCarsTimer;
new LastRespawned[MAX_FACTIONS];
In Der Fraktionsautos.cfg sollen sie saven -
hast du diese datei überhaupt erstellt
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Ja aber die autos speichern net da drin -.-
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Habe das gleiche Problem...
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ich auch
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breadfish.de
Hat das Thema geschlossen.