Meine Fraktionscars laden einfach nicht...
Kann mir jemand helfen? Kann notfalls auf mein Script schicken
Also die Fraktionscars habe ich schon erstellt mit new: Habe erst 4 Fraktionen
new lspdcar[50];
new mediccar[50];
new groovecar[50];
new mafiacar[50];
Und dann hab ich in "OnGameModeInit" die eingefügt::
//FRAKTION: LSPD-Vehicles
lspdcar[0]=AddStaticVehicleEx(596,1601.7224,-1700.4449,5.6110,269.3679,10,1,60000); // lspdAuto
lspdcar[1]=AddStaticVehicleEx(596,1601.7704,-1696.1101,5.6110,269.3679,10,1,60000); // lspdAuto
lspdcar[2]=AddStaticVehicleEx(596,1601.8167,-1691.9124,5.6110,269.3679,10,1,60000); // lspdAuto
lspdcar[3]=AddStaticVehicleEx(596,1601.8571,-1688.2504,5.6110,269.3679,10,1,60000); // lspdAuto
lspdcar[4]=AddStaticVehicleEx(596,1601.9047,-1683.9316,5.6110,269.3679,10,1,60000); // lspdAuto
lspdcar[5]=AddStaticVehicleEx(596,1528.3685,-1688.0101,5.6106,89.6104,10,1,60000); // lspdAuto
lspdcar[6]=AddStaticVehicleEx(523,1595.4518,-1710.7334,5.4622,180.6434,10,0,60000); // lspdBike
lspdcar[7]=AddStaticVehicleEx(523,1591.9167,-1710.7732,5.4622,180.6434,10,0,60000); // lspdBike
lspdcar[8]=AddStaticVehicleEx(523,1587.4753,-1710.8230,5.4621,180.6434,10,0,60000); // lspdBike
lspdcar[9]=AddStaticVehicleEx(523,1583.6173,-1710.8661,5.4621,180.6434,10,0,60000); // lspdBike
lspdcar[10]=AddStaticVehicleEx(523,1579.3561,-1710.9138,5.4621,180.6434,10,0,60000); // lspdBike
lspdcar[11]=AddStaticVehicleEx(523,1574.8785,-1710.9642,5.4620,180.6434,10,0,60000); // lspdBike
lspdcar[12]=AddStaticVehicleEx(523,1570.7415,-1711.0106,5.4620,180.6434,10,0,60000); // lspdBike
lspdcar[13]=AddStaticVehicleEx(523,1559.7627,-1711.1337,5.4620,180.6434,10,0,60000); // lspdBike
lspdcar[14]=AddStaticVehicleEx(523,1565.9546,-1711.0641,5.4620,180.6434,10,0,60000); // lspdBike
lspdcar[15]=AddStaticVehicleEx(523,1563.2526,-1711.0945,5.4620,180.6434,10,0,60000); // lspdBike
lspdcar[16]=AddStaticVehicleEx(497,1560.8290,-1611.6819,13.5596,132.1092,10,1,60000); // lspdHeli
//FRAKTION: Mafia-VehiclesFRAKTION:
mafiacar[0]=AddStaticVehicle(415,2815.8518,-1540.6219,10.6919,358.1830,-1,-1); // MafiaCar
mafiacar[1]=AddStaticVehicle(415,2811.9302,-1540.8378,10.6951,0.0711,-1,-1); // MafiaCar
mafiacar[2]=AddStaticVehicle(413,2807.2512,-1540.7039,11.0221,359.9994,-1,-1); // MafiaCar
mafiacar[3]=AddStaticVehicle(410,2803.1116,-1540.8031,10.5724,0.4710,-1,-1); // MafiaCar
mafiacar[4]=AddStaticVehicle(405,2796.8076,-1549.8179,10.7969,89.9518,0,0); // MafiaCarBlack
mafiacar[5]=AddStaticVehicle(405,2796.8037,-1554.1428,10.7968,89.9518,0,0); // MafiaCarBlack
mafiacar[6]=AddStaticVehicle(405,2796.8000,-1558.3905,10.7968,89.9518,0,0); // MafiaCarBlack
mafiacar[7]=AddStaticVehicle(405,2796.7957,-1562.9270,10.7968,89.9518,0,0); // MafiaCarBlack
mafiacar[8]=AddStaticVehicle(405,2796.7925,-1566.9285,10.7968,89.9518,0,0); // MafiaCarBlack
mafiacar[9]=AddStaticVehicle(405,2796.7883,-1571.4989,10.7967,89.9518,0,0); // MafiaCarBlack
mafiacar[0]=AddStaticVehicle(405,2796.7849,-1575.7561,10.7967,89.9518,0,0); // MafiaCarBlack
mafiacar[10]=AddStaticVehicle(405,2796.7803,-1580.6487,10.8230,89.9519,0,0); // MafiaCarBlack
mafiacar[11]=AddStaticVehicle(405,2796.7771,-1584.6420,10.8224,89.9519,0,0); // MafiaCarBlack
mafiacar[12]=AddStaticVehicle(405,2796.7737,-1588.7939,10.8217,89.9519,0,0); // MafiaCarBlack
mafiacar[13]=AddStaticVehicle(405,2796.7698,-1593.3497,10.8209,89.9519,0,0); // MafiaCarBlack
mafiacar[14]=AddStaticVehicle(404,2821.9502,-1548.7632,10.6562,270.7504,-1,-1); // MafiaCar
mafiacar[15]=AddStaticVehicle(400,2821.8113,-1557.8831,11.0285,271.0227,-1,-1); // MafiaCar
//FRAKTION: Medic-Vehicles
mediccar[0]=AddStaticVehicle(416,1178.8326,-1340.1333,14.0240,270.4837,1,3); // MedicAmbulance
mediccar[1]=AddStaticVehicle(416,1177.7325,-1307.3828,14.0280,267.9652,1,3); // MedicAmbulance
mediccar[2]=AddStaticVehicle(416,1147.8262,-1294.7020,13.8098,358.5188,1,3); // MedicAmbulance
mediccar[3]=AddStaticVehicle(416,1142.2985,-1294.9824,13.7611,359.9751,1,3); // MedicAmbulance
mediccar[4]=AddStaticVehicle(416,1146.9723,-1379.9231,13.9544,167.4671,1,3); // MedicAmbulance
mediccar[5]=AddStaticVehicle(416,1143.0621,-1379.8545,13.9476,182.6399,1,3); // MedicAmbulance
//FRAKTION: Groove-Vehicles
groovecar[0]=AddStaticVehicle(600,2476.1790,-1693.7543,13.2293,15.3103,86,86); // GrooveRiderCar
groovecar[1]=AddStaticVehicle(600,2472.0000,-1695.6121,13.2322,354.2669,86,144); // GrooveRiderCar
groovecar[2]=AddStaticVehicle(567,2503.3696,-1681.4823,13.3257,308.6141,86,86); // GrooveSavanna
groovecar[3]=AddStaticVehicle(567,2508.6287,-1674.4539,13.3035,338.7704,86,86); // GrooveSavanna
groovecar[4]=AddStaticVehicle(567,2509.2322,-1666.2086,13.3190,12.5241,86,86); // GrooveSavanna
groovecar[5]=AddStaticVehicle(492,2485.7886,-1653.5049,13.1773,89.8166,86,15); // GrooveGreenwood
groovecar[6]=AddStaticVehicle(492,2472.6536,-1653.5140,13.1824,89.6888,86,15); // GrooveGreenwood
groovecar[7]=AddStaticVehicle(492,2310.1702,-1673.2517,13.8849,238.7328,86,15); // GrooveGreenwood
groovecar[8]=AddStaticVehicle(492,2297.4448,-1629.8909,14.3591,89.6956,86,15); // GrooveGreenwood
groovecar[9]=AddStaticVehicle(492,2297.3865,-1641.4724,14.6043,89.6956,86,15); // GrooveGreenwood
groovecar[10]=AddStaticVehicle(492,2297.3665,-1645.3834,14.6870,89.6956,86,15); // GrooveGreenwood
groovecar[11]=AddStaticVehicle(466,2147.5125,-1633.5547,13.2618,66.9638,86,86); // GrooveBigSmoke
groovecar[12]=AddStaticVehicle(466,2065.0798,-1694.8572,13.2886,90.6166,86,86); // GrooveBigSmoke