if (strcmp("/open", cmdtext, true, 10) == 0) 
{ 
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) 
{ 
MoveObject(..., ......, 2); // ... = Definierungs name, ........ = Coordienaten 
SendClientMessage(playerid, COLOR_YELLOW, "The Gate is open!"); 
{ 
else 
} 
SendClientMessage(playerid, COLOR_GREY, "You are not a Cop!"); 
} 
return 1; 
}
Da wird er eine warning anzeigen^^