Hallo...
Ich habe das versucht:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if (PlayerisTDMTeamCops; == PlayerisTDMTeamCops;)
{
SendClientMessage(playerid,0xFFFFFFFF,"No!");
}
if (PlayerisTDMTeamGangs; == PlayerisTDMTeamGangs;)
{
SendClientMessage(playerid,0xFFFFFFFF,"No!");
}
return 1;
}
Würde das klappen???
Bitte um Hilfe..:(